You know, I love CYS as much as the next guy, but I find the storygames to be lacking something. Surprise. What if, in an advanced storygame, you would have to make timed, quick decisions such as,
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The man runs at you with a knife, and you only have a few seconds to react!
You would get a second or two (A few links would appear, and if you didn't click fast enough, you would get a bit of a negative, OR positive scenario)
Anyone think this could possibly happen?