mrpastry909, The Reader

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3/21/2014

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4/3/2014 1:23 AM

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Storygames

Terror on the 95th Floor

You're hard at work in your cubicle in a high-rise downtown office building, when suddenly armed gunmen burst into the room. They spray the room with bullets, killing everybody, except for you, and leave. Thinking everyone in the room is dead, they leave to continue their job. You have to escape, but it will be no easy task.

You will have to rely on any weapons you can find, your knowledge of the building, and most of all, dumb luck to survive. 

This game has several endings, and gameplay relies on trust. It's easy to cheat your way to the end, but much more difficult (and fun) to play the game fairly. So if one of the available actions is "use XXX item" and you have not yet picked up that item, don't click that option. You will be told clearly in the game when you acquire an item.

This is my very first game. If there are any bugs or areas that seem half-assed, please let me know. And if you need help completing the game, message me.


Recent Posts

Terror on the 95th Floor on 3/30/2014 12:08:19 AM

I get your point. I wasn't sure whether or not I should flesh out the reasoning for the gunmen being there. I decided against it, because I thought it would distract the player from the actual objective of getting out. 

I just finished this story today, after several more hours of tweaking, so I'm going to go to sleep and look at it again tomorrow. Thanks for the comments.


Terror on the 95th Floor on 3/29/2014 11:43:37 PM

Hey, all.

I've just published a game, Terror on the 95th Floor. Please give it a run, and let me know what you think. I'm not asking you to love it, or even give it good reviews. I just want to know how the quality of my work stacks up to others, and if that means you give it a bad review, so be it.