EndMaster, The Grandmaster of the Dead
"I swear, End, you're like a little poisonous devil that sits on people's shoulders and whispers evil into their ears in an effort to cause the most drama and chaos that you can." - Axiom
"There’s a certain point where you need to stand back and realize that all you’re doing is butchering kids on a public forum" - Some kid before I butchered him
"..." - Loving daughter Green
"You are a legend." - Loving daughter Cricket
"I watch daddy daughter porn and imagine it's me and End." - REALLY loving daughter Thara
Location- The Outer Reaches of Your Mind
Interests- You really don't want to know
Occupation- Destroyer of Worlds
Signature- Writing: It's more fun than a barrel of Ebola ridden monkeys!
Extra Info- I'm originally from that graveyard called Infinite Story, but I came here as a conqueror because I'm a no good dirty tyrant.
Also the creator of AI Dungeon back when it was originally still good of course.
If you're interested in seeing my one "game" like story, you can click this link.
Some stories have a message...kinda...
WARNING! (The real one)
This story is pretty offensive, it can get graphic and downright ruthless at times so if you don’t like that sort of humor, don’t read this story. But if you read it anyway don’t complain if you get offended, I did warn you and keep in mind it IS only a story.
(Or read it anyway, get offended and leave a hilariously triggered comment, that's fine too.)
Also, don't bother trying to "win" either. You can't. Just heed the moral lessons you may learn.
Old monsters never die, they just get meaner.
There are history links for each monster (In the form of your character's memories) and while not neccessary to understand the story, they do provide deeper background. Ignore whatever you might know about various old movie monsters, you'll find that most of their histories are much different in this story.
You may find that this story has a movie feel to it which is appropriate considering the characters involved. The language (and violence) can get graphic sometimes, so if you don't like that sort of thing, you probably shouldn't read it.
Finally this isn't really a "win/lose" type story, however there are definitely good/bad/neutral endings. A few endings are even "really good" though they won't be spelled out as such.
One musician's tale in a dying world
If you’ve read and liked Necromancer, then this might interest you as this story takes place during the same course of events of that story. (Not a prequel, not a sequel, but an equal!)
However, this story is definitely more “story” than “game”. In fact you shouldn’t even bother reading it if you’re intent on “winning”. You can’t. That being said, there is a “true ending” to this story and you’ll probably know if you get it. If you do get it, you can consider it a “win” if you like.
There are a few points in the story where there are links that lead to “Letters to Home”. While not necessary to understand the story, they do provide a little more insight into the protagonist’s thoughts and feelings on various situations.
The last hope for a dying empire
This story can be very long assuming you're not dying. Years pass and your surroundings will most likely change. You may very well live a life time in the story.
As with any of my writings, the story comes before the game. However while there isn't a complex inventory and all of that, you can technically "win" by getting one of the epilogues.
There are 13 epilogues total.
There are also several points in the story where there are links that lead to more background information on various people, places, things and events. While not completely necessary to understanding the story, they do give you more insight into it.
Carnivals aren't all fun and games.
While there is only one spot that contains extra histories for this story, it's basically the background information of all the major characters and factions. It's strongly recommended that these are read due to the fact that your character will be interacting with most of these folks in his attempts to successfully accomplish his task(s).
This story has a very factional feel to it, so choose your allegiances carefully to get one of the better endings.
If you see a bright light, duck and cover!
I should point out that this story can be very long assuming you're not dying. Years pass and your surroundings will most likely change. You may very well live a life time in the story if you're lucky. You will also experience a completely different adventure depending on how you escaped the initial nuclear strike. (Assuming you do survive it.)
As with any of my writings, the "story" comes before the "game". However, this story was written in a "game like" format. So while there isn't a complex inventory and all of that, you can technically "win" by getting one of the 4 special endings. (You'll know if you get one because you'll get an epilogue)
This one's for the kids, no really!
This story has clear cut win/lose endings. There is nothing excessively unusual about this story, it's just a simple "children's story".
(Yes, you can still die in it)
Running the family business isn't easy!
In a few places there are links for history or certain characters. While not necessary to understand the story, they do provide further background information.
There are several endings varying in degrees of good/bad or neutral outcomes. Technically there is one very happy ending, but it isn't labeled as such.
Underneath the sickness there's love...
