EndMaster, The Grandmaster of the Dead
"I swear, End, you're like a little poisonous devil that sits on people's shoulders and whispers evil into their ears in an effort to cause the most drama and chaos that you can." - Axiom
"There’s a certain point where you need to stand back and realize that all you’re doing is butchering kids on a public forum" - Some kid before I butchered him
"You are a legend." - Loving daughter Cricket
"Someone like End is my ideal." - REALLY loving daughter Thara
Location- The Outer Reaches of Your Mind
Interests- You really don't want to know
Occupation- Destroyer of Worlds
Signature- Writing: It's more fun than a barrel of Ebola ridden monkeys!
Extra Info- I'm originally from that graveyard called Infinite Story, but I came here as a conqueror because I'm a no good dirty tyrant.
If for some baffling reason you ever have the urge to read something really offensive, it can be found here.
Then again if you aren't a complete degenerate and you really have lots of time to waste then you might like this instead.
Some stories have a message...kinda...
WARNING! (The real one)
This story is pretty offensive, it can get graphic and downright ruthless at times so if you don’t like that sort of humor, don’t read this story. But if you read it anyway don’t complain if you get offended, I did warn you and keep in mind it IS only a story.
Also, don't bother trying to "win" either. You can't. Just heed the moral lessons you may learn.
Old monsters never die, they just get meaner.
There are history links for each monster (In the form of your character's memories) and while not neccessary to understand the story, they do provide deeper background. Ignore whatever you might know about various old movie monsters, you'll find that most of their histories are much different in this story.
You may find that this story has a movie feel to it which is appropriate considering the characters involved. The language (and violence) can get graphic sometimes, so if you don't like that sort of thing, you probably shouldn't read it.
Finally this isn't really a "win/lose" type story, however there are definitely good/bad/neutral endings. A few endings are even "really good" though they won't be spelled out as such.
One musician's tale in a dying world
If you’ve read and liked Necromancer, then this might interest you as this story takes place during the same course of events of that story. (Not a prequel, not a sequel, but an equal!)
However, this story is definitely more “story” than “game”. In fact you shouldn’t even bother reading it if you’re intent on “winning”. You can’t. That being said, there is a “true ending” to this story and you’ll probably know if you get it. If you do get it, you can consider it a “win” if you like.
There are a few points in the story where there are links that lead to “Letters to Home”. While not necessary to understand the story, they do provide a little more insight into the protagonist’s thoughts and feelings on various situations.
The last hope for a dying empire
This story can be very long assuming you're not dying. Years pass and your surroundings will most likely change. You may very well live a life time in the story.
As with any of my writings, the story comes before the game. However while there isn't a complex inventory and all of that, you can technically "win" by getting one of the epilogues.
There are 13 epilogues total.
There are also several points in the story where there are links that lead to more background information on various people, places, things and events. While not completely necessary to understanding the story, they do give you more insight into it.
Carnivals aren't all fun and games.
While there is only one spot that contains extra histories for this story, it's basically the background information of all the major characters and factions. It's strongly recommended that these are read due to the fact that your character will be interacting with most of these folks in his attempts to successfully accomplish his task(s).
This story has a very factional feel to it, so choose your allegiances carefully to get one of the better endings.
If you see a bright light, duck and cover!
I should point out that this story can be very long assuming you're not dying. Years pass and your surroundings will most likely change. You may very well live a life time in the story if you're lucky. You will also experience a completely different adventure depending on how you escaped the initial nuclear strike. (Assuming you do survive it.)
As with any of my writings, the "story" comes before the "game". However, this story was written in a "game like" format. So while there isn't a complex inventory and all of that, you can technically "win" by getting one of the 4 special endings. (You'll know if you get one because you'll get an epilogue)
This one's for the kids, no really!
This story has clear cut win/lose endings. There is nothing excessively unusual about this story, it's just a simple "children's story".
(Yes, you can still die in it)
Running the family business isn't easy!
In a few places there are links for history or certain characters. While not necessary to understand the story, they do provide further background information.
There are several endings varying in degrees of good/bad or neutral outcomes. Technically there is one very happy ending, but it isn't labeled as such.
Underneath the sickness there's love...
This story contains a lot of graphic content, if you are offended by ultra violence, explicit sexual descriptions, tons of swearing, blasphemy, inappropriate dark humor, and brutal misanthropy in general then DO NOT read this story!
Of course now that I’ve mentioned all the things it contains, you’ll probably read it anyway, you sick little monkey.
Well don’t complain if you get offended, I did warn you and keep in mind it IS only a story.
This also isn't really a "win/lose" type story. While there are some endings better than others, this is basically just a tale about a very twisted man and his very twisted lifestyle.
