Player Comments on Camp Massacre: 1992
Well...out of the three storygames in this trilogy, I have to say that this one was far better than the second one and even the first one.
It helped, probably, that I was already familiar with the main character, Sam, in this storygame. The opening scene in the Prologue was particularly strong, with Sam dreaming...but not only dreaming; she was clearly completely traumatised by what she'd gone through in the previous storygame. And I thought that part of this one was handled really well.
I probably would have scored this storygame higher if it was a novella, but as a storygame, it does fall short. Similar to the previous two, there were very few choices in this. The choices that were there either didn't have any impact on the story as a whole, or forced the story in a specific direction, as making the wrong choice resulted in death and a 'try again' screen.
I would have liked to see more of Sam and Reggie interacting together, rather than the three new characters who I didn't really know much about. Well, there was one thing that I was clear about: Ethan was a major jerk.
This storygame did tie into the previous two, but I still don't know why Veronica was called Vanessa at the end of the very first storygame. I was hoping that there might be an explanation for that by the time I reached the final storygame in this trilogy, but unfortunately not.
I will say that, by the end of the trilogy, I was left with more questions than answers. This storygame did confirm that the two killers from the previous two storygames were related...although that had been clear when I got to the end of the second one and was able to confirm who the killer was. I'm one of those people who likes to have explanations along with the horror, and there just weren't enough of those.
This storygame was easier for me to read than the previous one. Not only did it reach the action much quicker, but there weren't as many people speaking in one paragraph, which definitely helped me feel less confused. Unfortunately, there were still times when one person spoke and then their action was put in the following paragraph with the other character speaking.
As I said, this was definitely the best storygame out of the trilogy, but I think it could be even better; and, in fact, the whole trilogy could stand to be revamped. I'd be interested in revisiting it if it is.
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Cat2002116
on 7/17/2025 7:56:35 PM with a score of 0
Extremely well written. This story does a stellar job of not only playing up the feel of an early 90's slasher flick in written form, but even hit the key tropes one would expect. About the only thing missing would be a scene or two from the killer's perspective watching the kids reach the cabin or when Ethan or Phil first leave.
There were no significant SPAG issues, and the author does an excellent job of evoking the senses to paint the scene. Sam's room, walking around her house, arriving at the cabin, all were deeply described and real-seeming. The depressed mental state of Sam was realistically portrayed, and the choices, while not as prolific as some might like, were logically placed and mostly sensible.
The only thing that really jumped out at me were small details and reactions that seem to have inconsistent reactions. The most apparent of these is when Melanie is hit with a tossed lighter it "staggers" her and nearly knocks her over, which is a ridiculous reaction. Later, when Melanie is pistol whipped, she merely cries out and takes the hit without so much as a misstep. Similarly, not a realistic reaction.
Most of my other issues with this story are the same issues I have with movies in this genre. That the killer is so perfect in prep, but then leaves a critical weakness open. Cars explode too easily. The sudden appearance of potential help. All of these are fairly well executed, they just aren't tropes of the genre that I like.
Great job Reeseyb14.
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Anthraxus
on 1/19/2025 12:38:00 AM with a score of 0
I absolutely adore this writing style.
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Silver_Eyes
on 3/25/2025 12:01:46 PM with a score of 0
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