An army of evil creatures are going to attack your kingdom. You are a spellsword, and a skilled herbalist. You must escape the dungeon you are in to continue.
The cell you are in is small and round. There is a doorway to your right, but it is bound shut by many metal locks. YOU HERE A LOUD RUMBLING! A boulder breaks a hole in the wall to the left. It is barely large enough to fit through. If you crawl through, go to next paragraph.
The next room is small, with a metal baton, an iron ball covered in dull, bent spikes, and a worn knapsack. You take the knapsack and put the two items in. There are three exits, behind you, a small chute in the corner, and a hallway. There is a hole at the top of the ceiling.