Ogre11, The Grandmaster of the Written Word
I like to write. I have lots of stories running around in my head, but it does take me (WAY) too long to get them from my mind to paper (or computer bits). I've always loved "Choose your own Adventure" type books, so I thought, why not write a few to share with others? I hope you like the stories I set up here.
I suppose I should update this some day... but today is not that day...
There's a UFO at the school!
This story was written as a an attempt to try out a different way to write storygames. I tried to write the entire story from start to finish, then insert choices only after writing the story (see more here). The story is intentionally short: this is supposed to be a short story of the type you might read in a magazine: no matter which path you take, it should end up with a story about 800-1,200 words long. For those interested, there are eight different endings.
You were minding your own business when you are suddenly abducted by aliens! Now you need to find your way home before, well, you're not sure, but before something!
This is a short, lighthearted puzzle adventure. It is not too hard and not too serious. The puzzle is simple, but try and pay attention to the clues to avoid dying and having to back up! There are seven ways to die and just one way to win.
Created for Riddles & Puzzles 2016 contest
First Runner-up: Riddles & Puzzles 2016
After many strange dreams, you find yourself waking up, but something doesn't seem quite right. This waking up process is not what was described to you at all, and now you're going to have to figure out what happened and what you're doing to do about it!
This is a relatively simple choose-your-own ending story adventure. There are many different endings (eight total) with a good story (I hope) behind each. Enjoy picking your own story!
This is a game based on writing, inspired by the forums here at CYS.
Your goal is to find your muse and write a storygame for CYS. How will you do that? There is only so much time in the day, and there are so many things that you can do...
In this game, you make the selections and see if you can find the way to the muse and the next great CYS story. There are a total of 5 different endings to this storygame.
You have a simple task -- go and get the mail. Oh, it sounds easy, but could you ever imagine how many different things could get in your way?
This is my first attempt at a storygame. It's a very basic "Choose your path" story. Let me know what you think of it in the forums!
In this story, you take on the role of yourself. Your day starts out like every other day for you, until a few different things happen... and you have to decide what to do about those things... Join in this fun spy adventure and journey to Prague, Havana, Buenos Aries, and more!
Note: There are a lot of different options in this game. Please do try it more than once -- there are many different ways through (you will always see the same first chapter, but there are many different ways through it to other chapters).
There are also quite a number of endings. For those who like to look for such things, each ending is labeled with a number, and there are 28 different endings (and many ways to get to each one).
High school can be tough with all the cliques, bullies, "resource" officers, and changing rules. But that is nothing compared to the pre-school room! In pre-school you don't even know what a rule is, never mind that you're breaking it. And those evil naps can slip up on you before you know it. Can you make the right choices to make it through the pre-school day without getting spanked?
Please note: There are just three endings to this little short: you survive pre-school, you do not make it through the day, and, well, you don't want to get the other ending.
Also note: This is an intentionally short, very light-hearted story that is meant to be silly. Please read and enjoy in that vein.
Story inspired by MattC
This is a short story that
is was an entry for playa988's 4-week long contest. Yes, I wish it was longer, too, but this was intentionally short for the purposes of writing a complete story in the short time frame allowed for the contest. There are, however, 18 endings, so feel free to try the story more than once and follow different paths. The theme of the contest was "gray vs gray," so don't look for a "winning" ending. When it's all grey, no one wins.
The year is 2016 and a series of nuclear bombs have been detonated in dozens of cities across the United States in the population centers. The country is destroyed and many people are dead.
While many cities (and surrounding areas) have been destroyed, there are various areas, far from the population centers, where people have survived. The people are trying to make sense of what happened and are trying to rebuild their lives and their country.
This story takes place in Western Montana where you follow the adventures of Jim Thompson, a survivor of the massive attack, trying to make sense of what is left of the world. Your choices will decide what happens to Jim, and perhaps what happens to the country...
Rory heads to Math class. That's boring, right?
Well, it is boring for most people, but not Rory Thorn. Rory always manages to find adventure, even in math class. Join Rory in math class and help decide what happens to him and his adventures!
The suggested way to read this story: do not press the back button. Oh sure, I know you want to, but read the whole story through, then start over. You will find that the stories will take you in entirely different directions and I think you really see that when you start over instead of just backing up! But hey, you're the reader, you get to read it however you want!
There is only one ending to this story. However, there are 32 different pathways that lead to that end! There are almost 16,000 words in this story. However, since there are so many pathways, the average story you will read will only be 3,000 words. So it's a short story...but with 16,000 words...
Author's Note: I do hope you enjoy this story. If you think it should be longer, well, I'm sorry, but do look for more stories in the "Adventures of Rory Thorn" series. The idea here was to give you a LOT of options and end up with a single short story.
This is a contest entry for Bucky's December 2017 contest
This ended up being more of a puzzle game than a story. It still has a good story, I think, so I do hope you enjoy it. It will take a little time, there's not a short way through this one!
Try to get elected as mayor of your town!
This is more game than story. Okay, there's not really much story to this one, it's a game. There are many options and lots of variables, so be sure to play more than once!
For those interested in such things, there are eight bad endings and three good endings. Sorry about that, but there are lots of ways to die in the wilderness you know.
Created for January, 2017 New Frontier Contest
Play the quick dating game and see if you can get the girl!
I hope you have as much fun reading this as I did writing it. It was a lot of fun.
This is my official entry for the contest, "Brevity, the Soul of Wit" for August, 2015.
Please note: If you are easily offended by stereotypes, especially as they relate to men, women, and dating, please don't read, rate, or comment on this game. It is meant to be silly.
