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Ruins of Anzar Walkthrough

2 years ago

Somewhat late, but as requested by @Darius_Conwright, here is a parlor room thread complete walkthrough for the game Ruins of Anzar.  If you've never played before, I recommend trying to solve the puzzles on your own first, and coming here when you get stuck.

 

PART ONE:  The crash

-Take the KNIFE.

-Go to the well, and take the WATER BUCKET.

-Go to the stone table and inspect the tree.  Use your KNIFE.  Take the STEEL ARROW TIP.

-Go to the statue and inspect the statue’s right hand.  Use the WATER BUCKET.  Take the EMPTY BUCKET and BLUNT HATCHET HEAD.

-Inspect the base of the statue and take the LENS.

-Go to the fishing spot and inspect the wood’s edge.  Take the HIGH-QUALITY STICK.

-Use the HIGH QUALITY STICK, on any page.  Use the BLUNT HATCHET HEAD.  Take the UNSEALED HATCHET.

-Go to the flyer by the river and inspect the flyer.  Use your KNIFE.  Take the SMALL CANVAS and LARGE CANVAS.

-Go to the flyer by the river and use your KNIFE.  Take the VINES.

-Go to the flyer crash and use the VINES.  Take the SHORT ROPE, GLUE, and MAP.

-Use the UNSEALED HATCHET, on any page.  Use the GLUE.  Take the BLUNT HATCHET.

-Go to the stone table and use the BLUNT HATCHET.  Take the HATCHET.

-Go to the flyer by the river and use the HATCHET.  Cross the river, and take the JOURNAL and FISHING ROD.

-Go to the falls and inspect the tall grass.  Take the FLINT.

-Use the FLINT, on any page.  Use the STEEL ARROW TIP.  Take the FLINT AND STEEL.

-Go to the statue and follow the direction the statue is pointing.

 

PART TWO:  The village

-Go into the surviving stone building to the south and take the HOOK AND CHAIN.

-Go into the surviving stone building to the north and inspect the counter.  Take the WAX LUMP.

-Go to the old temple steps and inspect the rubble.  Take the HIGH-QUALITY STICK.

-Go to the watchtower field and inspect the sundial.  Use your KNIFE.  Take the NEEDLE AND THREAD.

-Use the HIGH-QUALITY STICK, on any page.  Use the SMALL CANVAS.  Take the STICK AND CLOTH.

-Go to the stepping stones and use the STICK AND CLOTH.  Take the TARRED STICK AND CLOTH.

-Use the TARRED STICK AND CLOTH, on any page.  Use the FLINT AND STEEL.  Take the TORCH.

-Go to the fishing bank and use the FISHING ROD.  Take the FISH.

-Go to the lookout tree and use the SHORT ROPE.  Use the FISH.  Take the WELL HANDLE.

-Go to the well and inspect the well.  Use the HOOK AND CHAIN.  Take the SHOVEL.

-Go to the well and pull up a bucket of water.  Take the WATER BUCKET.

-Go to the firepit and use the FLINT AND STEEL.

-Go to the firepit and put something in the fire.  Use the WAX LUMP.

-Go to the firepit and put out the fire.  Take the GREEN KEY.

-Go to the pond and use the fishing rod.  Take the RED KEY.

-Go to the temple entrance and use the SHOVEL.  Take the STONE DISC.

-Go to the surviving stone building near the temple.  Use the STONE DISC.  Take the BLUE KEY.

-Go to the watchtower and use the keys to enter the tower.

-Inspect the scroll, and solve the code using the key in Keirz’s JOURNAL.

-Go to the old temple steps and use the LENS.  Angle the light through the top of hte archway.  Shine it through from directly above.  Pry up the indicated tile.  Inspect the passage.  Use the TORCH, and go to the temple interior.

 

PART THREE:  The temple

-Go to the pit and inspect Keirz’ pack.  Take the GLOVES.

-Go to the pond and search through the surrounding bracken.  Use the GLOVES.  Take the BRONZE KEY.

-Go to the temple interior and inspect the door.  Use the BRONZE KEY.

-Go to the antechamber and inspect the cabinet.  Use the HATCHET.  Take the PICK and MAGNET.

-Go to the antechamber and inspect the shelves.  Take the TAP.

-Go to the pit and use the PICK.  Take the CLIMBING GEAR.

-Go to the cliff and use the CLIMBING GEAR.  Take the LONG ROPE AND CLIMBING GEAR.

-Go to the waterfall cave and take the HAMMER.

-Go to the pit and use the CLIMBING GEAR.

 

PART FOUR:  The tunnels

-Go to the underground lake and inspect the pictographs.  Take a sketch copying the pictographs.  Take the PICTOGRAPH SKETCH.

-Go to the underground lake and inspect the lake.  Use your FISHING ROD.  Take the LEAD KEY.

-Go to the collapsed tunnel and speak to Keirz.  Take the STONE KEY.  Take the CROWBAR.

-Go to the waterfall cave and inspect the back of the cave.  Use the CROWBAR.  Take the COPPER KEY.

-Go to the temple entrance (exterior) and inspect the entrance wall.  Use the HAMMER.  Take the CIRCULAR TOKEN.

-Go to the surviving stone building to the north and use the LEAD KEY.  Take the GLASS VIAL.

-Go to the watchtower and inspect the trapdoor in the floor.  Use the CROWBAR.  Take the SQUARE TOKEN.

-Go to the temple interior and inspect the wall designs in the back of the room.  Take the TRIANGULAR TOKEN.  Use all three tokens.  Take the BRASS KEY.

-Go to the stepping stones and use the PICTOGRAPH SKETCH.

-Go to the hut in the swamp and use the MAGNET.  Take the IRON KEY.

-Go to the great tree and use the TAP.  Use the GLASS VIAL.  Take the VIAL OF SAP.

-Go to the collapsed tunnel and open the vault with Keirz.  Return to the collapsed tunnel.

-Go to the flyer crash and use the LARGE CANVAS.  Use the NEEDLE AND THREAD.  Use the VIAL OF SAP.  Take the FLYER.

-Go to the collapsed tunnel and leave with your flyer.

-ENDGAME.

Ruins of Anzar Walkthrough

2 years ago

I love you so much Gryphon. If this were in real life, I would have given you one big hug and squeeze you to death and three kisses on each cheek!!!! Thank you so much!!