Hmm.... Let me try now that I understand what I'm doing.
"What are you trying to do?"
"I'm trying to create an item page in which certain things show in which one variable depends on another. Can I use some sort of on page variable for that? That's how everything else I have so far is set up with."
"Okay. No, on page variables don't work for that type of thing. I believe $PAGETEXT does though. You know what $PAGETEXT is, right?"
"No. Will it affect the on page variables though?"
"I don't think so. Okay, I assume it's already an advanced game since you're working with variables? Enable the scripting on story properties."
"Done. What does $PAGETEXT do though? How does it work? I'm a bit hesitant about messing with it if I don't know how it works."
"Right, sorry. After you enable the scripting, a blue symbol like this ':=' should come up by the title of an open page. Click it and it'll open the $PAGETEXT thing. Okay so an example of what you would put into $PAGETEXT would be this:
IF %PARTYCIT = 0 THEN $PAGETEXT := $PAGETEXT + "Unknown<br>"
IF %PARTYCIT = 1 THEN $PAGETEXT := $PAGETEXT + "Citrior: "
IF %PARTYCIT = 2 THEN $PAGETEXT := $PAGETEXT + "Citrior: Deceased<br>"
The IF %_____ = _ THEN $PAGETEXT := $PAGETEXT + "___" is the general format you will use. There are variations such as IF %_____ = _ AND %_____ = _ THEN $PAGETEXT := $PAGETEXT +"____<br>" which you will be using for a variable depending on another. The first %___ is where the independent variable variable goes. The smaller _ blanks are the variable values in which must be in order for the text to appear to the reader. The second long ___ after AND % is where the variable that depends on the first one goes. The third long blank blank is the text which shows when both variable requirements are met. There are a few other formats you can use, but these are the ones I use most often and know the most about. Any questions?"
"Okay, great. Thank you."
Does this cover everything?