Hello, guys. I'm not actually new here; I was a lurker for a few years then made an account just last year. Come to think of it, it's almost exactly one year since I've made this account. So yay me. Aaaannnyway, for the past few months I've been making three storygames at the same time (I know, not a good idea) and the one that has the most progress is my "Skyden" storygame. So basically it's set in a ancient Celtic Britain where you play as a boy named Skyden who, along with eight other boys, has to be trained as a warrior. Now the hard part's kicking in; in reality in the Iron Age there isn't really much - no toilets, TV, written books etc. I could change it a bit by making it more modern, but somehow I don't know if I should. Then a crazy idea popped in my head: what about adding magic in my story? Makes writing harder and delay a bit due to school/work/life, but it will probably be done next year. So what do you think? Should I add magic in the game or not?
My second question is about ROs. Since you play as a boy, I've made two female ROs with two very different backgrounds. Each had a problem of their own, and if you make the right choices, their problems are solved and you'll get an ending with one of them. Sweet, huh? But knowing the readers here are big suckers for romance, should I more ROs? If so, how much?
Third and final question is again about ROs. When I researched by sex and marriage in Celtic/Roman times, apparently in those times male and male relationships are common. Like, very common. Even Alexander the Great was a homosexual. With that in mind, show I add male ROs? If so, how much?
Thanks for reading this guys. I usually don't write so long and write in public forums, I usually PM people. But I really need some of your opinions, and I feel this is the only way. Thanks again .
P.S. The emojis are so weird.