Player Comments on Get out alive

A strange way to spend 15 minutes. I was expecting a search and rescue game but, well, basically managed to wake up from a bizarre dream. It took me a while to find the sword (and many deaths...), but in the end it felt satisfying to murder the creatures that had tormented me.

The difficulty in this story is to find a logical way forward. Many of the options are exceedingly random with draconic consequences. They can be repeated as many times as the player wishes, which feels a bit strange. Additionally, some elements are superfluous. What purpose did the knife and the laser gun serve? You can get through the game without them.

So all in all, the story was definitely creative, but felt like it was completed in a hurry. Keep at it, cMitchell3! ;)
-- PaulOnFire on 1/11/2016 8:36:50 AM with a score of 0
This was a creative idea, but there was no story to it. To me, it just kind of felt like I was running in an infinity band until I beat the game. Also, there wasn't a lot of explanation as to why I did what I did. There was no interaction with anybody else that was there, and I felt like it really didn't stay focused on the mission, finding intelligent life.

Also, when I read that I was supposed to find intelligent life, I noticed that there was nothing to help me do that and nothing to help me contain/transport whatever I found. Even if it was a ruse, stuff like that helps maintain the illusion.

I, personally, would like to know WHY it rains fish. That's not necessary to the essence of the story, but it is cool to find stuff like that out. {But that could be just me}

There wasn't a lot of description on what was there, so I couldn't get a good picture of where I was, or what the environment around me looked like. Same thing with the people I came into contact with. Plus, it seemed like I was SUPPOSED to kill everything -- in the beginning, I was ther to mainly explore, but I didn't save a thing.

My point in saying all of this is that next time you do this, give it some serious thought and effort into what your doing. I don't know how much work you may have put into this already, and this is always going to be a fact for as long as you're writing, but there will always, always, always be something to improve. Is making a game like this easy? Sure. But to make a good one takes time.

I wish you luck on your next one.
-- writersabbey on 9/17/2015 10:09:26 AM with a score of 0
Thank you for fixing the game to make it finishable again. Last time I played, the final 'jump' with 'said Item' did not work. Overall, I thought this was a pretty interesting little game. It's still a bit buggy, but I liked it due to the oddity of it all and gave it a solid 5.

Also - I really don't think you need to keep the walkthrough at the beginning (I ended up not using it either). It's fine to have a challenging game - as long as there is actually a way to finish it ;)
-- BerkaZerka on 9/23/2013 12:12:16 AM with a score of 0
This is a good Story! It’s a bit hard to understand at first, but after a while, you can get the hang of it.
-- 1102FeatherPaw on 6/29/2018 6:43:38 AM with a score of 0
Even in a story based around being as trippy as possible, I still feel like there should be a logical internal consistency that can be applied to solve puzzles. I liked some of the mental imagery, but completing the game mostly required pressing every button, as there's no way to think it through.
-- Lockirby2 on 6/17/2018 9:58:48 PM with a score of 0
A thoroughly simple yet extremely bizarre experience with no discernible storyline nor common sense.
-- Mr. Nothing on 4/30/2018 4:11:25 PM with a score of 0
Jeus is kingz veri goodi stori
-- Test on 4/29/2018 6:13:00 PM with a score of 0
:) This is great fun, I had to come back and play it again. I can’t wait to see what the sequel will be.
-- HowdyHiHello on 4/21/2018 4:34:32 PM with a score of 0
Great fun! (: For this kind of game it’s strangeness adds to the humor. (:
-- (: on 2/25/2018 4:49:42 AM with a score of 0
This actually kept me pretty well entertained amidst my rating games frenzy.
-- EbonVasilis on 12/18/2017 2:24:09 PM with a score of 0
What the hell was this? It was weird and cool at the same time good job but there are a few bugs in your code.
-- Noob_Master on 12/12/2017 4:11:49 PM with a score of 0
Fun game, and went through it without using the walk-through. Could add some more side quests though... like a way to feed the man from black room fish? ;)
-- TestingJest on 12/5/2017 2:10:01 AM with a score of 0
Hard but fun
-- Daniel White on 11/11/2016 11:18:28 AM with a score of 0
I guess this fits into the 'Random Puzzle genre'. I like the premise and the fact that all items and links appear to work however, there were pointless things included (like the lazer gun which may have been intended to be a red-herring?) and one solution seemed to just be random considering the items use any other time caused insta-death on a scale where using seemed pointless.

Still, it was interesting to play so I'll play the next one and see what it is like.
-- FeanorOnForge on 10/21/2016 5:13:39 PM with a score of 0
Very difficult and there are clues what to do which is good so Very good game. Can't wait to play the sevens one
-- Crazycraft316 on 8/10/2016 12:06:16 AM with a score of 0
The thing is it is simply a bit bland with not much real fun or story at all
-- Ninjaknight_theGreat on 7/16/2016 2:10:46 AM with a score of 0
This sucked made no sense at all
-- gamebruh on 3/10/2015 12:27:05 PM with a score of 0
It was okay, but certain things shouldn't be able to be repeated, such as the fact that you can kill the man behind the black door over and over and over again. Also, the fish kings castle is still there after being blown up, and the thing that grabs you can be killed infinitly.
-- Dovahkiin02 on 2/23/2015 6:30:00 PM with a score of 0
Fine, but instead of starting over you could have both that and an End Game link.
-- Wolfmist on 2/18/2015 8:23:22 PM with a score of 0
Without the walkthrough I probably wouldn't have been able to get through the thing, I feel like the correct choices were pretty random, and that you are able to go through parts again which you really shouldn't be able to.
-- DraegonLight on 2/9/2014 11:44:31 PM with a score of 0
Unintelligible garbage.

"You go left ... you die" "You go right ... you die"

"You stab him ... does nothing" "Stab him twice... you win"

Who wants to play a nonsensical game confined to logic loops with no rhyme or reason for actions and events?

Not me.
-- h on 1/5/2014 12:36:28 AM with a score of 0
Loved it, though saw no use for the laser gun.
-- dischead on 11/26/2013 8:36:56 PM with a score of 0
...I loved this game! The items were fun
-- Michel on 11/8/2013 6:28:41 PM with a score of 0
That was a very random and silly little thingy... But there was clearly effort and it worked decently well.
-- Numb3red on 9/29/2013 6:19:03 PM with a score of 0
Sorry about the comment I wrote
-- cMitchell3 on 9/22/2013 8:00:22 PM with a score of 0
Believe it or not, I beat it without the walk through. I feel so proud :)
The major problem is that we honestly don't have reasons to use items in certain rooms. it was annoying going everywhere and trying to use the scepter. We also never go to use the laser rifle, which I really wanted to use haha.
I rated it a 6/8 though the author rated it 8 so many times makes me want to give it a 1 to be honest.
Still, good game, nice puzzle, even if it was incoherent. (At least I thought so)
-- Tanstaafl on 9/22/2013 7:40:32 PM with a score of 0
This was a great game. I beat it.
-- cMitchell3 on 9/20/2013 10:58:52 PM with a score of 0
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