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Questions about a storygame? Thoughts on Eternal? Any other IF you're playing out there?

Dungeon Stompage Released!

11 years ago

Dungeon Stompage!

Say hello to the most ambitious Item and Script driven adventure on the site. Designed to showcase the Advanced Editor’s Item and Scripting prowess, Dungeon Stompage is a dungeon fantasy adventure, featuring:

  • The Option To Build Or Quickstat Your Own Character (Male Or Female)
  • Character Stat Driven Choices And Outcomes
  • Advanced Die Roll-Based Combat
  • A Fully Structured Inventory Including 53 Items
  • Zero ‘You Can’t Use That Here’ Item Pop-Ups
  • A Huge Choice Of Weapons And Armor
  • A Self-Updating Dungeon Map
  • A Decent Back Story And Plot
  • Nifty Monster And Villain Illustrations
  • Scorekeeping
  • Tons Of Other Hidden Tidbits

Fun Facts About The Game:
53 Items
205 Variables
409 Pages
1775 Links
1570 Scripts
90,000+ Words

Special Thanks To (For their invaluable feedback and playtesting efforts!):
simplesabley
JMgskills
betaband

Good Luck!

Cheat Code (Chest Puzzle Answer) --->

Dungeon Stompage Released!

11 years ago

Damn you- I was going to do my work and be productive today!

Dungeon Stompage Released!

11 years ago

I beat EVERYTHING.  Everything except the FINAL room.  If I could get help/hints on that last riddle, it would be greatly appreciated.

Dungeon Stompage Released!

11 years ago

I'll PM ya with some hints :)

Dungeon Stompage Released!

11 years ago

For tips:  Use the least chance to get hit as much as possible.  There is only a limited amount of enemies, so recovering your health is a privilege.

Buy the lantern as soon as possible.  The majority of the game needs the lantern to get past locations that are MANDATORY to beat.  The grappling hook is a necessity for unlocking almost every optional part of the game without risk.

Sell unnecessary equipment at all times.  That extra gold can be saved up for life-saving gear and powerful weapons.

Instead of spreading out your skill points evenly, specialize in a primary and secondary skill.  Most of the skills you don't have can be easily be substituted by an item.

Dungeon Stompage Released!

11 years ago

Congratulations Swiftstryker on having the High Score (172980) - Now if only we could get the comments to show them again :P

Dungeon Stompage Released!

11 years ago

tips: melee is better than ranged. Spot is the most important skill. Most of the enemies are undead, so the mace is really good. Also if you have good enough climb then you don't need a grappling hook. Also GET THE LANTERN Last, but not least, sell what you don't need.

Dungeon Stompage Released!

11 years ago

I'd add that you do need the Grapple Hook for the Crypt section of the dungeon (it cannot be accessed without it). As for the rest, you can get by without it, but there are some hidden uses for the Grappling Hook that you might find useful if you've discovered them.

Dungeon Stompage Released!

11 years ago

Some folks have already asked about a second Dungeon Stompage adventure. I'm going to need to finish up some of my other projects first before jumping into something like that.

But I did have an idea about how I could logically expand the current game just a little -

What if I included (with his bones) a Treasure Map to the dragon Serpent Fang’s old Lair? That way, once you finished up with the Dwarven Stronghold, you could go try to find the old dragon’s lair using the map – which would of course be filled with a couple of nasty new denizens (and probably an old relative or two)!

Thoughts?

 

Dungeon Stompage Released!

11 years ago

The village mayor is a badass boss.

Dungeon Stompage Released!

11 years ago

Darn it - I found another handful of bugs, so I'm going to take the game down temporarily and fix it. Most of the bugs are really minor, but one does effect the story -

It was causing you to not be able to enter the Specter's Lair after defeating him with the soul reaving greatsword...

Dungeon Stompage Released!

11 years ago

My apologies to anyone who had a saved game going, sorry about that :(

Dungeon Stompage Released!

11 years ago

OK, I've finished the Update and Re-Published the game. Good to go now =)

Dungeon Stompage Released!

11 years ago

I've found pretty much everything except the final riddle. Could I get some hints also please? Awesome game! :)

Dungeon Stompage Released!

11 years ago

Hint: The first two numbers are 12

Dungeon Stompage Released!

11 years ago

Hint: If you haven't tried using the x-ray potion, I suggest you use it in rooms of key importance.  No matter how high is your spot skill, you'll never find all the secrets with it.