This story is definitely more "story" than "game", however there are two distinct paths that can be followed, each with their own pitfalls and additional choices. There is also "one true" ending in which can be considered a "win" (You'll know if you got it, because you'll get an epilogue)
This story can get long, and assuming you're surviving, years do pass in it and you and your environment will change. There are a few points in the story where there are links that lead to more background information on various people and things. While not completely necessary to understand the story, they do give you more insight into it. The text that accompanies some of the pics are also done for similar purposes (Your journal entries, personal thoughts, letters written to you, etc)
Humanity never changes...
There are links leading to various background information and your character's current thoughts throughout the story. In some cases these may provide greater insight since some mysterious things can occur in this story.
There are also several endings varying in degrees of good/bad/neutral outcomes. Technically there is one ultimate "winning" ending, but it isn't labeled as such.
Emotions can be wonderful or dangerous...
This story has a few bits that are probably a bit on the disturbing side. Not many, but they are there in places. So if you don't like that sort of thing, you probably shouldn't read it.
This story in general is probably a bit odd and less verbose than most of my other stories. There are also several endings varying in degrees of good/bad/neutral outcomes. While there are some endings better than others, this is basically just the tale of a teenager who definitely has some issues.
From humble beginning to infamy and beyond!
This story is a fully self contained one and can easily be read on its own, however it also acts as a "sequel" to Innkeeper.
As with any of my writings, the story comes before the game. However while there isn't a complex inventory and all of that, you can technically "win" by getting one of the 12 epilogues.
Things would be so much easier if your name was Mary Sue
This story is a fully self contained one and can easily be read on its own, however it also acts as:
A direct sequel to the "Good Girl" short story in Tales From The Basement.
A semi sequel to the other TFTB short stories, Repression, TRASH, Love SICK and Geek.
A semi prequel to Ground Zero.
As with any of my writings, the story comes before the game. However while there isn't a complex inventory and all of that, you can still "win" by getting one of the epilogues.
There are 16 epilogues total.
Because Basement Dwellers are people too!
This story is three stories in one. Your first choice will lead to a separate tale of a different “basement dweller”. Each one is mostly different in tone.
Ebay Escapist is weird and random. It’s the least verbose of the three. (Or my stories in general)
Good Girl is the longest and most descriptive of the three. There is some weirdness going on here too, but is mostly kept much more in "reality". There is a cast of characters link in the beginning to help you keep up with who’s who.
Anime Addict has a lot of offensive language and humor, so if you don't like that sort of thing you shouldn’t read this one.
In all the tales there are several endings varying in degrees of good/bad/neutral outcomes. While there are some endings better than others, these are basically just tales of basement dwellers.
Yee Haw! It's a trailer park life for me!
This story has a ton of offensive langauge and humor so if you don't like that sort of thing, you probably shouldn't read it. Though given the setting, the language used is pretty accurate.
This also isn't really a "win/lose" type story. While there are some endings better than others, this is basically just a tale about a typical day of a degenerate that lives in a trailer park.
Articles WrittenEndmaster's Map to (Im)Mature Story Writing
Recent PostsBoardgame Thread on 4/20/2021 12:28:04 PM
There was an Alien Autopsy version of the game briefly around during I think the late 90s and touching the metal caused the alien to scream.
Which of course brings up the fact of if it screamed while you removing it's alien organs, then it wasn't really an autopsy.
Boardgame Thread on 4/20/2021 12:02:53 PM
I mean technically you don't have to hear the buzzer, the fat naked eunuch's nose lights up red when you fail.
Still, it would be a hassle to constantly look at the nose while trying to remove his heart.
Revelations at the COG Subreddit on 4/20/2021 8:00:27 AM
See, Jason should have hired Gower to do his spin doctoring.
Also further proof of the superiority of our site in that we aren't silencing alternative viewpoints or banning people because of them.
Boardgame Thread on 4/19/2021 10:49:56 PM
Green tends to just buy boardgames to paint the minis in them.
Let's Play Skybreak! on 4/19/2021 9:52:14 PM
Let's Play Skybreak! on 4/19/2021 3:55:57 PM
Tinkerer, gunslinger, lowlife
Let's Play Skybreak! on 4/19/2021 2:24:06 PM
Let's Play Skybreak! on 4/19/2021 11:06:11 AM
Revelations at the COG Subreddit on 4/18/2021 7:57:09 PM
Jason continuing to dig a deeper hole.
Revelations at the COG Subreddit on 4/17/2021 1:56:39 PM
He just fucked himself (again) with that post. Lol.
Seriously at this point he's done more damage to his own reputation by being himself.
Should have had Dan spin doctor for him, still would have been bullshit but it would have been not so self destructive bullshit and he could have just blamed any "misunderstandings" on Dan.