Okay, in my storygame you'll receive a list of main characters at start of the game. During the game, choices will be made that'll kill or save them. How do I change the text to make it say 'deceased' or 'alive'? When using the 'list' (an item) it will take you to a page of the list. That's were I want it to say the terms.
Oh, yeah. *racks brain*. Thanks.
Y'know, what? I'll just use this thread to ask further variable questions.
Does anybody know how to increase the max of a variable in-game?
Are you talking about increasing the variable itself?
The max means the highest number it can be increased to, and the default is ridiculously high unless you set it as something smaller when creating the variable.
No, I mean the max. For example, a player can only have a max of for say, 3 in sword fighting with a default of 0. Later the player can 'level up' and the max limit for that skill is 5.
Ah, I see.