This story contains a lot of graphic content, if you are offended by ultra violence, explicit sexual descriptions, tons of swearing, blasphemy, inappropriate dark humor, and brutal misanthropy in general then DO NOT read this story!
Of course now that I’ve mentioned all the things it contains, you’ll probably read it anyway, you sick little monkey.
Well don’t complain if you get offended, I did warn you and keep in mind it IS only a story.
(Or read it anyway knowing it'll offend you and leave an amusingly triggered comment. That's fine too.)
This also isn't really a "win/lose" type story. While there are some endings better than others, this is basically just a tale about a very twisted man and his very twisted lifestyle.
This story is definitely more "story" than "game", however there are two distinct paths that can be followed, each with their own pitfalls and additional choices. There is also "one true" ending in which can be considered a "win" (You'll know if you got it, because you'll get an epilogue)
This story can get long, and assuming you're surviving, years do pass in it and you and your environment will change. There are a few points in the story where there are links that lead to more background information on various people and things. While not completely necessary to understand the story, they do give you more insight into it. The text that accompanies some of the pics are also done for similar purposes (Your journal entries, personal thoughts, letters written to you, etc)
Humanity never changes...
There are links leading to various background information and your character's current thoughts throughout the story. In some cases these may provide greater insight since some mysterious things can occur in this story.
There are also several endings varying in degrees of good/bad/neutral outcomes. Technically there is one ultimate "winning" ending, but it isn't labeled as such.
Emotions can be wonderful or dangerous...
This story has a few bits that are probably a bit on the disturbing side. Not many, but they are there in places. So if you don't like that sort of thing, you probably shouldn't read it.
This story in general is probably a bit odd and less verbose than most of my other stories. There are also several endings varying in degrees of good/bad/neutral outcomes. While there are some endings better than others, this is basically just the tale of a teenager who definitely has some issues.
From humble beginning to infamy and beyond!
This story is a fully self contained one and can easily be read on its own, however it also acts as a "sequel" to Innkeeper.
As with any of my writings, the story comes before the game. However while there isn't a complex inventory and all of that, you can technically "win" by getting one of the 12 epilogues.
Things would be so much easier if your name was Mary Sue
This story is a fully self contained one and can easily be read on its own, however it also acts as:
A direct sequel to the "Good Girl" short story in Tales From The Basement.
A semi sequel to the other TFTB short stories, Repression, TRASH, Love SICK and Geek.
A semi prequel to Ground Zero.
As with any of my writings, the story comes before the game. However while there isn't a complex inventory and all of that, you can still "win" by getting one of the epilogues.
There are 16 epilogues total.
Because Basement Dwellers are people too!
This story is three stories in one. Your first choice will lead to a separate tale of a different “basement dweller”. Each one is mostly different in tone.
Ebay Escapist is weird and random. It’s the least verbose of the three. (Or my stories in general)
Good Girl is the longest and most descriptive of the three. There is some weirdness going on here too, but is mostly kept much more in "reality". There is a cast of characters link in the beginning to help you keep up with who’s who.
Anime Addict has a lot of offensive language and humor, so if you don't like that sort of thing you shouldn’t read this one.
In all the tales there are several endings varying in degrees of good/bad/neutral outcomes. While there are some endings better than others, these are basically just tales of basement dwellers.
It's an edgelord boogaloo!
This story is three stories in one where it follows a different protagonist based on the first choice.
This story is also probably really offensive or something. Probably shouldn't read it if that's not your thing, but feel free to do so anyway and complain loudly in the comments since those are always good for a laugh.
Anyway, there's your extra warning. You can't say you weren't told.
Incel Insanity and Whining Wokie are all new tales, while Film Fanatic is a "reboot" of sorts of an older story called Exploitation Theater. Yes, it's finally here and been greatly expanded on.
As always the story is always more important than the game focus, but also as always, you definitely can get better endings than others.
Three ladies. Three legends.
This story is a fully self contained one and can easily be read on its own, however it also acts as a connection to Rogues, Eternal and Necromancer.
As with any of my writings, the story comes before the game. However there is an epilogue for each "winning" ending.
Yee Haw! It's a trailer park life for me!
This story has a ton of offensive langauge and humor so if you don't like that sort of thing, you probably shouldn't read it. Though given the setting, the language used is pretty accurate.
This also isn't really a "win/lose" type story. While there are some endings better than others, this is basically just a tale about a typical day of a degenerate that lives in a trailer park.