Dungeon Stompage Released!

11 years ago

Thanks to urnam0 for discovering a second solution to the puzzle chest. I'll need to code it into the game, but until then, if you have a problem withe the puzzle chest, PM me and I'll give you the working code =)

Dungeon Stompage Released!

11 years ago

Thanks to madglee, I think I'm going to put a 'Hint Link' with the Puzzle Lock, or maybe put in a way to break it open through subtle Item Use...

Dungeon Stompage Released!

3 years ago

how do you open the chest also how do you keep the book for yourself instead of giving it to that wizard guy at the tower?

Dungeon Stompage Released!

3 years ago
Read the OP for the chest code.

To keep the book, you just have to not give it to him. If you have made a deal with the succubus, then just use the traveling map when she shows up to take it.

Dungeon Stompage Released!

3 years ago
Wow, I can't believe Dungeon Stompage has finally been released! Feels like we've been waiting for years!

Dungeon Stompage Released!

11 years ago

October has found a few bugs - I'll throw these in with my next update =)

Dungeon Stompage Released!

11 years ago

OK, I'm going to run another Bug-Fix. Once again, I apologize for anyone that loses a Saved Game, but there shouldn't be too many more of these and it really will make the game more enjoyable =)

Dungeon Stompage Released!

11 years ago

All right! I fixed the bugs, added urnam0's solution, and re-published. It's amazing how many little things there are to keep track of in a game like this!

I also added a better Explanation/Clues to the Infamous Puzzle Lock of Doom (and noticed that no one was getting the original clues in the first place, due to an error in the code that checked your character’s Brains Stat.)

I also added a few lines to account for trying some other Items on the chest, but the most helpful will still be the potion of you know what =)

 

Dungeon Stompage Expansion Pack!

11 years ago

Dungeon Stompage Expansion Pack!

I’ve received a lot of feedback wanting Dungeon Stompage to be longer, so I’ve outlined a Dungeon Stompage Expansion Pack that I will add to the current game in a month or two (after I wrap up my Zombie Game).

The Expansion is contained in a Treasure Map; that you find in the Evil Sanctum of the Dwarf Lord Thormingul. It shows the original location of the Dragon Serpent Fang’s lair.

Once you Officially finish the original game (via the Village or your Home), you will unlock the Treasure Map, which if ‘Used’ will open the Expansion Pack.

If Raven lived in your Ending, then you will have the Option to continue playing with your Experienced Raven Character – or – start new as the half demon love child of the Succubus (see below).

If Raven Died (or you decide you’d rather), then you get to play as “Tempest”, the half demon love child of the Succubus and Raven (if Raven was male) or Kragen (if Raven was female; or completely avoided the Succubus in the first place).

Raven will be a God-Like ‘power gamer’ by this point, and Tempest will be an inexperienced yet formidable half demon spell-caster (having been schooled by his/her mother the succubus, courtesy of the Oblitterum Nomeno).

Basically, fifteen years later, Raven or Tempest discovers/rediscovers the forgotten Treasure Map and decides to go see if the Dragon’s original hoard is still there.

What follows will be a Wilderness Adventure with a Dungeon Crawl (or two) and a boatload of nastier Monsters and Trapage to defeat. (And no search for Dragon’s treasure would be complete without a fearsome Dragon to fight!)

Dungeon Stompage Expansion Pack!

11 years ago

Can i haz pet dwagon?  He's so FWUFFY!

Dungeon Stompage Expansion Pack!

11 years ago

Hmm... Maybe you could find an egg...

Dungeon Stompage Released!

11 years ago

Ooh - cferguson984 stomps into the lead with an astounding new highscore of (212180).

Swiftstryker (Score of 172980) is bumped to second place...

Dungeon Stompage Released!

11 years ago

I may know who that is...

Dungeon Stompage Released!

11 years ago

Wait, I can do better!

Dungeon Stompage Released!

11 years ago

 

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:40:35 PM
Oh my god. A guy's toe?! (O o e) 
\ \ 
\ \ 
( )

From: BerkaZerka
To: Swiftstryker
Date: 9/23/2012 2:40:22 PM
I'm going to post a thread on the forums, telling them that you found the hubcap.

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:39:18 PM
I even keep the bent arrows...

