EndMaster, The Grandmaster of the Dead

Member Since

6/1/2007

Last Activity

12/9/2022 10:13 PM

EXP Points

infinite

Post Count

12574

Storygame Count

18

Duel Stats

0 wins / 0 losses

Order

Immortal Marauder Exemplar

Commendations

1,983

"I swear, End, you're like a little poisonous devil that sits on people's shoulders and whispers evil into their ears in an effort to cause the most drama and chaos that you can." - Axiom

"There’s a certain point where you need to stand back and realize that all you’re doing is butchering kids on a public forum" - Some kid before I butchered him

"..." - Loving daughter Green

"You are a legend." - Loving daughter Cricket

"I watch daddy daughter porn and imagine it's me and End." - REALLY loving daughter Thara

Location- The Outer Reaches of Your Mind

Interests- You really don't want to know

Occupation- Destroyer of Worlds

Signature- Writing: It's more fun than a barrel of Ebola ridden monkeys!

Extra Info- I'm originally from that graveyard called Infinite Story, but I came here as a conqueror because I'm a no good dirty tyrant.

Also the creator of AI Dungeon back when it was originally still good of course.

If you're interested in seeing my one "game" like story, you can click this link.

Trophies Earned

Administrative contributions and driving insane traffic our way. Won 2007 Contest Having 10 Storygame(s) Featured Having Infinite Points Posting 12562 Forum Posts Given by alexp on 06/21/2012 - For all the great work on the site. Given by BerkaZerka on 01/09/2017 - What goes around comes around~ Given by EndMaster on 06/22/2012 - Because it's my trophy! Given by Fleshnblood_78 on 08/01/2008 - Thanks for bringing quality to the site Given by Gower on 03/24/2021 - "It is perilous to study too deeply the arts of the Enemy, for good or for ill." - Tolkien Given by JJJ-thebanisher on 02/17/2008 - For excellent writing ability used in epic proportions. Congrats on Legend. Given by Killa_Robot on 12/10/2019 - The only tribute I can give, as I kind of like my soul. Place wouldn't be the same without you. Given by madglee on 03/13/2012 - Start publishing this stuff, man. Excellent. Given by MadHattersDaughter on 03/29/2021 - For the stories and contributions and well, you. But mostly for letting me dress you up in funny costumes! Given by march5th00 on 11/26/2007 - For exceptional writing ability with Necromancer and for winning the CYS 2007 Contest "March's Madness" Given by mizal on 11/11/2019 - A toast to another 1000 years of unmitigated villainy, ever expanding armies of minions, and unquestioned and absolute power. And the writing of course. Given by ninjapitka on 10/22/2022 - A humble offering to your eternal reign Given by tsmpaul on 02/25/2008 - And the award goes to... (drum roll please)... Endmaster, for hitting the top games list! Given by Will11 on 01/15/2017 - For being the best author on the site and contributions as a Moderator

Storygames

A Very Special Choose Your Story

Some stories have a message...kinda...

Additional Notes:

WARNING! (The real one)

This story is pretty offensive, it can get graphic and downright ruthless at times so if you don’t like that sort of humor, don’t read this story. But if you read it anyway don’t complain if you get offended, I did warn you and keep in mind it IS only a story.

(Or read it anyway, get offended and leave a hilariously triggered comment, that's fine too.)

Also, don't bother trying to "win" either. You can't. Just heed the moral lessons you may learn.


Featured Story Alpha Wolf

Old monsters never die, they just get meaner.

Additional Notes:

There are history links for each monster (In the form of your character's memories) and while not neccessary to understand the story, they do provide deeper background. Ignore whatever you might know about various old movie monsters, you'll find that most of their histories are much different in this story.

You may find that this story has a movie feel to it which is appropriate considering the characters involved. The language (and violence) can get graphic sometimes, so if you don't like that sort of thing, you probably shouldn't read it.

Finally this isn't really a "win/lose" type story, however there are definitely good/bad/neutral endings. A few endings are even "really good" though they won't be spelled out as such.


Featured Story Death Song

One musician's tale in a dying world

Additional Notes:

If you’ve read and liked Necromancer, then this might interest you as this story takes place during the same course of events of that story. (Not a prequel, not a sequel, but an equal!)

