So, question. Maybe doing some shit with werewolves, and the whole point is that you’re going through transformations against your will. There’s various sequences where you do evil werewolf shit, and I had an idea, but I couldn’t tell fin it was any good. I wanted to, in comparison to the human sections where you make choices that can kill you or branch out toward different endings, to have the werewolf sequences to be without choices, to use the whole choosing mechanic as a thing reflective of your situation. These wouldn’t be too long, what maybe three or four pages at most with the chance for the choice to resist or give in, which would branch, and maybe some choices where they’re all basically “do the thing your human self doesn’t want to”.
So, anyhow, does anyone think that would work? Is it a cool or even just alright idea, or would it’s just it just stink of linearity? What’s your opinions?