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:38:45 PM
Oh, I found a book for World Domination. Must be better than the Obliterum whatever it is.

From: BerkaZerka
To: Swiftstryker
Date: 9/23/2012 2:37:57 PM
This is Ladyzerka the wife of Berka if you haven't figured that out yet :) That hubcap is probably the finest china in the whole game (maybe you should just keep it ;) ). Game on and have fun ! LZ 

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:37:52 PM
A ball of yarn for my kittens... 

No, it's for the sucu- 

(pukes all over the floor)

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:37:07 PM
An overdue library book? Must be The Hobbit.

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:36:32 PM
Wait, the collar is for the sucu- 

WELL HOT DAMN!

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:36:00 PM
I had a dog. His name was Spike.

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:35:40 PM
I have a saddle in here too. It's kinda funny that my horse was massacred by zombies.

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:34:55 PM
Limericks. No one gets them, and nobody cares. How the hell are they still made today?

From: BerkaZerka
To: Swiftstryker
Date: 9/23/2012 2:34:51 PM
But really, you totally should give haladoka that chrome hubcap! He can use it as a dinner plate!

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:34:13 PM
Eww, I think Raven is a hoarder. Used toothpicks?!

From: BerkaZerka
To: Swiftstryker
Date: 9/23/2012 2:34:08 PM
You're having way too much fun with this LOL!

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:33:24 PM
Goody, boot laces for me boots.

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:32:27 PM
A belt supposed to be for the Bee Gees. I can't believe my eyes.

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:31:35 PM
Beans. Fifty pounds of beans and I don't notice it.

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:30:57 PM
Apparently, Raven fishes.

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:30:20 PM
Oh my god, Raven was a cheerleader?! 

O.e (Well she is a girl, so I guess that would be alright. Wait. It works for guys too?!)

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:29:17 PM
Mittens for the bread.

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:29:00 PM
A kabuki mask! FACK YEAH!

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:28:41 PM
My god, you can divide by zero.

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:28:22 PM
Oh, so that's how Raven sleeps. He/She has a heavy wool blanket.

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:27:45 PM
A bent flute, it goes with the sheet music. Huh.

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:27:07 PM
ooh, a hubcap! I think I'll give it to haledakota.

From: BerkaZerka
To: Swiftstryker
Date: 9/23/2012 2:26:49 PM
Oh yeah, it's really impressive what you carry around with you... I think I had 111 random items in there or something like that.

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:26:31 PM
Want some dry bread?

From: Swiftstryker
To: BerkaZerka
Date: 9/23/2012 2:24:12 PM
So apparently, I keep deeds, roses, pots, snakes, ashes, pipes, codpieces, nests, orc calendars, sharpening stones, anvils, perfumes, sombreros, kilts, sheet music, and the like. 

Did I miss anything?

Dungeon Stompage Released!

11 years ago

Congratulations to Swiftstryker for finding the Chrome Hubcap! yes

Dungeon Stompage Released!

11 years ago

By the way, using your awesome technique, I've amassed about 32k points by ----- the ----- 300 times.  Plus, I've found the extra stock from the MVM.

Dungeon Stompage Released!

11 years ago

I found another minor bug, where in one particular case, if you snipe at the ghouls from above, your ranged weapons do not take you to the page where it describes your sniping. Rather it takes you to the default (out of combat) weapon pages, while simultaneously damaging the ghouls as if you really were sniping them.

Because of this, you can kill the ghouls dead by sniping, then leave and come back to be attacked by them again (even though they are dead) – but then you can click on 'Finishing Move' to wrap them up for good.

I’m going to fix this, but not until I’m ready to add the Expansion Pack.

Dungeon Stompage Released!

11 years ago

I’ve had a few Comments about the Ranged weapons not being as effective as the Melee weapons.

I’ve looked at this and don’t really see where this is True (if you are focusing on the Target Skill correctly).