Articles WrittenEndmaster's Map to (Im)Mature Story Writing
Recent PostsEscape the Dark Sector 2 - Team Delta on 12/8/2022 8:40:41 AM
The beginning of the end
Xaree and the group moved down the dark corridors quickly as they heard sounds of skittering and insectoid screeching echoing throughout. Last thing they wanted to face is a hive of overgrown bugs.
Not that Xaree had a problem with serving with the civilized forms. After all diversity was strength. It was why they made it so far and was proof that her progressive ideology was the correct one.
While she was mentally patting herself on the back with this self-satisfaction, another form liked diversity too, especially in its diet...
It might not have been a hive of them, and it may or may not have even been an insectoid, but whatever this thing was it managed to take a good bite out of Xaree before she could react in time. (Lose 2 HP)
The creature is already upon you too closely to engage in a fire fight. You can either engage in close combat or just get out of here immediately.
Make your choice
Escape the Dark Sector 2 - Team Alpha on 12/8/2022 8:03:33 AM
Maybe a lead shield next time
Cook went to go get the shield though he wished he'd had it before all this happened. When he went to get it off the dead snake man he had trouble even pulling it off of him, almost like it was fused to hand. Cook assumed this was probably a case of death grip so he just pulled harder and eventually reached to grab under the shield to pry the fingers apart.
With some effort he was successful, though it was somewhat nasty since there was a slimy texture when doing this. What the hell had this snake fucker been jerking off during the attack?
Alien love juice however would have potentially been a slightly less immediately damaging substance however, since this particular dead snake's hand and arm was in the process of MUTATING and now so was Cook's own hand from touching the residue.
The effects were as usual immediate and painful as Cook felt his entire arm altering. (Lose 1 HP)
After it was all said and done, Cook's arm now had hardened to the point that it was almost like a shield itself, though he probably couldn't make a habit of that (Can automatically block once per game during a close combat round)
Now with a "shield" on both arms, Cook staggered to follow Abbot to wherever else this hell hole had in store for them.
Escape the Dark Sector 2 - Team Alpha on 12/8/2022 1:41:12 AM
Stop thinking with your snake
Despite the ambush, Cook maintained his cool and cut down several of the filthy snake men, though he certainly took a few hits of his own.
Abbot had less of a choice given that he was already surrounded by several of them armed only with his fists. He landed some good shots thanks to his implant and chrono rig allowing him to have the reflexes of a younger man.
Cook healed up a bit and then joined in the fire as there were only a few left and he didn't want Abbot to get overwhelmed. Another one went down, but the leader who had accused them both of fucking his girl was still holding his own.
The snake gang leader moved and weaved like...well a snake and managed to avoid even a lot of Abbot's attempts to hit him, meanwhile he struck with fast percision even knocking Cook on his ass at one point.
Cook shook the cobwebs just in time to see the damn thing coming at him with a wide mouth full of teeth and puffed up hood hissing loudly the entire time.
Abbot stopped Cook from getting a lethal dose of venom by kicking the alien in the back of the legs knocking him to the ground. Abbot then proceeded to end this once and for all using his old man strength to stomp the back of the alien's neck breaking his teeth and skull.
It was finally over. Nothing left except dead snakes and the hum of the power generators. Abbot helped Cook up, but shook his head at him at the same time.
"See, this is what happens when you fuck a strange alien in the ass!" Abbot shouted as he went to retrieve his rusty pipe.
While retrieving the pipe Abbot noticed one of the one of the snake men had a ballistic shield, not that it did him any good since half his head was blown off. Still was holding it tightly against his body in death though. Ballistic shield reduces 1 HP loss from ranged combat to a minimum of 1.
Decide who is getting the shield and pick who is taking point
Escape the Dark Sector 2 - Team Gamma on 12/8/2022 1:27:56 AM
Well the problem is, the shock prod is 2 inventory spaces and your beam emitter is 2 inventory spaces, your shield is 1 space. So you'd have to drop something.
Taloch is carrying the alien blade which is also taking up two spaces (That one does one additional damage of the same type if it hits)
The brain stim takes one space.
The team could carry them all if you wanted to with some rearranging, depends on how you want to go about fighting your last encounters I suppose.
Escape the Dark Sector 2 - Team Gamma on 12/8/2022 12:54:05 AM
Heavy metal mayhem
K-100 knew her limitations, there was no way she was going to be able to match this thing's strength even with her own. Sure maybe she could maneuver around and wear him out, but one hit and she was getting her head smashed in.