However, this story is definitely more “story” than “game”. In fact you shouldn’t even bother reading it if you’re intent on “winning”. You can’t. That being said, there is a “true ending” to this story and you’ll probably know if you get it. If you do get it, you can consider it a “win” if you like.

There are a few points in the story where there are links that lead to “Letters to Home”. While not necessary to understand the story, they do provide a little more insight into the protagonist’s thoughts and feelings on various situations.


Featured Story Eternal

Eternal

 

 

The last hope for a dying empire

Additional notes:

This story can be very long assuming you're not dying. Years pass and your surroundings will most likely change. You may very well live a life time in the story.

As with any of my writings, the story comes before the game. However while there isn't a complex inventory and all of that, you can technically "win" by getting one of the epilogues.

There are 13 epilogues total.

There are also several points in the story where there are links that lead to more background information on various people, places, things and events. While not completely necessary to understanding the story, they do give you more insight into it.


Geek

Carnivals aren't all fun and games.

Additional Notes:

While there is only one spot that contains extra histories for this story, it's basically the background information of all the major characters and factions. It's strongly recommended that these are read due to the fact that your character will be interacting with most of these folks in his attempts to successfully accomplish his task(s).

This story has a very factional feel to it, so choose your allegiances carefully to get one of the better endings.


Featured Story Ground Zero

If you see a bright light, duck and cover!

Additional notes:

I should point out that this story can be very long assuming you're not dying. Years pass and your surroundings will most likely change. You may very well live a life time in the story if you're lucky. You will also experience a completely different adventure depending on how you escaped the initial nuclear strike. (Assuming you do survive it.)

As with any of my writings, the "story" comes before the "game". However, this story was written in a "game like" format. So while there isn't a complex inventory and all of that, you can technically "win" by getting one of the 4 special endings. (You'll know if you get one because you'll get an epilogue)


Featured Story Imagination

This one's for the kids, no really!

Additional Notes:

This story has clear cut win/lose endings. There is nothing excessively unusual about this story, it's just a simple "children's story".

(Yes, you can still die in it)


Innkeeper

Running the family business isn't easy!

Additional Notes:

In a few places there are links for history or certain characters. While not necessary to understand the story, they do provide further background information.

There are several endings varying in degrees of good/bad or neutral outcomes. Technically there is one very happy ending, but it isn't labeled as such.


Love SICK

Underneath the sickness there's love...

Additional Notes:

WARNING!

This story contains a lot of graphic content, if you are offended by ultra violence, explicit sexual descriptions, tons of swearing, blasphemy, inappropriate dark humor, and brutal misanthropy in general then DO NOT read this story!

Of course now that I’ve mentioned all the things it contains, you’ll probably read it anyway, you sick little monkey.

Well don’t complain if you get offended, I did warn you and keep in mind it IS only a story.

(Or read it anyway knowing it'll offend you and leave an amusingly triggered comment. That's fine too.)

This also isn't really a "win/lose" type story. While there are some endings better than others, this is basically just a tale about a very twisted man and his very twisted lifestyle.


Featured Story Necromancer

                    Intro.jpg

Additional Notes:

This story is definitely more "story" than "game", however there are two distinct paths that can be followed, each with their own pitfalls and additional choices. There is also "one true" ending in which can be considered a "win" (You'll know if you got it, because you'll get an epilogue)

This story can get long, and assuming you're surviving, years do pass in it and you and your environment will change. There are a few points in the story where there are links that lead to more background information on various people and things. While not completely necessary to understand the story, they do give you more insight into it. The text that accompanies some of the pics are also done for similar purposes (Your journal entries, personal thoughts, letters written to you, etc)


Featured Story Paradise Violated

Humanity never changes...

Additional Notes:

There are links leading to various background information and your character's current thoughts throughout the story. In some cases these may provide greater insight since some mysterious things can occur in this story.

There are also several endings varying in degrees of good/bad/neutral outcomes. Technically there is one ultimate "winning" ending, but it isn't labeled as such.


Repression

Emotions can be wonderful or dangerous...