Sure, if you max your Melee Skill and ignore the Target Skill, then your Ranged Attacks are going to suck. (Ranged Weapon Damage is also derived from the Target Skill). Also keep in mind that BODY boosts Melee, while BRAINS boosts Target (And BODY also boosts the Bow)…

However, on a side-by-side comparison with the correct Skill at 10 (Superior) –

Weapon vs. Living Undead Plate (-8)
Sling 1d6 + Target 11 to 16 DMG (+5) 16 to 21 DMG 3 to 8 DMG
Crossbow 1d10 + Target 11 to 20 DMG 11 to 20 DMG 11 to 20 DMG
Bow 1d8+2 + Target + BODY (3) 16 to 23 DMG 16 to 23 DMG 8 to 15 DMG

Weapon vs. Living Undead Plate (-8)
Spear 1d8 + Melee 11 to 18 DMG 11 to 18 DMG 11 to 18 DMG
Flail 1d8+4 + (Melee*Melee/9) 16 to 23 DMG (+5) 21 to 28 DMG 8 to 15 DMG
Battle Axe 1d8+6 (Melee*Melee/9) 18 to 25 DMG 18 to 25 DMG 10 to 17 DMG

Clearly, the Crossbow is best vs. Armored opponents, the Flail vs. Undead, and the Battle Axe is best Overall (but only by 2 points vs. the bow and an average BODY score).

When you take the Spirit Thorn Long Bow vs. the Soul Reaving Greatsword –

Weapon vs. Living Undead Plate (-8)
Spirit Thorn 1d8+7 + Target + BODY (3) 21 to 28 DMG 42 to 56 DMG 13 to 20 DMG
Soul Reaver 1d8+6 (Melee*Melee/9) 36 to 50 DMG 18 to 25 DMG 28 to 42 DMG

Here, the Spirit Thorn is much better suited for Undead, while the Soul Reaver is best against the Living.

Dungeon Stompage Released!

11 years ago

I said it felt weak based on my combat experience with it. The very first fight I got killed, mutiple times, regardless of how I did it when I used the sling. I only didn't get killed after chuging a potion, which I didn't need to do the first time when I went with melee (and I had a higher target skill than melee).

Second fight went the same way, and I only was able to beat the tentacle porn boss by chuging a couple of potions. Whereas as melee I just demolished that boss.

Third fight, again went the same way. Only way I was able to beat the ghouls was by using pikachu.

Luckily, after I killed the lackey I was basically unstoppable, but up until that point any battle felt really in my enemies favour. Maybe adding another early ranged weapon (for like 150 or something) as an alternative to the sling would help. We basically go from the starter weapon to our end-game weapon with no real inbetween.

Dungeon Stompage Released!

11 years ago

"tentacle porn boss" – LOL *snort!

You make a very good point about the Ranged Specialist and a very limited selection of weapons. I think I’ll make it a point to expand the options a bit for the Expansion Pack.

Let’s see… how’s something like this (in order of increasing potency)?

Sling (Default)
Throwing Knives
Throwing Axes
Javelins (1/2 armor piercing)
Assassin’s Handbow (a hand-crossbow with poison bolts)
Repeating Crossbow (no armor piercing, but multishot?)
Crossbow
Bow
Greatbow (bow with armor piercing)?

On the Melee side of things, I’m tempted to add:

Spiked Chain
Gentlemen’s Foil

Dungeon Stompage Released!

11 years ago

I like throwing knives, Javelins, repeating crossbow and the greatbow additions.

Throwing axes seem more like an inbetween for melee and ranged. Assassin's Handbow sounds good in theory, but due to you having really low health compared to the enemies in the game it's probably in everyone's best interest to just to kill the things as fast as possible.

I think Greatbow should just be a high damage bow, and crossbow should be the armour piercing. Maybe give greatbow a chance to stun the enemy?

Melee additions seem good to me.

Dungeon Stompage Released!

11 years ago

Good feedback.

For the Assassin's Handbow, I was thinking it would do a low enough amount of standard damage that you'd be tempted not to use it, but then give it a 1 in 6 chance every hit of totally messing up the enemy with like 150 DMG or something like that...

Dungeon Stompage Released!

11 years ago

So, basically it has a chance to critical hit?

I think you'd either need to make the chance something higher like 1/20, or reduce the amount of damage for it to be fairer.

Dungeon Stompage Released!

11 years ago

Melee weapon?

How about the Bastard Sword?  It has decent damage regardless of your melee skill, about on par with the long bow.

Another good one is the flail.  Consider it an upgrade to the mace.

Dungeon Stompage Released!

11 years ago

Bastard Sword is cool ,but we already have a Flail in there (you totally missed out on the flail-trip option)  =)

Dungeon Stompage Released!

11 years ago

Wait, DRAGON WEAPONRY!

Dungeon Stompage Released!

