Tim36D, The Wordsmith

Member Since


Last Activity

9/20/2019 9:17 PM

EXP Points


Post Count


Storygame Count


Duel Stats

63 wins / 33 losses

















Just your average silly motherfucker.

Trophies Earned

Earning 100 Points



Noir story in a cyberpunk dystopia. Four types of endings: deaths, bad endings, good endings, and one perfect ending. See if you can find them all, it shouldn't be too hard. Endings are tracked using the score variable: zero means death, one means bad, two means good, three means perfect.

Special thanks to:
Tim36D - For listening to me ramble on about the idea, making suggestions, and writing a few pages.
ISentinelPenguinI - For playtesting.

Finally, if you notice any bugs, please PM me and I'll get to work on them as soon as I can (though I do believe they've all been worked out, can never be too sure).

UPDATE 6/20/2018: Replaced the link for the music due to the video being pulled from YouTube.
UPDATE 2/3/2019: Minor edits, original link for music is back up so I changed it back. Added the Anti-Hero tag.

Recent Posts

D&D Items on 8/27/2019 2:43:02 PM

Just wanted to add that Alchemist Fire practically burns forever, and that Oil evaporates pretty quickly in DnD. 

When you douse someone with oil, you have 1 ingame minute to light them on fire before the oil evaporates with nothing left behind somehow. Even then, the attack only does a flat 5 fire damage for one turn. Alternatively, you can cover a 5 foot area with oil and light it, causing it to burn for two turns and do a flat 5 damage per turn to anyone inside, for a max of 10 damage.

Alchemist Fire, when thrown onto an enemy, does 1d4 fire damage per turn. You might think this is worse than oil, but it only costs one action to use because it lights itself, and the fire burns continuously. In 3 turns, if the damage rolled is 4 every time, it will have already passed the possible 10 damage Oil could have made. The target has to make a Dex Save to put out the fire. So if you put this on a creature with low dex (giants, ropers, golems, etc) they could be burning for a long time. And it uses an action every time it wants to put out the fire, so then it's not attacking your party.

I think your tired mind has overlooked the worth of a bottle of napalm.

Hatter's Sketchbook on 8/27/2019 1:53:52 PM

Another set of top-quality drawings.

Good job, MHD

Wardens, lmao: An in-depth explanation by Tim on 8/26/2019 2:53:36 PM

As much as the commendation calls to me with it's allure, I'm gonna have to pass on flying to the Netherlands and hunting Romulus.

Guess I'll just hope he pops in.

Wardens, lmao: An in-depth explanation by Tim on 8/26/2019 2:41:46 PM

No bulli pls

Wardens, lmao: An in-depth explanation by Tim on 8/26/2019 2:41:06 PM

Yeah like I said, it was more of a personal theory than hard fact, it's all just speculation really because I'm not a mod and I dunno what it's like.

Partly the reason why I didn't really include it in my main analysis, honestly. Didn't really have any evidence.

And yes, of course, this is a writing site, not just a forum. Commendations are mostly awarded to good writers and active critics, after all: Exactly the reason the Wardens are dead last.

Wardens, lmao: An in-depth explanation by Tim on 8/26/2019 1:12:22 PM

Too late, b.

But thanks.

Wardens, lmao: An in-depth explanation by Tim on 8/26/2019 1:12:05 PM

Really sucks how you're not a Warden.

Wardens, lmao: An in-depth explanation by Tim on 8/26/2019 1:10:52 PM

Well, I'm gonna have to rebuke by saying that, while you do have to read a lot more when making a comment, there's usually a basic structure to a review-type comment. Point out what you like, dislike, how the author can improve, etc. And, frankly, there just isn't a formula for the perfect forum post.

Not yet, anyway...

Plus, you also get points from comments, so that's even more reward for effort.

And, personally, I think it sorta has a lot to do with image.

When a mod commends a forum post or storygame, it says in big red letters "commended by [mod]" at the top. Now, a mod just can't go around commending every storygame or forum post that they like or agree with, because it sorta broadcasts to everyone that like "hey this mod liked this thing, so if you like this mod, then you'll probably like this". It's essentially sponsorship.

Comments, on the other hand, have pretty much total anonymity when it comes to which mod featured it. I'm pretty sure it's mainly End with his attention threads, but hey, there aren't any big red letters on the comment, so you can't tell.

Basically, I'm sure that the mods only commend posts and stories they especially like to not devalue their image and commendations in general by just handing them out.

But I mean, hey, I'm a Warden, I dunno.

Wardens, lmao: An in-depth explanation by Tim on 8/26/2019 12:55:34 PM

Well, I would, but like I said, the effort : earning ratio isn't really worth it. Maybe later, I dunno.

... See, you can tell I'm a Warden just by that.

Wardens, lmao: An in-depth explanation by Tim on 8/26/2019 3:01:41 AM

RNG has not been kind to the Wardens.

While Sages contain the elite, most active and helpful members, Architects composed of essentially everyone who's not a sage in the mid-tier, and the Marauders being mostly carried by End like a metaphorical Marauder King we all know he could be if he wanted, Wardens are unfortunately composed of the most lazy, non-creative, or inactive members of the site.

Being that pretty much half of the members on the distinguished members list are either inactive, banned, or some randos who doesn't actually post on the forum, really shows that the Random Number Gods could not have damned us more by not even giving a single token elite member that acts as the Warden figurehead. We don't even have a mod or a personal trophy owner.

In fact, looking at the list, how many members do you see that actually have, or have had, a featured story before the commendation update?

I'll save you the trouble: it's Romulus. Just Romulus.

Sure, we had some known people who commonly got featured comments, and getting like 3 commends per comment, and that's definitely the fastest way to get some commendations, but featured/commended storygames are, by far, the best way to get a whole ton of them at once. And, goddang, we just did not have enough good writers. We had some insightful members who occasionally got a commended forum post (like me, Tim, Hi), but Forum Posts are only worth 1 commend, which makes it by far the worst way to earn them based on my own formula called the "effort : earning" ratio.

(For a quick rundown, it goes like this: Storygames require a large amount of effort, but have a large payoff, to the ratio is pretty much 1:1. Forum posts, while much less writing than a storygame, require an above-average level of effort when compared to normal posts. And you REALLY have to stick out and go above and beyond to be noticed by the mods, who then have to consider if it really is worth being commended and practically sponsored by them, all for a single commendation at the end of the day. The ratio is about 1:0.5. Finally, comments require pretty much the same amount of effort as a forum post, only it's pretty much just a review of a story you read rather than the more random and chaotic thoughts of the forum. So, upon racing to get one of those 3 featured comments spots, the review is written, judged by a mod (probably End, but featuring comments is anonymous, so who knows), and if featured your reward is 3 Commends. As you can probably tell, it's arguably easier to get a featured comment than a commended post, and you ultimately gain more out of it. The ratio is somewhere around 1:2

TL;DR featured comments op plz nerf)

In conclusion, The Wardens were dealt an unlucky hand with so few prominent members. Sure, you could argue that ANYONE can be a great member with enough motivation and hard work and all that other jazz, but I guess you could say the same thing about homeless people turning into middle class. Sure, it could happen, but it sure as hell is going to take a lot of time and effort some people just don't have.

We are starting to get like a "peasant king" thing going on with Chris, though, so we'll see how that turns out.

Anyway, I'm Tim, and this has been a pretty high-effort post that I spent a while thinking about, that will, at max, get a single commendation. Here's hoping.