Additional Notes:

This story has a few bits that are probably a bit on the disturbing side. Not many, but they are there in places. So if you don't like that sort of thing, you probably shouldn't read it.

This story in general is probably a bit odd and less verbose than most of my other stories. There are also several endings varying in degrees of good/bad/neutral outcomes. While there are some endings better than others, this is basically just the tale of a teenager who definitely has some issues.


Featured Story Rogues

From humble beginning to infamy and beyond!

Additional notes:

This story is a fully self contained one and can easily be read on its own, however it also acts as a "sequel" to Innkeeper.

As with any of my writings, the story comes before the game. However while there isn't a complex inventory and all of that, you can technically "win" by getting one of the 12 epilogues.


Featured Story Suzy's Strange Saga

Things would be so much easier if your name was Mary Sue

Additional notes:

This story is a fully self contained one and can easily be read on its own, however it also acts as:

A direct sequel to the "Good Girl" short story in Tales From The Basement.

A semi sequel to the other TFTB short stories, Repression, TRASH, Love SICK and Geek.

A semi prequel to Ground Zero.

As with any of my writings, the story comes before the game. However while there isn't a complex inventory and all of that, you can still "win" by getting one of the epilogues.

There are 16 epilogues total.


Tales From The Basement

Because Basement Dwellers are people too!

Additional Notes:

This story is three stories in one. Your first choice will lead to a separate tale of a different “basement dweller”. Each one is mostly different in tone.

Ebay Escapist is weird and random. It’s the least verbose of the three. (Or my stories in general)

Good Girl is the longest and most descriptive of the three. There is some weirdness going on here too, but is mostly kept much more in "reality". There is a cast of characters link in the beginning to help you keep up with who’s who.

Anime Addict has a lot of offensive language and humor, so if you don't like that sort of thing you shouldn’t read this one.

In all the tales there are several endings varying in degrees of good/bad/neutral outcomes. While there are some endings better than others, these are basically just tales of basement dwellers.


Tales From The Basement 2

It's an edgelord boogaloo!

Additional Notes:

This story is three stories in one where it follows a different protagonist based on the first choice.

This story is also probably really offensive or something. Probably shouldn't read it if that's not your thing, but feel free to do so anyway and complain loudly in the comments since those are always good for a laugh.

Anyway, there's your extra warning. You can't say you weren't told.

Incel Insanity and Whining Wokie are all new tales, while Film Fanatic is a "reboot" of sorts of an older story called Exploitation Theater. Yes, it's finally here and been greatly expanded on.

As always the story is always more important than the game focus, but also as always, you definitely can get better endings than others.


Featured Story The Pure, the Vile and the Deadly

Three ladies. Three legends.

LegendLadies.jpg

Additional notes:

This story is a fully self contained one and can easily be read on its own, however it also acts as a connection to Rogues, Eternal and Necromancer.

As with any of my writings, the story comes before the game. However there is an epilogue for each "winning" ending.


TRASH

Yee Haw! It's a trailer park life for me!

Additional Notes:

This story has a ton of offensive langauge and humor so if you don't like that sort of thing, you probably shouldn't read it. Though given the setting, the language used is pretty accurate.

This also isn't really a "win/lose" type story. While there are some endings better than others, this is basically just a tale about a typical day of a degenerate that lives in a trailer park.


Articles Written

Endmaster's Map to (Im)Mature Story Writing
A guide from EndMaster on writing about mature topics.

Recent Posts

Escape the Dark Sector 2 - Team Delta on 12/9/2022 7:51:38 PM

Apex Predator

In a move that even surprised Parvon, he managed to land a good hit on both raptors before they reached the team's position. Fortunately for Parvon, Grib stood between him and them. He walloped one raptor in the eye socket with his punch gun, exploding its orb, along with part of its head. The large reptile made one last primal roar before falling to the jungle floor.

The other raptor attacked Grib, digging its talons into his back. In a move then that surprised nobody, Parvon activated the healing drone and healed himself while Grib struggled against the last opponent.

Mustering all his strength, Grib grabbed the raptor on his back and slammed it over his head in front of him, then he proceeded to beat the lizard to death and ending with prying open its jaws wide enough to break them.