11 years ago

Well, since you are going to be infiltrating a Dragon's Lair, there will definitely be some decent Magic Weapons to find / loot from the dead =)

Dungeon Stompage Released!

10 years ago

Sho...

Expansion upda-

*gets impaled from the mouth and out the spine.*

Dungeon Stompage Released!

10 years ago

Bwhahaha, from what I hear, BZ is currently on a mind-numbing writers block. Part of the reason he's writing another game ATM.

the puzzle box

10 years ago

i reaaly would love the code to the puzzle box because i am to much of a idiot to notice the thing that helps me figure out what im supposed to do please help thank you for possibly helping bison

 

the puzzle box

10 years ago

PM sent :)

the puzzle box

10 years ago

I dont get how the code works. I've tried a few different things that seem like they should work, but dont....

the puzzle box

10 years ago

There are actually 6 correct answers to the Puzzle Chest, but I was only aware of 2 of them when I published the game.

the puzzle box

9 years ago

Only 6?  I found 10 solutions for that puzzle.

the puzzle box

9 years ago

Feel free to PM them to me then haha!  ^v^

Dungeon Stompage Released!

9 years ago

There's really 1775 links? O_O I ended the game pretty fast.

Dungeon Stompage Released!

9 years ago

This (The Puzzle Chest) having been such a pain in the ass for so many, I have now included the answer in this thread:

Dungeon Stompage Released!

9 years ago

This is a pretty cool button

Dungeon Stompage Released!

9 years ago

So ummm...

What's the answer to the chest code?

Dungeon Stompage Released!

9 years ago

The button is the answer my follicularly festooned friend.

Dungeon Stompage Released!

9 years ago

The button?

NO MORE RIDDLES BZ

Dungeon Stompage Released!

9 years ago

Mayhaps you cannot press the button?

Dungeon Stompage Released!

9 years ago

Alright, just give me the farking magical answer already!

Dungeon Stompage Released!

9 years ago

12864. Noob.

Dungeon Stompage Released!

9 years ago

Vas is dos?

Dungeon Stompage Released!

9 years ago

Is the magical number,~,~ naive sir. ~.~ 

Dungeon Stompage Released!

9 years ago

What

Dungeon Stompage Released!

9 years ago

You cannot let your emotions cloud your judgment! Go! Dive into the numbers and seek out your destiny! 

Dungeon Stompage Released!

9 years ago

Of course! These numbers are the number of feet in the Ocean!

Dungeon Stompage Released!

9 years ago

Ah. But you are getting very close. Yes! Yes, that's right! They're the magical numbers to BZ's magical chest! 

Dungeon Stompage Released!

9 years ago

Eeew, why do you know the numbers to BZ's chest?

Dungeon Stompage Released!

9 years ago

Well, that's because we are very close, that's why, of course! You will never understand such intimacy! 

Dungeon Stompage Released!

9 years ago

I hope not. 

Dungeon Stompage Released!

9 years ago

You hope in vain. 

Dungeon Stompage Released!

9 years ago

*ahem*

You weren't the first he confided his magical numbers in.

Dungeon Stompage Released!

9 years ago

You- you too?! Ah, he never told me there was another...

Dungeon Stompage Released!

9 years ago

That number doesn't work anymore

Dungeon Stompage Released!

9 years ago

That's because, numbers, like people, change. 

Dungeon Stompage Released!

9 years ago

Thats a bummer, no chance I can get the new answer is there?

Dungeon Stompage Released!

9 years ago

Not a chance in hell. 

Dungeon Stompage Released!

9 years ago

Ah I see your that guy . . . ok I'll figure it out.

Dungeon Stompage Released!

9 years ago

You better. Or else. 

Dungeon Stompage Released!

9 years ago

LOL or else I'll not open the chest?

Dungeon Stompage Released!

9 years ago

Exactly. You're a smart one. 

Dungeon Stompage Released!

9 years ago

That's what my momma tells me! wink

Dungeon Stompage Released!

9 years ago

That's cute. ;P

Dungeon Stompage Released!

9 years ago

Just PM BerkaZerka.

But it should be: 12864 . No idea why it doesn't work for you.

Dungeon Stompage Released!

9 years ago

I got it to work thanks!

Dungeon Stompage Released!

8 years ago

AHHHH!!!!!!! I don't get the chest! I've done everything else though. All help appreciated. Thanks!

