Survival of the Fittest!

Player Rating3.18/8

"Too few ratings to be ranked"
based on 24 ratings since
played times (finished )

Story Difficulty6/8

"wandering through the desert"

Play Length5/8

"Not going to lose any sleep"

Maturity Level6/8

"I'll need to see some identification"
Some material may be inappropriate for persons under age 16. If this were a movie, it would probably between PG-13 and R.

A sinister man, known only as "The Master," has abducted you and six other people to become the subjects of an experiment he is conducting designed to study human nature. He calls this experiment "The Challenge" and it's about to commence. Your goal is to survive The Challenge by finding all the clues hidden around the house, solving various puzzles and riddles, and passing the many tests The Master has devised as part of his experiment. Do you have what it takes to survive? Or will your nature get the better of you, causing you to fail? Find out in Survival of the Fittest! Let the games begin...

Author's Note:Please message me with any problems you may find or view the walk-through HERE! I hope you enjoy my first published storygame; made for the Puzzles & Riddles Contest 2016 where it received an Honorable Mention. I updated the game to make it easier to play, but I have decided not to keep it published. You can still play it, though, if you wish.

Player Comments

I think this what you set out to do here was more ambitious than what the deadline allowed. The writing was very good and so it had a lot of promise when I started out, but I kept running into bugs centered around the items.

Aconc already pointed out the issue with the dog and the gun, and it's unfortunate it's so easy to hit a brick wall so early in the game there. You seemed to get a little overly defensive in your response to him, which seemed a little unnecessary as the issues were very clearly bugs--what players run into is not the end of the game, but a dead end with no links. If it was intentional the player would automatically lose if they chose to think about the memory, or if once they had the gun the only choice was to give up or kill themselves instead of the obvious one of shooting the dog, it would have been better if the game had some acknowledgement of that. As it is, it's a strange way to gate're specifically told to do one thing but only given two other, sort of bizarre choices instead. And how you get the correct choice vs hitting a dead end has nothing to do with logical thinking, but the order you made unrelated choices in pages ago.

It and the other issues like it looked very, very much like bugs to me, but I'll take the author's word that the game is working as intended and just include that it's a very strange and random sort of game and one I'm just not going to be able to get into.
-- mizal on 3/8/2016 6:58:25 PM with a score of 90
What are you talking about Riddle one door and Riddle two door? If you are referring to the final puzzle, the code is clearly and correctly listed on the walk-through. The last degits are 271 so 2 is before 1. Did you finish the game? My walk-through is easy to follow and exact.

And 3/8, really? That's harsh... It's okay, the game will be fixed after the contest, no worries. :)
-- breezy134 on 3/5/2016 7:04:17 AM with a score of 490
Going into the competition, I thought this would be one of the better stories, but unfortunately a decent concept was spoiled by weak scripting. The start of the story was promising, and I was getting really into it, when I found I ran out of options when I was exploring and had to ‘give up’ (which is not realistic at all). I know from a previous play of this game that I managed to reach the end, but I’ve tried virtually every combination of actions and cannot reach the end where you submit the riddles. I thought the riddles I did find were quite good and I would have looked forward to inputting the answers to them all at the end.

I think the author was trying to create a narrow path for the reader for them to be able to solve the puzzles, but there was no rationale indicated as to why this was the case, or what pattern to look for in terms of the ‘unimportant’ actions to get through. I’ve tried about five or six times to get to the end again and honestly, nothing has worked. Ultimately, the game has too many problems for me to be able to rate it higher than 3/8, despite its obvious potential.

PS I read the walkthrough and played through with it, I realised that I kept getting stuck due to picking the Riddle Two door before picking the Riddle One door, which I doubt was intended. I also think the coding system was a bit too complicated, and using worded choices for some of the options would have been preferable.
-- Future on 3/5/2016 3:50:40 AM with a score of 90
I have finally completed this game. (Hurray.) Some of the riddles were easy (such as the riddles after the number riddles), but others were excessively hard (a few of the number riddles).
The one thing that I found which detracted from this would be a lack of sympathy for the protagonist. Kiel Farren's AGOLAD was excessively difficult, but I really wanted to get the best ending. For this game... I sort of wanted the protagonist to die.
The utter complexity of the riddles and the game itself was very notable, and I believe it would have been higher rated if it was either:
A. Easier (because we give lower rating if we are frustrated).
B. More Loved (if somebody likes a character enough, they would do almost anything to save him//her).
Overall, I liked it (especially after I completed it).
-- WouldntItBeNice on 3/2/2016 9:42:32 AM with a score of 510
I had a 270 but couldn't find an end game link, so I went back to kill myself in order to comment.

Overall, I had mixed feelings. Like Quiller said, the writing was good, but some things just didn't make sense to me. Particularly the puzzle solutions at the end. Some of the riddle solutions are not numbers, and I didn't see a way to input a second digit for any of them, whereas the answer would be the corresponding numerical letter e.g. L = 12.

Another thing that confused me:'When is four half of five?'

I'm not sure this can even be appropriately answered with a single world, letter or number. I feel as though the answer is more of a short explanation than anything else.

Maybe I'm missing something, but it seemed a little convoluted.

Also, I am not sure why you didn't just put the riddles on the corresponding answer pages. I still had to jot parts of them down to remember which went with which.
-- Bucky on 3/1/2016 1:15:23 PM with a score of 70
Excuse me, but the game is not "extremely, extremely broken"... the so-called bugs? Those are variables set to make the game difficult as it is a Puzzle Game. THANKS!

And if you can't beat it on your own... I suggest you view the walk-throughs I have posted in the forums. Thank you...
-- breezy134 on 3/1/2016 8:46:37 AM with a score of 510
I can't give this higher than a 2 or 3 right now because it's extremely, extremely broken. There are bugs everywhere that lead to the game randomly ending and forcing me to lose.

The most significant one that I can easily pinpoint is the gun shooting the dog--if you click on "the memory," there's no chance to get the gun, only to lose. I backtracked to get the gun and solve it. Much later, when it was just me and the last guy left, it told me to explore--but there were no links to explore, the only link was "give up." Honestly these bugs make the game unreadable, which is a pity because it'd be a pretty good game otherwise.
-- Aconc on 2/28/2016 6:06:09 PM with a score of 165
There are a lot of fun elements to this game. The idea of being trapped in a house with a bunch of murderers and forced to solve puzzles to escape in interesting and adds plenty of dramatic tension - I really liked discovering the notes on how each person had committed a horrible crime and reading them.

That being said, the game does come of a little unpolished, since I had to pull up a separate window to jot down the riddles when it would make more sense, in game, to have the ability to answer the riddle then or to have the riddles written on some sort of paper so I can take it with me. I was a little bothered by the bright lime green links as well, although that's just a minor gripe because I thought it didn't mesh with the overall mood of the game.

The 'game over' scorecard was a nice touch. The writing was excellent, and the characters were engaging, even if most of them are rather terrible people. There's clearly plenty of effort put into the scripting and the writing -- it really just needs a few finishing touches to be a really great puzzle game.
-- the_quiller on 2/27/2016 2:42:05 PM with a score of 195
Oh, okay, I just hadn't gotten the gun yet. It still gives off an "unfinished" vibe, though. And there's quite a few pages with only one option, which ends the game.
-- Cinderblaze on 2/27/2016 7:16:48 AM with a score of 160
I didn't like how I had no choice but to not kill the dog. If you're going to force me to shoot it, then let me shoot it. Please update this? Otherwise well written most of the time and impressive considering the time limit.
-- Cinderblaze on 2/27/2016 7:04:58 AM with a score of 50
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