Welcome to ChooseYourStory.com!
ChooseYourStory.com is a community-driven website centered on Choose-Your-Own-Adventure style storygames. Members create their own storygames, read and comment on other members’ storygames, participate in the forum, and improve their writing ability.
ChooseYourStory.com is your source for online interactive fiction – with members all around the globe.
News and Updates
So besides the goal of beating the chicken soup out of your opponents this contest did have the added idea of building up the site in mind, so as a result everyone who submitted something is getting some pointless points for being a patriotic CYStian.
A few of you who did better than average will get a few more things, but as always, there can be only ONE.
And that’s Ninja, so he gets the most stuff.
I'll be handing out the rewards shortly after posting this thread.
As far as scores, here they are because I like transparency around here.
Gryphon - Ruins of Anzar 4 & Capture the Flag 4
Randy_Lahey - Tales of the Solar Schism 4
poison_mara - Quicksand 4
Zake (With Mara) - The Capi's Band & the Missing Instruments 5
Reader555 - Journey Through The Snow 5
Soy_No_More - The Martian Rebellion 5
Nightwatch - The Razing of Nipthm 5
Mystic_Warrior - A Hunted and Haunted Halloween 6
Darius_Conwright - Little mage's potion shop (and the curious adventures surrounding it) 6
betaband - Shostakovich 6
Camelon - Uneasy Lies the Head 6
hetero_malk - WARCHIMP 6
enterpride - Cannibal Apocalypse 6
WizzyCat - Propheteering 6
TrueParanormal - Encaged 7
ninjapitka - Gunslinger 8
And that's it for another contest and like I say to coins' mom, I'm glad it's over.
Capture the Flag A family friendly storygame by Gryphon, ~27,000 words When Alexsis starts trying to steal your favorite seat in the school cafeteria, things get serious. The pair of you decide to resolve this dispute in combat: a game of capture the flag. Can you beat your nemesis in a game of capture the flag, and reclaim what is rightfully yours? This story is a short cave-of-time style game with seven possible victory endings. Happy flag-hunting!
Gunslinger A grimdark fantasy storygame by ninjapitka, ~25,000 words Solitary is the life of those who carry iron and deal in lead. Their trail is littered with the fallen, both friend and foe alike. A man seeks rest, his body exhausted from the journey, his mind never finding stillness. Evil grows in the western frontier, a place of adventure and danger. And where those things exist, so too does the gunslinger.
Ruins of Anzar A puzzle / games storygame by Gryphon, ~13,000 words When a thunderbird attacks you while you search for the missing Professor Keirz, you crash-land on a plateau near the legendary ruins of a ruined Anzaran city. You must make use of the resources around you to repair your damaged flyer, find your missing friend, and unlock the secrets of the ancient Anzaran temple. An open-map item-based puzzle game with one good victory ending, and one great victory ending. Good luck exploring the ancient Anzaran plateau!
Uneasy Lies the Head A family friendly storygame by Camelon, ~9,000 words You are Altam, merely an 8th-tier potter. Your house is small but sturdy, and your work at the wheel and kiln moderately interesting. There's no need to regret this - at least you are not a 9th-tier factory worker or a 10th-tier sewage monitor. But the simple life of a plebeian worker is far from the high tech comfort and glamour of the central tiers. One fateful day, the national lottery selects you as an Official of the House of Regulation. You are transported to the capitol city and the grand palace of Aria to begin your new life as a politician. But even if you adjust to power, can you keep it?
Little mage's potion shop (and the curious adventures surrounding it) A grimdark fantasy storygame by Darius_Conwright, ~86,000 words Running a Potion Shop Has Never Been This Exciting! The country of Riverrock had just discovered a brand new continent called Foundland. Settlers and hopeful souls flock to the promised land. One of them is the young mage Lise and her accomplished teacher. They set up a potion shop, build a house and decorated half of it. All things were fine and dandy till her teacher decided to fuck off and go on his own adventure. Now she has to run it on her own.
The Capi's Band & the Missing Instruments A family friendly storygame by poison_mara and Zake, ~13,500 words A stand-alone sequel to: Elvis At The Beauty Contest. Join Miz, Matt, and Mandy as Madame Coon recounts the tale of the Capi's band and their missing instruments!
Tales of the Solar Schism A sci-fi storygame by Randy_Lahey and TerranImperium, ~8,500 words Long ago, the Sol Commonwealth that united all humankind under one banner split apart, and only chaos reigned across the star system. Ideological differences over the implementation genetic enhancements tore it apart: those arguing for the limitless implementation of this technology to push humanity into a New Era were opposed by many others who objected on ethical grounds. it would be creating a caste system with a stratified elite and destroy the Republic. After the Fall, two factions coalesced around these ideological cores, who now wage an unending war for control of the solar system. You are the firstborn offspring of the Patriarch of House Harridan, and have fled your comfortable residence the Solarian Aristocracy under the cover of night, to stake out a new life in the Second Solar Commonwealth. As an enhanced human, you feel like a fish out of water. Will you manage to fit in, tear down the Solarian Aristocracy and find your true purpose?
