Hard Night: A Question Fanfiction

Player Rating4.77/8

"Too few ratings to be ranked"
based on 21 ratings since 02/03/2018
played 93 times (finished 19)

Story Difficulty5/8

"run through the jungle"

Play Length4/8

"A well spent lunch break"

Maturity Level5/8

"aren't you a little too old to be trick or treating"
Some material may be inappropriate for persons under age 13. If this were a movie, it would probably be PG-13.

In this game, you play as the Question, Hub City's faceless protector. One night, what appears to be a normal drug bust goes south fast, and you find yourself with only two hours to live, an antidote to find, and a gang to topple.

Looks like it's just a normal night in Hub City.

Author's Notes: The Question is my favorite DC Comics character, so it seems fitting that I make a game about him. This game features the characterization of the Question from Dennis O'Neil's 1980s run of the character. If you haven't checked it out, I advise you do; it is, in my opinion, one of the best comic series of all time.
Anyhow, this is a rather short story which has more game elements than anything I've written before. There's four endings not counting deaths: one bad, one bittersweet, one good, and one true ending. See if you can find them all.

The Question is copyright DC Comics. So yeah, don't sue me.

NOTE: The first page is a title page. It has a rather dark background, so the link may be rather hard to see, especially so on mobile.

LAST NOTE, I SWEAR: If you encounter any bugs, such as a page with no links or restricted links you shouldn't be able to access but for some reason can, PM me and I'll fix it as soon as possible.

Now, without further ado, let's get started. (If anyone has trouble with the antidote, PM me and I'll give you a hint.)

UPDATE: Worked out a bug where there were no links on the warehouse page after beating the gang. Thanks to ultraoverlord for pointing it out!

UPDATE 2: Fixed two bugs, one where there was the wrong link on the 'Use their speed against them' page after going to the warehouse and lab and another where there are no links on the 'Anti-Hero' page after doing the same thing. Thanks to Mizal for pointing it out!

Player Comments

Whoa.

Chris has published a game. I'm as shocked as anybody. People all over the site no doubt lost bets over this.

It's short, obviously, but well written and a plot covering the details of one night's escapades is a thing that works well in the superhero genre in particular.

The classy title art is a nice touch, although a side effect is that you can barely see the 'by Chris11034402348720984028402' link to start the game.

I know basically nothing about the character that you didn't bring up in your thread, but it was easy enough to follow along just with a hero doing typical hero-like things like punching bad guys in an abandoned warehouse. This whole little adventure basically reads like old school Batman if he'd suddenly lost all his toys. (And got worse at chemistry.)

Just a few thoughts on the plot setup in the beginning, basically a couple of ways this might have been expanded/made more logical/whatever: knowing immediately 'the syringe must have contained something lethal' and that he needed to find the antidote seems like a leap. My immediate assumption in a scenario like that wouldn't be that it was the kind of poison that needed an antidote, but just some random drug that knocked him out and needed time to wear off.

Maybe it could've been a specific drug he already knew something about by his time tracking the gang's activities? Or maybe searching the warehouse for clues could let him find the actual syringe still with traces in it that would let him do something in the lab to figure out what it was. Mixing the antidote is the only real 'puzzle' of the game and that whole section in the lab could've been longer and more involved. As it is, the 'need an antidote or you will die' premise and the tension of needing to hurry there was done away with after just a few clicks and then I was back to punching bad guys, which involves far more choices and ways to screw up.

Also, a note on a poker table seems like an unrealistic way for these guys to communicate btw, since presumably they have phones...so right now searching the warehouse itself is a bit pointless since you're already assuming they'll be in the apartments.

Anyway overall I enjoyed this and congrats on finishing a game! (You'll be happier to know it gets easier after the first one!) So I'm glad to see you've got some future projects planned now too. Even more one shot stories about The Question would be welcome, the fanfic category here is pretty weak and could use more decent additions. I know you had some issues with a few of the links on this one though so I'd recommend grabbing a proofreader in advance next time, or even asking for volunteers in your thread. Remember, there's never any rush to publish unless you're in a contest or something. What's one more day when it's already been four years? :P
-- mizal on 2/3/2018 4:10:45 AM with a score of 0
Short and sweet.
-- ZagHero on 2/6/2018 12:09:22 AM with a score of 0
Edit: second time through, I noticed that if I go to the apartment, then the warehouse, there's no link to continue. May want to patch that.
-- ultraoverlord on 2/2/2018 7:33:55 PM with a score of 0
Dude...
I don't know how, but I BS'd my way through the antidote part and got it on the FIRST TRY. I'll accept my award via PayPal. :D
Anyway, pretty good game. Extra points for the title card. Writing was smooth, action scenes were developed well, and nothing was choppy. This was enjoyable!
-- ultraoverlord on 2/2/2018 5:57:35 PM with a score of 0
A bit short,but couldn't have done it better myself. Good job.
-- Tim36D on 2/2/2018 5:51:00 PM with a score of 0
Pretty swell if I do say so myself. Not the most complicated but defiantly enjoyable. Hope to see more from the author!
-- Johnny No-Legs on 2/2/2018 5:03:57 PM with a score of 0
This was a fun read, a bit short though. The antidote was annoying but it was cool.
-- corgi213 on 2/2/2018 2:19:21 PM with a score of 0
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