Better that she just hunker down behind her shield and fire. She assumed Taloch might use the drone to regain a least a little lost strength.
The fire fight between K-100 and the abomination was swift and brutal, but happily mainly in favor of K-100. Her shield protected her against most of the bullets, but the abomination who was such a large target and not even bothering to take cover took a full brunt of energy blast.
Taloch then without any sort of concern for his own well being (as usual) charged into battle. He didn't even use the drone because he knew if he got hit by this thing, it wouldn't have made a difference.
Probably somewhat surprised by the insectoid's attack, the abomination didn't react in time to even block his blade which sank deep into it's flesh severing wires, veins, and whatever else the hell was connected to keep this thing still alive.
It fell to one knee after several strikes until a final one severed part of its head. It never even managed to strike back before it crumpled to the floor dead.
Even K-100's odds that she calculated put this outcome as a very low percentage. It was good though.
K-100 walked over to the body wondering if perhaps anything could be salvaged from it since it seemed to be a mish mash of parts all fused together.
She noticed that the part where it's skull was hanging open a stimulator was located (Brain Stims: May discard to change a roll of your crew die to a wisdom result)
The thing also had a close combat weapon fused to it in the form of shock prod (2 handed, when you hit with it you can roll again and apply both results) it could be ripped off and still used normally though.
Take what you wish and pick who is taking point next encounter
Escape the Dark Sector 2 - Team Gamma on 12/7/2022 11:50:31 PM
Logical over emotion
K-100 might have been experiencing all these new emotions, she remembered that ultimately she was still a superior form that shouldn't give in to meat sack weaknesses.
K-100 pressed on towards the ship's location. After all, if she got to it first she could leave those bastards stranded on here anyway.
With Taloch following behind her the pair left the room with all the terminals and traveled down yet another dark corridor.
It of course didn't take long before some new horror presented itself...
"HUR HUR HUR!"
It's going to be a fight no matter what, though you can open fire immediately as normal or both of you can attempt to close the gap between you and this cybernetic abomination and try to stop him before he can use his weapon. He'll get one free shot off still, but will be unable to use it again (Close combat only in this case)
Make your choice
Escape the Dark Sector 2 - Team Alpha on 12/7/2022 11:17:55 PM
It's a trap!
Abbot took point as the two continued their trek through the forgotten zone. The hum of some sort of machinery was heard nearby and as they walked the sound of it was only getting closer...
"Here's the warm blood assholes that fucked my girl! Warren Snakes attack!"
Getting caught slippin' was bad enough, but the accusation of also being party to intermingling with alien scum made this even worse for Abbot.
Speaking of worse the ambush startled Abbot enough that he dropped his weapon and you'll have to spend an action round if you want to retrieve it. (or get it after this encounter)
Make your combat choices
Escape the Dark Sector 2 - Team Alpha on 12/7/2022 9:16:13 PM
Abbot 8 HP
Cook 5 HP
Escape the Dark Sector 2 - Team Delta on 12/7/2022 9:07:30 PM
Heart of the Station?
In what was becoming the norm, Xaree took the lead and they moved on from the shipping area.
The station was seemingly getting less populated, they could only assume they were moving towards a different part of the station entirely.
In fact they started to notice that the gray steel walls were even starting to look different.
THUMP THUMP THUMP THUMP
There was little choice but to run through this gooey section as fast as they could. Xaree ran through first, followed by Parvon who despite his weakened state managed to make it.
Grib who usually wasn't the most agile finally made use of his mutated leg and managed to practically leap and dash through the dripping acidic asshole above him.
With this last hurdle out of the way, the station's walls started to look less like venereal diseases and back to steel again. The vibe in the area was different though. Like danger could be lurking anywhere. The group had made it pretty far without falling prey to the malevolent forces on this station that seemed to just infect everything.
And they did this because they remained united and that was the only way they were going to be able to get through this last area.
(Yeah there was no choice, you just all successfully rolled to avoid getting hit by acid)
Pick who is taking point next encounter
Escape the Dark Sector 2 - Team Gamma on 12/7/2022 8:16:20 PM
Gotta go by the rules of course, cards just haven't been in favor.
I did suggest that you meet up with Delta Team when you first started out alone though.