Quicksand A sci-fi storygame by poison_mara, ~14,000 words (No description but I think she said this one is about a vampire escaping a room or something?)
Shostakovich A historical storygame by betaband, ~4,000 words A dramatized story about soviet composer Dmitri Shostakovich for the Manifest Destiny Contest.
A Hunted and Haunted Halloween A mystery / thriller storygame by Mystic_Warrior, ~175,000 words "Welcome to the experiment. A man is dead, and you have to find his killer. There will be a list of rules in your room once this briefing is over, but all you really need to know is this: There are five of you, but only one can solve the mystery. You will be given five days. Each night, one of you will die - no more, no less. Ready? Even if you're not, it doesn't matter. You're in my world now."
The Razing of Nipthm A sci-fi storygame by Nightwatch, ~14,000 words You live a small farming life on Nipthm, a planet of scrublands and grasslands. Trouble heads your way, and it's bringing a mortal danger you can't avoid. United Space doesn't bother trying to protect the outer worlds. You're on your own.
Encaged A mystery / thriller storygame by TrueParanormal, ~16,000 You grew up here. All you've ever known is sitting in your little box of metal. Daddy takes care of you. He says the world is dangerous, that there are monsters looking to take you away. He protects you. At least, that's what he tells you. You know better... (Mind the maturity warnings on this one, folks!)
Cannibal Apocalypse A sci-fi storygame by enterpride, ~4,000 words Pretty sure this isn't meant for the family-friendly category.
WARCHIMP A sci-fi storygame by hetero_malk, ~4000 words An indirect sequel to CYBERMONKEY. If you're curious about this world, I highly recommend you read that one first. HIGH OCTANE ALL CAPS MONKEY MADNESS -- what the description would probably have said had Malk been thinking that way in the last fifteen minutes before the deadline.
The Martian Rebellion A sci-fi storygame by Soy_No_More, ~7,000 words The following is a depiction of true events which took place between July and September, 2262, verified as fact by the Luna-Mars United Archival Project.
Propheteering A grimdark fantasy storygame by WizzyCat, ~15,500 words Play as Urga, the founder of the prestigious Church of Desires, an infamous underground religion that specializes in darkness, debauchery, destruction, and most importantly, delivering coinage to Urga (although try not to tell that last bit to the followers, it wasn't in the pamphlet for a good reason). However, Urga's time of frolicking in the deepest recesses of society is now over, as one of his many, many, oh so many enemies has sent warriors after him, Urga's no fighter, but to what lengths will he go to survive? Up to you.
Journey Through the Snow A family friendly storygame by Reader555, 5,555 words (That number had to be intentional!) You and your younger sister are orphans living in Snowy Village on the Winter Continent. A village where disobeying the leader is the worst thing you can do. You do some hard jobs for a living (such as cleaning the skins and furs of hunted animals, collecting lake ice to heat into water, and other jobs) despite your young age. The village like many other villages is protected with a barrier from severe storms and wild animals by the 5 barrier stones. However, one day one stone breaks during a fight. The village leader puts the blame upon your younger sister. Now, do you dare?Oh, and of course, the long awaited:
The Pure, the Vile and the Deadly A grimdark fantasy storygame by EndMaster, ~152,000 words Three ladies. Three legends. Additional notes: This story is a fully self contained one and can easily be read on its own, however it also acts as a connection to Rogues, Eternal and Necromancer. As with any of my writings, the story comes before the game. However there is an epilogue for each "winning" ending.And while not in the contest, since it's a significant work that got absolutely buried by all these entries, published at a time when everyone was laser focused on their own writing, try making a little time for:
Blackbirds A fantasy storygame by ninjapitka, ~109,000 words Citizens! The High King requires the patriotic swing of your sword! Enlist today! Benefits include free passage to the New World, unparalleled brotherhood, and a sense of purpose! Talk to a recruiter today! Alteran, a superpower nation unlike the world has ever witnessed. Proper, rule-following, like a civilized nation should be. Magda, a territory threatening to rival Alteran in both might and colonization of the New World. Supreme Leader Fargrave (spit), ever a constant presence at the High King's heel. Harri'ar, natives of the New World, standing a full head taller than the average civilized man. Mere beasts in a human-shaped body. The old ways are dying; the new are upon us.You guys have REALLY been outdoing yourselves lately. Even the smallest stories have contributed seeing how the main purpose of all this was to fatten up some of the more neglected categories for our readers. Anyway, Thara and Gryphon are already ahead of the pack on reading everything it seems, but plenty of featured comment slots are still ripe for the taking, y'all get to it. (And share this link around if you know people chad enough to appreciate some good reading material.)