There was certainly no loot to be found in this primeval jungle, and if Grib didn't know where he was before, he really didn't know where he was now, but somehow it didn't even seem to matter. If anything he could probably stay here a be just fine. Parvon probably wouldn't, but not like he gave a shit about scrote man.

However, a return to the wild was not to be, as the ancient trees were uprooted as an eruption of stars burst up through the ground. Once again the team fell unconscious on a wave of cosmic darkness.

Pick who takes point for next encounter


Escape the Dark Sector 2 - Team Alpha on 12/9/2022 5:40:09 PM

Twisted Metal

Cook unleashed his cannon and nothing, it jammed. This was the worst timing possible and Cook fully expected this to become the stereotype he had tried to avoid for so long.

However, not this time. Abbot using his teleporter distracted the mech just enough that his shots missed Cook entirely.

Abbot used this distraction to get a solid hit on the mech's external sensors evening up the odds a bit at least as far as keeping it not being able to hit accurately.

Cook took the opportunity to heal up while Abbot continued to move like a man half his age thanks to his chrono-rig. Dodging, smashing and blocking.

The mech was starting to wear down, and not wanting to waste time reloading, Cook charged in to help Abbot.

And once again got clobbered for his troubles, fortunately for him Abbot once again played white savior and landed a critical blow on some vital component before the angry bot could re-enact American History X from its database.

With the bot now a dead heap of scrap Abbot once again helped Cook up while shaking his head.

"That's TWO."

Upon looking to see if the mech had anything that could potentially be pulled off to use, the team saw an emergency medpack on the wall which was all the loot they were getting out of this.

The only other thing that was in the corridor was this door...

https://cdn.discordapp.com/attachments/764414856228110357/1050734575946563614/IMG_2226.jpg

Decide what equipment you're taking (or switching around) and get ready for the final confrontation


Escape the Dark Sector 2 - Team Alpha on 12/9/2022 3:02:28 PM

Mad Mech

Abbot and Cook continued along the twisting dimly lit corridors attempting to follow the faded signs marking the way to the shuttle bay area where presumably the ship was being held.

Couldn't understand WHY it the hell it was all the way in the damn section of the station that's considered dangerously unsecure even by its lax standards. But then who knew why the station and its inhabitants did what the fuck they did.

The end seemed to be in sight, but it was blocked by something very large...

https://cdn.discordapp.com/attachments/764414856228110357/1050408773908430960/IMG_2218.jpg

"YOU! I heard what you did! You entered my girl and left her crippled! She can't walk now! She was a beautiful D-400 not a damn K-100! Die you fucking ugly bag of mostly water!"

You've got two choices, you can run away, though you'll have to find another way around in this case and go through a different encounter.

Of course fighting always works too.

Make your choice


Escape the Dark Sector 2 - Team Alpha on 12/9/2022 2:19:36 PM

Yeah you can flank for ranged or close. You just risk getting shot by an enemy's ranged attack while attempting it.

After which time, you attack (ranged or close) and you remove one extra die from the enemy if you hit and the enemy doesn't get to attack back.

Flanking only works once though.


Escape the Dark Sector 2 - Team Gamma on 12/9/2022 12:54:07 PM

Game over man

K-100 stepped through the bay doors and saw the GA ship. A good sign at least that nobody else had taken it yet.

However it was too quiet in here, she expected at least a few guards or something.

As it turned out, it ended up being the SOMETHING...

https://cdn.discordapp.com/attachments/764414856228110357/1050408920633581658/IMG_2219.jpg

Sniff...sniff... "Wait, you're not human...well die anyway!"

The alien queen spat a gob of acidic venom at K-100. She was able to block most of it with the shield, but unfortunately some of it still hit her sizzling through that silicon and metallic shell (Lose 1 HP)

Burning money shots aside, K-100 was ready for this battle. Accessing some old files and it was simple. This shock prod was basically one giant dildo and she was going to fuck this alien queen with it. She was going to fuck her hard.

This is it. If you had a ranged weapon you could have one round of it, but since you don't, you're going straight to the close combat.

Stay tuned!


