StrykerL, The Reader
Hey there, I'm a solo indie game dev working from India. I'm making a journey game on traveling through India in 200 BC as my first commercial project, and getting experience in games and scripting till then.
My first storygame since cardfile on Windows 3.11, The Devourer is now up. I look forward to your comments and feedback. If you want to know the route paths, message me :)
Due to time zones, I most likely will not be able to respond to your messages/posts between 1 PM to 9 PM EST.
Interests: Game design, Sci Fi, Sociology-Anthropology-Psychology, storytelling, and a general curiousity about everything
Favorite games (in no particular order): The Witcher 3, Civ V Complete, MGSV, Valkyria Chronicles, Deus Ex: Human Revolution, Dishonored, The Legend of Heroes: Trails in the Sky, XCOM2, YuGiOh, Overwatch, Super Smash Bros 3DS, KotoR2 (With the restoration pack), EndMaster's works (particularly Eternal, Ground Zeroes, and Death Song), The Witness
Unique games that I loved: FTL, 80 Days, Reigns, Danganronpa 2, the Ace Attorney Series, Civ Beyond Earth (with RT), Renowned Explorers: International Society, The Sims 3, Katawa Shoujo, Shadow of Mordor, Plague Inc, Crusader Kings 2, Democracy 3, Metal Gear Rising: Revengeance, Undertale, Offworld Trading Company, Spore, Gunpoint, This War of Mine, the Bioshock series, Crypt of the Necrodancer ... (and the list goes ever on)
Steam ID: http://steamcommunity.com/id/StrykerLegend/
The Devourer is a story revolving around the first 48 hours after the discovery of a wild colony of resource extracting nanites in a post-global warming 2040s setting. It explores the possibilities of a Grey Goo scenario. Endings (and certain story options) are path dependent on the basis of your choices.
The Devourer is my entry for the January New Frontier contest
Core Gameplay mechanic: Hope Vs. Despair
Endings: There are two non-standard endings early on for story reasons, six epilogue grade endings, and one special ending
The kaleidoscope of text color and fonts have gameplay reasons
Sci-Fi type: Adventure
Moh's Sci-Fi scale: Between a hard and medium SF
Length: 20,999 words (around 50 A4 pages)
Things I'll change later
Find a way to add 1/2 px stroke effect around the active voice text
Reconsider a couple of the character names
Special thanks to:
TharaApples / Plelb / mizal / Seto
Want to use coding in CYS? Start here.
This is a self-demonstrative topic-example storygame, which is meant to help you pick up and deploy coding into your storygames as smoothly as possible.
Disclaimer: I am only the archivist, this work is built off the sweat and tears of sixteen years of CYStians, with well-deserved shoutouts to Alexp, Solostrike, JJJ-thebanisher, Havacoman, October, tsmpaul, madglee, Zikara, SindriV, Killa_Robot, BradinDvorak, BerkaZerka, nmelssx, fergie14233, Tacocat and many others (vaguely in order of appearance on the Advanced Editor forum)
The source for all the content here is every post (650+!) in the Advanced Editor Forum since the start of the website till March 2017, the articles in the Help and Info section, and my own insights
Articles WrittenA primer on writing your first Storygame
Recent PostsHi! on 3/24/2017 11:10:10 AM
[SITE] 1 EXP for commenting on a story on 3/24/2017 11:06:11 AM
Commendations and features are a great way of encouraging and highlighting quality feedback respectively. Beyond those, offering 1 EXP for your first comment on a story could be another way of incentivizing leaving comments (increase the base of comments from which feature worthy comments can be chosen).
The point is given on the first comment left by a reader (who has also rated the story?), no additional points are given from multiple subsequent comments on a story. The 2 exp points for getting a comment featured stay as is.
This has a risk of leading to misaligned incentives (comment spam), which is obviously not the objective. With both sides in mind, I'd appreciate thoughts from the community on this.
[Avon] Orange? on 3/24/2017 10:59:46 AM
[Avon] Orange? on 3/24/2017 10:53:49 AM
PSA: Never buy a gaming laptop- Bonus Round on 3/24/2017 7:24:32 AM
PSA: Never buy a gaming laptop- Bonus Round on 3/24/2017 4:27:45 AM
Yet another one... on 3/24/2017 12:59:11 AM
Hello! on 3/24/2017 12:55:48 AM
PSA: Never buy a gaming laptop UPDATE 24 Days Late on 3/24/2017 12:52:37 AM
PSA: Never buy a gaming laptop UPDATE 24 Days Late on 3/24/2017 12:51:12 AM