kiraqueen99, The Reader

Member Since

11/13/2023

Last Activity

11/19/2023 9:24 PM

EXP Points

34

Post Count

3

Storygame Count

0

Duel Stats

0 wins / 0 losses

Order

Sage

Commendations

2
I love reading and writing.

Recent Posts

Help With Redirect Links (New Site User) on 11/19/2023 12:34:59 AM
Thank you so much for the info. The genders don't actually affect the story, it is just flavor and another choice for the reader if they want to pick one or the other. Outside of the first chapter, the gender of the player isn't referenced because I write it from 2nd personal perspective, so I don't have to write a whole path for a male protagonist and a female protagonist. So I'm not writing a whole story from one side and then changing it for the other gender, just one complete story with a few endings depending on the choices made. I didn't intend for this story to be technically complex. I'm honestly a bit surprised at how ambitious this has become and it's only my first one on the site. I hope I can make it turn out well and hopefully, I get some good feedback once it's complete.

Help With Redirect Links (New Site User) on 11/19/2023 12:26:29 AM
Thank you!

Help With Redirect Links (New Site User) on 11/18/2023 12:44:17 PM
Hi, I'm trying to do something in the story I am writing but I cannot figure out how to make it happen or if it's even a possibility. Basically, if the player character has earned a certain threshold of points, then they will be given a certain item as a reward. In order to collect the item, the PC will need to navigate to a particular area and pick it up. It doesn't make sense storywise for the PC to have the item magically appear next to them or in their inventory. It only makes sense for them to be aware that they have an opportunity to claim their reward and will be given the option to go and pick it up. I hope what I said made sense. So I added the reward item in my "items" tab and I created a page describing the PC going to the specific location to pick up this item. Then I added the variable, so when the PC gains a certain threshold of points, they will be taken to the page telling them they can get the item. Now the PC needs to be able to get back into the main story after collecting the item. The issue I am having is I don't know how to put the PC back on the "track" so they can progress to the story. I can give them the link to go back to the previous page, but when you click "continue" it just goes in a circle of them being on the page where they collected the item and then only having the option to go to the previous page. Since it's not at a certain page the player may have earned the threshold of points I can't just send them to the very next page in the plot. For example, if on page 10 of the game the PC had earned the necessary points, then the PC would be redirected to page 20 describing them collecting their item. Now I need a way for them to go to page 11 to continue the story. But if the PC doesn't earn enough points until page 40, then once they are redirected to page 20 for the reward, I need a way for them to get to page 41 to continue. I can't put a ton of links on page 20 because there are so many opportunities for the player to gain the necessary points, plus how will the player know which option to pick that will put them back on "track" for their story? I hope I am making sense here. Is there a way for me to redirect them back to the proper page automatically? If possible, I don't mind page 20 taking them back to the page they were on, but from there I just need them to continue without getting stuck in that loop. As I have it right now, if the PC goes to collect their reward on page 20, I am not able to put them back on track and the game is essentially broken. I hope I explained what I am trying to do well enough for someone to be able to help me.