Escape the Dark Sector 2 - Team Delta on 12/9/2022 12:00:33 PM

Primal Rage

Grib now wondered where the hell he was, because it sure wasn't the station anymore. He didn't have to wonder too long because soon he and Parvon were making another little trip...

https://cdn.discordapp.com/attachments/764414856228110357/1050629290087161916/IMG_2225.jpg

Clever girls

But first, once again the time rift travel switched all your gear around. In Grib's case, he's got his Punch Gun back, however, Parvon has the Pulse rife and the Stun baton and thanks to his mutation, he has to drop one of those forever.

As for the dinos, you can get one shot off at them and then you're automatically fighting them in close combat. They can't be flanked either (Not that ANY of the teams have been doing that anyway)

Make your choices


Escape the Dark Sector 2 - Team Delta on 12/9/2022 11:41:17 AM

Peng throwing the stun grenade along with some bad dice rolls really messed things up for them. Peng was lucky he managed to at least block one time.


Escape the Dark Sector 2 - Team Alpha on 12/9/2022 10:09:54 AM

Well you'd have to drop something to carry it in your case, either your cannon or your shield since your mutation (now used) is taking up an inventory slot.


Escape the Dark Sector 2 - Team Delta on 12/9/2022 10:02:59 AM

You have no honor, like a woman

While Grib had nothing but death in store for this primitive human, he could at least appreciate the concept of honorable one on one combat. He was about to step forward to meet the challenge when Xaree made her usual femoid squeeling thinking it was actually a "battle cry" when all it actually sounded like is two Zarbrak's mating.

Parvon didn't help matters when he threw a stun grenade which was normally a RANGED weapon in CLOSE COMBAT.

The blinding flash hit everyone, though perhaps only the samurai was unaffected given that he'd trained to fight blind. Xaree felt a slashing blade cut open her side as she flailed wildly only barely hitting the samurai. Grib managed to land a blow if only because he could smell the filthy human even under all that armor he was wearing. Parvon, who was never the best at combat to begin with missed and felt the blade slice into his mutated body.

As the effects of the grenade wore off, Xaree was trying to recover from the severe wound that was bleeding quite badly. She feebly attempted to hit the samurai with the wrench, but it was a futile endeavor. She was too weak and the last thing she saw was a blade heading straight for her neck.

Xaree's headless body slumped lifelessly to the ground as the samurai continued his attack on Parvon who caught another hit to his mutated chest, despite getting a good hit with the punch gun, destroying some of the samurai's armor.

Eventually Grib took down the yellow devil with a solid hit from his baton, first breaking his sword and then his face when the heavy weapon completely broke the front part of that silly masked helmet he was wearing. This was followed a solid stomp to his same bloody face multiple times until it was sure he was quite dead.

A man worth killing. Grib then thoughtfully contemplated that under different circumstances, perhaps he would have called this warrior an ally.

He then looked over at Xaree's headless body and Parvon sobbing as he tried to stop his bleeding.

Certainly would have been better than the ones he'd been stuck with this whole time.

https://cdn.discordapp.com/attachments/881925029447733269/1047476505636253707/IMG_2145.jpg

Lt. Xaree

Decapitated by a samurai

Survival Time: 12 Encounters


Escape the Dark Sector 2 - Team Alpha on 12/9/2022 8:10:33 AM

Winners don't use drugs

Abbot engaged the space crackhead while Cook activated the drone to at least gather a bit of strength first.

While space crackheads often have the freakish speed to go along with their freakish strength, Abbot was fortunate enough to have picked up that chrono-vest to keep the pace of dodging and hitting him. Though hitting a space crackhead with a rusty pipe wasn't exactly the quickest way to put one down.

Cook joined the fight, but it probably would have been safer if he hadn't as he nearly got his head smashed in. He managed to block this fatal punch with his newly acquired hardened mutant arm. The skin cracked from the force of this blow and he still felt the impact, but there was nothing but a minor twinge of pain.

Abbot continued to hit the space crackhead, dodging and blocking several attacks, until finally the pipe did its job and put the crazed addict down for good.

After a small rest from the battle, the only thing that was found on the crackhead's body was a teleporter on his wrist. Might explain how he just suddenly appeared like he did.

Teleporter allows you to automatically get into a flanking position without having to risk getting shot at. (One time use)

Decide who is getting it and who is taking point