Escape School

Player Rating3.92/8

"#315 overall, #42 for 2012"
based on 193 ratings since 04/06/2012
played 3,072 times (finished 282)

Story Difficulty3/8

"trek through the forest"

Play Length3/8

"A nice jog down the driveway"

Maturity Level3/8

"must be at least this tall to play"
Contains content that may not be suitable for persons under age 10. If this were a movie, it would probably be between G and PG.

In this story you are trapped in Clearwaters High, and must escape while getting past the evil teachers. You can also find help in certain students... good luck and remember to check all endings! (they are fun to read)

Player Comments

This was insanely random and linear. I didn't enjoy it in all honestly.

The first decision is death VS progression, and that just doesn't seem right. I mean, do you really want someone to take one glance at your story, click a single link, leave the game, rate it poorly, and think nothing more of it?

This was incredibly random, and the first death page was basically: "you eat a cupcake and choke, then see it has yellow powder in it. You die and now you're a ghost trying to find out who killed you."

That seems very random and incredibly linear. There was slightly more description then I mentioned, but it was still quite short and random.

Then there was the spacing. I felt some paragraphs would have been neater and more organized if they'd been spaced out.

The writing has potential, but the plot really makes little sense to me, and it feels rather cliche.

I did enjoy some parts of it, but a lot of it wasn't enjoyable in my opinion.

2/8.
-- MinnieKing on 3/21/2017 12:34:53 AM
Well, this would be more fun if there were less death links (although, in your defense, the 'good' links were really obvious)
and if you made it like a puzzle; little mysteries here and there, maybe you try to find the SAINT hideout instead of just knowing where they are (secret hide-out behind a peculiar bookshelf in the library? secret trapdoor underneath a certain student's desk? the possibilities are endless :D).
You could also make it so that the weird device would be hidden somewhere hard to find and there are clues (maybe some are written in code? You could find a graffiti saying "atbash" or "2 letters forward", hinting how to crack the code.)
Maybe some nice girl (secretly from SAINT) in the beginning stops you and says something like "Don't trust the teachers" or "Don't eat the food" so you would get a hint. Heck, maybe you even have a crush on this girl.

I think you can make this into a fun puzzle-ish storygame.

Minor bug: Even if you don't go to to the Teacher's Lounge you could still give Jenny the H2O.
-- Yuisawachelsa on 1/11/2017 3:32:54 AM
Right, don't easy pizza or cupcake so nothing round happens in this world. ;)
-- TestingJest on 9/22/2017 12:43:19 AM
Well, that was.... interesting. Helped pass a bit of time, though. I enjoy how you used the advanced editor to make pages seemingly appear out of no where where they weren't before. Either you made an entirely different page or you used the use once/ appear when technique. But it was all mostly pretty good.
-- Kill_For_Sport on 5/11/2017 2:42:11 PM
What a cliche plot. It's not well executed.
-- Person on 3/26/2017 10:14:15 PM
If your parents knew the school was so bad, why did they send you there? Plot hole found.
-- Theodora on 3/16/2017 3:45:13 AM
Very Good
-- Josiah Fox on 2/28/2017 6:11:55 PM
good
-- FadedRainbow02 on 1/27/2017 12:32:01 PM
This was random, but in a good way. I enjoyed the humor and I managed to get the one ending where you actually escape the dreaded school.
-- TharaApples on 9/25/2016 5:09:11 PM
i don't really like it.
-- jessicaH on 6/4/2016 6:51:32 PM
Show All Comments