Solar flares are quite common. Many days the sun throws out a number of different solar flares in all directions. Most are of no interest to anyone but astronomers. They aren't dangerous. In fact, the worst solar flare followed by a coronal mass ejection in history (The Carrington Event) really didn't even have much of an effect on the entire planet other than a couple fires and a lot of pretty colors.
That was then, this is now.
Most of the time, earth has days to react to a solar flare because there are astronomers out there watching and recording the sun 24 hours a day. But what if there were a solar flare larger than the Carrington Event? And what if that solar storm made a direct hit on the planet, before anyone had time to prepare? Could humans survive? Could the planet itself survive?
Join Stone Ulrich, leader of Moon Base Alpha, as he heads off to explore parts of the moon - why are there caverns here? Who made them? Are they still here?
Please note: This is not your typical choose-your-own-story on this site. This is a longer length story that really attempts to draw you into the story. If you're looking for a quick few clicks and a free point, this is not the story you want for that.
Created for Bucky's Epic Story Contest, Summer 2018
Time for Biology! Sounds fun, doesn't it? What? It doesn't? Well, apparently you've never been in Biology class with Rory Thorn! Come, help Rory get through class by choosing your own adventure and see where he will end up!
The first story in this series is Rory Thorn in Math Class. You do not have to read that story to understand what is going on in this story, but that is his first class of the day, while Biology is his second class.
This series is an attempt to create stories that have recurring characters and are in a way similar to a sitcom -- no matter what happens during the story, everyone returns and is ready to start the next story.
I hope you enjoy this story!
Join in the adventures of archaeology student Tom Forsyth as he follows clues that lead around the world. Help him make decisions that will unwrap ancient secrets without releasing evil on the world. Discover the pathways of old before others decipher the clues and reveal enough power to take over the world!
It's a short game that you can try over and over again until hopefully one time you win that coveted trophy for winning a CYS contest!
Note: This is not an actual CYS writing contest and you will not actually win a trophy for your account if you happen to win this game.
Articles WrittenChoose-Your-Own-Stories, Paths, and Writing
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Comment: I liked the setup, though it seemed quite fantastic. It was enough to get me interesting in reading the story. However, the first page left me feeling quite lacking. There was some vague reference to earth. Then I went and saved a kitten. Then there was just one option. I’m not sure I understand why many authors put very little information on a page and then only provide one option. If there’s not a significant change in scene or point of view, or something similar, just slap all those pages without options onto one page that actually ends with the options – that would make much more sense to me, anyway.
The first options I have are a pick-the-right-choice-or-die options. I hope that doesn’t continue. A “superhuman-looking human?” Nice. Wait, it’s over?
That was a nice story with good spelling, grammar, and the like. I really appreciated that there were options and many of the options actually affected the story. The story was very short, though. I think this story has a lot of potential and really could be expanded to have more options, more development, and a more complete story. Or, since this is clearly an older story, another author might take the ideas started in this story, expand on them, and write an additional story based in this world.
2. Story: A Man to the Slaughter
Comment: It’s never impressive to read a story that has four sentences, then one link, then you end the game. It is nice to have different choices and options on the first page, but an ending that quickly, without any kind of warning is really just kind of pointless. At the very least (and I do mean least), you could have added a hint in that first four sentences to indicate that making the wrong choice here will lead to instant death. But if you’re that interested in ending the story, you might as well have put the End Game link on the first page so people can get their free point without even having to click a single link.
Later in the story, when it appears you actually have an option, there are two identical options (to run outside). Strangely enough, one of those options ends the game while the other does not! That really doesn’t make a lot of sense, either. But I suppose a story with genetically modified attacking cows isn’t really supposed to make sense.
Overall, this really isn’t a good story. Beyond the fact that there’s no story here, there are many punctuation errors, sentence fragments, and missing capital letters. I can’t really see why this story was written. On the other hand, the idea here could be worked into something much more effective, but that’s going to take quite a bit of work starting from what exists in this part of the story.
3. Story: You’d better hide
Comment: This just wasn’t very good. Making fun of the person’s name by the author really didn’t seem to serve any purpose in the story, so it just took the reader out of the story. The “insert your name here” also really didn’t add anything at all, so why bother including it? There’s no options on the first four pages. There’s not a big break between any of them, so all that information could just be put all together on a single page. And then, on page two, I get mad at my friend and decide to kill him. That’s not really reasonable. But I choke him to death, which somehow leaves me covered in blood. I’m not sure about the authors here, but last time I choked someone to death, there was no blood at all on me.
But then the last paragraph on that page is where it really starts going downhill. For some reason the police will be there in a couple days. Not today, not tomorrow, but definitely in a couple days. What, is there a regular patrol through that section of the woods, but only every three days? And I just happened to hit it right to get the full two days before they show up? And what’s with the sentence: “If they see his body here, they’ll know he’s dead.” Well, if that’s not the most useless sentence of all…of course they’re going to know he’s dead, because he is dead! And then, in that two days when they look down and see the body, the police are immediately going to say, “Oh yeah, two days ago, insert your name here went into the woods with this guy.” But wait, there’s more! In two days, when those police arrive, and they somehow know that you were the last person here, you’re apparently still going to have blood all over your hands from choking the guy! Have you ever heard of soap? Or are you supposed to be on a three-day washing cycle that happens to match the police patrol of the woods?
There’s plenty of other issues with items, links, and limited text and descriptions, but that page was so difficult to read and understand that I really didn’t read much more. This really needs a lot of work to be a quality story game.
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