Dungeon Stompage Released!

8 years ago

Click teh button

Dungeon Stompage Released!

8 years ago

Here. I give you answer again. 12864

Dungeon Stompage Released!

8 years ago

Where is the chest again?

Edit: Nevermind, I just needed to make Raven less mind-blowingly stupid with that special intellect manual so he could find the damn thing.

Edit edit: And 12684 poisons me to death.

Dungeon Stompage Released!

8 years ago

Didyou move the trap?

Dungeon Stompage Released!

8 years ago

Oh, shit, how? What does my spot stat have to be at? (My Raven is terrible in most of the Brainy stats.)

Dungeon Stompage Released!

8 years ago

Buy the xray potion

Dungeon Stompage Released!

8 years ago

That works with things that aren't doors or walls!? I feel so lied-to!

Dungeon Stompage Released!

8 years ago
I wonder, does "1570 Scripts" mean 1570 different scripts, or 1570 lines of script?

Dungeon Stompage Released!

8 years ago

Judging by how complex it is, it's pretty clear that there are more than 1570 lines of script. I'm pretty sure berka mentioned that there was a thousand line script somewhere (pretty much almost repeated code, but whatever).

Dungeon Stompage Released!

8 years ago

If it could be done with 1570 lines of script, I would have tried to copy and paste it by now.

Dungeon Stompage Released!

8 years ago

Yep, 1570 Scripts (mostly the same dozen or so actual Scripts, but on all sorts of different pages and Links) .

Dungeon Stompage Released!

8 years ago

I beat the game in 20 minutes! 

Dungeon Stompage Released!

8 years ago

Good for you! I bet you feel really accomplished, don't you? :)

Dungeon Stompage Released!

8 years ago

can i get a hint for riddle 2. and can you give me pointers. i want to do something like this for my contagion game

Dungeon Stompage Released!

8 years ago

I want to make my game where you make your own character and have relationships as you test your luck in surviving the zombie outbreak

Dungeon Stompage Released!

8 years ago

Sounds like a nifty idea! The challenge will be learning to script. And it's not something you can skip, if you want Stats and Dice Rolling Combat in your game.

Not to try to put you off it, but it is also a lot of work scripting something complex, like what is behind the scenes in Dungeon Stopage.

Each swing of your sword runs a script over 300 lines long...

Dungeon Stompage Released!

8 years ago

XD yeah tell me about it. im reading the infomation they have up and im like ok... First i have to  get the stats down. im trying to make it where you must eat, drink, rest, and scout for supplies or you'll die

Dungeon Stompage Released!

7 years ago

The answer doesn't work on the puzzle chest for me.

 

Dungeon Stompage Released!

7 years ago

you need a poiton of xray to live the code works but with out it you die

Dungeon Stompage Released!

6 years ago
So, it only took five years (and necroing a thread from beyond the grave) - but I have finally gotten around to adding in the rest of the chest puzzle codes into the game.

Thanks to Romulus and Del9fina for pointing out the additional solutions (there are now seven of them)!

Of course, even with the additional answers now plugged in, this puzzle continues to be the bane of the game, so I also included a cheat note in the game (pops up when you search or x-ray the chest for traps) - and there is the button in the opening post of this thread, that has always held the first working solution (but which no one ever bothers to check for some reason).

Cheers!

Dungeon Stompage Released!

6 years ago
I found a wierd bug. I don't recall seeing it last time I played, but perhaps I just forgot. Anyway, if you're using a shortsword, then you can use the double attack every round after the first one. It does twice as much damage, and the enemies never hit you. So far, I tested it with the zombies and fat man. I haven't tested the other swords yet, but the mace doesn't seem to do that. Maybe it's some bug withthe shortsword of speed? It sure makes my life easier, so you don't have to fix it. :)
Edit: The same trick doesn't seem to work with the entrails. Pity.

Dungeon Stompage Released!

6 years ago

This sounds very promising for a role-playing dungeon crawl type game. Probably goes a lot faster than a tabletop D&D game you'd have with your friends where the hours drag on because everybody has to stop and role dice and manually add and subtract numbers. So is this like a happy medium between Joe Deaver's Lonewolf gamebooks and the old text-based Zork computer games?

Dungeon Stompage Released!

6 years ago

I'm not sure if you're aware, but this game was actually released ~5 years ago :D

This thread's just been necro'd.