The Will Of The Lord

Player Rating4.64/8

"Too few ratings to be ranked"
based on 12 ratings since 04/13/2019
played 208 times (finished 18)

Story Difficulty4/8

"march in the swamp"

Play Length6/8

"It'll be a while, better grab a Snickers®"

Maturity Level5/8

"aren't you a little too old to be trick or treating"
Some material may be inappropriate for persons under age 13. If this were a movie, it would probably be PG-13.

Charles IV, king of Bohemia and holy roman emperor was considered one of the most influential and successful rulers of his time. However, not all of his decisions were wise...

Special thanks to mazardark for his advice on historical combat, and to cricket for beta reading.

Also, this is an entry to Corgi's unofficial contest of the lords and my first story on the site.

Player Comments

I really much enjoyed the introduction to this one. Very well written and a perfect lead-in to an intriguing story, very well done! As a history nut for this kind of niche, it was very satisfying. I enjoyed the father-son dynamic as anyone else would. The historical sword-fighting aspect was really interesting as it would take some considerable research to know things like this and actually required the reader to take detail into examining each informational tidbit about the stances. I found the first half of this game very interesting and I applaud you for that!

As the story dragged on, I began to see some considerable mistakes sprinkled throughout the game. Capitalization errors were what I most struggled with, as it’s really essential to get that nailed down at the get-go. There was a few grammatical errors of the sense, but not as bad as capitalization was. There were some uncomfortable spacings before the choices that I really disliked due to the fact that it left me feeling a bit unsatisfied. The blankness just sort of short-circuited me as far as the story went. You could have fit so much more story there, but no, we had the spaces. :(

The plot was a bit bland, more so the latter half than the first. When the suspense picked up, I was very excited to see what you would do with this story! However it quickly became apparent that the plot twist you had planned was a bit more obvious than I had anticipated. The writing itself was good, but I had no emotional ties to any characters in general. The ending didn’t wrap up well, and I think that was really my biggest issue. There was a very bland ending.

However, I did enjoy the story and your writing as a whole. Continue to grow and prosper as a writer! Keep your reviews in mind :).
-- At_Your_Throat on 4/28/2019 9:39:15 PM
Started off nicely with a good establishment of the setting by introducing the Christian influence and historic traditions that would be present in the remainder of the story. Going back a month in time after this opening page also worked well as it made me intrigued for the next few pages to see what events led up to the first page and whether I could change what happens by my choices.

At times I found that there was a lot of dialogue with little action in-between. It is unlikely that the characters were just standing stiff while talking to each other. Even if the conversation is what the characters primary focus is, it’s good practise to throw in some lines to avoid the dialogue sounding like ping-pong. The characters will be doing something like shuffling their feet or looking away. It’s important that these things are included otherwise it starts to drag on and become tedious to read. It doesn’t even have to be an action that one of the speaking characters is doing either, another good way of breaking up dialogue is to bring into short descriptions of what’s happening around the characters (e.g weather, people walking past), what the characters are thinking or just… not another line of dialogue.

The dialogue was also very lengthy. The purpose of dialogue is not to be realistic, it’s to keep the story moving forward and/or provide information about the plot, setting or characters involved. Get rid of anything that doesn’t hold any value to the story, even if the end result doesn’t seem entirely like how a real conversation would go otherwise the reader starts to get bored.

I liked the descriptive paragraphs, especially of the castle. It set up a rather grand and historic atmosphere. I only wish that the descriptive scenes had been woven into the dialogue, and perhaps more of a varied sentence length too. The combat was done well too, in a way that was easy to understand despite the fact that it was all historical.

Generally, the choices were meaningful and invoked thought in the reader. However, I sometimes I found that there were three or four pages in succession that didn’t have any choices and were just consistent reading of text rather than having engagement. Endings were good too as they weren’t random and had decent explanation and reasoning behind them.

Something unique that I found when reading through this was that a lot of research had clearly been carried out through the use of word choice in dialogue and the descriptive settings. I thought it was really cool how when I clicked ‘remember’ I got taught a lot about sword fighting and all of the stances involved. Paying attention to this part was rewarded later in the story too. It’s always nice to learn something new through the process of a story.

I’ll just add in- titles are supposed to be capitalized. “Greetings to the great emperor Charles” should be Great Emperor Charles, with all the titles capitalized. Amen, and King, followed by a name, is always capitalized too.

Overall, some good writing here. The historical element of the story was cool, and it was clear that the author had done their research.
-- ghost11 on 4/17/2019 11:19:00 PM
The first page is a great introduction into this story. It really gives off the holy knight theme. I especially love the use of the word “rustic” here. Fits the scene and setting well. The fact that it starts out in a cathedral with mention to biblical things emphasizes the importance of the vows. I mean, the title includes that element as well, but not everyone thinks of the story title during the game. Or if they do, they don’t always make that connection.

The first words spoken “I do” reminds me of a wedding. It’s like the main character is marrying his duty to rule. The only thing missing is that delicious wedding cake and Pachelbel Canon in the key of D.

I feel it’s worth mentioning that the spacing gaps and font changes are a bit distracting. Not the worst thing in the world. Definitely a better problem to have than poor writing. One is more easily fixed than the other.

The only other thing that affected me negatively were the first three choices presented. They all sort of lead to the same conclusion. Even after picking “set an ambush”, you decide against it on the next page. It would have been a good place for an end game link if the author didn’t want us to make that choice. On second thought, it does take place in the past so maybe it does make sense to “guide” us through the choice.

I think the author did a really good job with using historical things and ritualistic, biblical speech. It allows the reader to use the past historical knowledge they have to play into the story. The characters with high positional status talk like it. They speak in a very diplomatic way which fits their character well as they are probably part of the minor few that are actually educated in this time period.

I do enjoy the grandness of it all. It’s very ceremonial and it’s easy to visualize the armor, buildings, and characters. You do feel the sense of importance because when there’s danger, your men reactively move to protect you. All to say, I expected a good showing from Shoujo’s first storygame and this did definitely met my expectation.
-- ninjapitka on 4/15/2019 11:34:13 AM
This was a lot of fun, and it got better and better as I read. The prose was well put together, and the setting was interestingly gritty. A good ear for dialogue and fun swordsplay. I was particularly impressed by the feeling of weighty choices. Some of the spacing was a little weird, but nothing that threw me off too much.
-- Gower on 4/27/2019 8:06:27 AM
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