Player Comments on Wicked Garden
Great start with the description of this story. It sounds quite intriguing and looks like it will be involved and detailed. I like that it sets me up as the reader and it’s going to be a challenge since no one else, ever, has succeeded! Challenge accepted!
Jumping into the story, the first page keeps the excitement going. I like the descriptions there and how the story starts right in the middle of the adventure. (Minor point: “You grip the tree next to you and watch it fall…” so the tree falls? And I’m gripping it? Whoops, the story is over before it even gets going!). I did like the imagery around the garden. Somehow it felt much, much bigger than I pictured the top of a tower, but that makes it kind of fun, too. So in we go!
It was a little confusing in chapter two. It sounded like I was going to be challenged on each and every floor. In fact, I’m pretty sure the ghost guy said that. But in chapter two, it sounded like I was just walking down the stairway past one floor after another. No challenges, no stops, just walking down like it’s a casual Sunday afternoon. And then instead of stopping at one of these floors, I found a door. Okay.
I did like the hints around the first doors. It is nice when you have choices and get some hint in the text when you have no idea otherwise which to choose. But then it was suddenly over! I thought I was going to have all these levels of challenge and yet there were only two! That’s really quite a short tower, isn’t it? Well, what was there was interesting and fun. The final riddle was really kind of obvious, but it was still a good one and I liked the way both endings appeared out of that one. Well done, thank you for sharing this story with the site.
on 6/3/2019 12:27:15 PM with a score of 0
You’ve been playing Tower of Riddles, haven’t you? Well, they do say that imitation is the best form of flattery, and I am suitably flattered. I thought your writing was really good. The descriptions of the character’s surroundings in particular were very nicely detailed.
There were a few flaws that I feel I should point out. For one, the italics sometimes confused me. It makes sense when they’re used to display things that’re said or written, but sometimes they’re used to indicate the protagonists thoughts, whereas other times the protagonists thoughts are just written in normal text. It doesn’t really make sense. Also the spacing was inconsistent. Sometimes paragraphs were divided by one space, and other times they were divided by several spaces, with no apparent reason as to why.
Still, these are pretty minor flaws and are really just me nitpicking. The main issue is with the riddles, since they’re pretty much the premise on which the game is built. I’ll start with the first riddle. Now, the riddle itself I thought was very good, and very well put together. The issue is when it comes to solving the riddle, which is a pretty massive problem, because… Well… You don’t. It would’ve been a fun riddle to solve, but the player doesn’t really get the chance to. Instead, you’re just presented with an option that says “Figure out the riddle.” This would’ve been a lot more enjoyable if you’d actually given the player a few options to choose from, instead of just an option that literally says “Figure out the riddle.” Like I said, the riddle itself is great, but giving the player the opportunity to solve the puzzles themselves is what makes games like this fun.
As for the second riddle, I suppose I could complain that it was too easy, but I can’t really blame you for that. As 3J once pointed out, ChooseYourStory isn’t really the best platform for riddle/puzzle games, since the fact that the player has to choose between a list of choices means that, once they’ve read all of the choices, the answer is probably going to be pretty obvious, and unfortunately, there’s not a lot we can do about that.
Now onto the main problem with the riddles, and I think the only one that really matters… There aren’t enough of them. To be fair, you did state that each floor contained a new riddle, but since the game is set in a tower, I kind of assumed that it would have more than two floors. I’m sorry, but for a game where the premise is solving riddles, three riddles just aren’t enough. It’s a good start, but it just kind of feels like you got bored after the first riddle, and just threw a couple more together and called it a day.
Anyway, to sum up, I think the game has a lot of potential, but you’d need to expand it quite a bit before it became a really enjoyable puzzle game. Either way, it’s a great start, and I definitely hope I see more games from you in future.
on 6/3/2019 7:17:40 AM with a score of 0
The plot and the story were great but it was too short. There was only 1 riddle and it was easily seen which answer was correct but the ending was really interesting as I never expected it. I like the story even though it was short so good job for creating this!
on 7/20/2019 12:32:53 AM with a score of 0
This was pretty good. I feel silly for getting the answer wrong and dying. I agree with all of those who said this was way too short. Otherwise this was pretty good.
-- Brittany on 7/4/2019 6:29:51 AM with a score of 0
I liked the concept, but it was too short. Also, there are some problems with confusion in the first page due to wording. I liked the first riddle, which was really quite interesting. However, as Avery Moore said, the main problem is that there are only two riddles.
on 6/12/2019 5:28:53 PM with a score of 0
This was a good setup, but too short. Please make a longer version.
For now, 3/8.
on 6/8/2019 1:27:44 AM with a score of 0
I dreamed of returning home to my family, did so, then remembered they were all burnt and dead. Kind of disappointed, liked my family just a little. Happy to be home.
-- ClaraWatson101 on 6/3/2019 6:44:10 AM with a score of 0
cool .. intriguing ... I survived yay
-- Mama LLama on 6/3/2019 6:19:41 AM with a score of 0