This is a bit complicated, so I'll try my best to explain. At one point in my current storygame, the player is given a puzzle box they're supposed to open in order to progress. It has six buttons which each have to be pushed a certain number of times. The catch is, each button can only be pressed after certain other buttons have been pressed, (unless it's the first one to be pressed). For example, button A can only be pressed right after button B or C has been pressed, or else the puzzle resets. I've been using variables to track how many times each button has been pressed, but for some reason they're not working. They just sit there at zero, no matter what link is pressed.
As if that wasn't enough, when I try to put the box away it just gives an error message. (It uses a LASTPAGEID variable and sets the DEST to it when the back link is pressed).
Any suggestions? If need be I can paste the scripting into this post, but I'd rather not if I can avoid it. (There's a lot of it).