StrykerL, The Contributor

Member Since


Last Activity

8/18/2017 12:09 PM

EXP Points


Post Count


Storygame Count


Duel Stats

1 win / 5 losses


Lauded Sage



Hey there, I'm an  indie game dev, currently working on a narrative driven sci-fi / modern adventure hybrid

My first storygame since cardfile on Windows 3.11, The Devourer is now up. I look forward to your comments and feedback. If you want to know the route paths, drop me a message

Status Update (7th April, 17) Going underground to work on my next project, wake me up when September Ends 3J returns

Interests: Game design, Sci Fi, Sociology-Anthropology-Psychology, storytelling, and a general curiousity about everything

Favorite games (in no particular order): The Witcher 3, Civ V Complete, MGSV, Valkyria Chronicles, Deus Ex: Human Revolution, Dishonored, The Legend of Heroes: Trails in the Sky, XCOM2, YuGiOh, Overwatch, Super Smash Bros 3DS, KotoR2 (With the restoration pack), EndMaster's works (particularly Eternal, Ground Zeroes, and Death Song), The Witness

Unique games that I loved: FTL, 80 Days, Reigns, Danganronpa 2, the Ace Attorney Series, Civ Beyond Earth (with RT), Renowned Explorers: International Society, The Sims 3, Katawa Shoujo, Shadow of Mordor, Plague Inc, Crusader Kings 2, Democracy 3, Metal Gear Rising: Revengeance, Undertale, Offworld Trading Company, Spore, Gunpoint, This War of Mine, the Bioshock series, Crypt of the Necrodancer ... (and the list goes ever on)

Steam ID:


Trophies Earned

Earning 100 Points


The Devourer

The Devourer

The Devourer is a story revolving around the first 48 hours after the discovery of a wild colony of resource extracting nanites in a post-global warming 2040s setting. It explores the possibilities of a Grey Goo scenario. Endings (and certain story options) are path dependent on the basis of your choices.

The Devourer is my entry for the January New Frontier contest

Core Gameplay mechanic: Hope Vs. Despair
Endings: There are two non-standard endings early on for story reasons, six epilogue grade endings, and one special ending
The kaleidoscope of text color and fonts have gameplay reasons

Sci-Fi type: Adventure
Moh's Sci-Fi scale: Between a hard and medium SF 
Length: 20,999 words (around 50 A4 pages)

Things I'll change later
Find a way to add 1/2 px stroke effect around the active voice text
Reconsider a couple of the character names

Special thanks to:
TharaApples / Plelb / mizal / Seto

Articles Written

A primer on writing your first Storygame
A primer on how to write your first storygame, based on what I learnt while making my first game

Notable content from across the website. Updated as of March 14, 2017

Recent Posts

New CYOA site - on 8/17/2017 2:44:12 PM
I'll be honest: neither suits your objective. They're good looking designs but overwhelmingly generic, they could be the logos of a google app, a sharing software, an OS, or anything really. Nowhere do they suggest that the site is about writing and/or collaboration on CYOAs. I would suggest you look for something with book/crossroads/decision/similar motifs in addition/alternative to just people standing around in formation. The people standing in a star shape is clever, I'll give you that, but they don't convey the essence of the intention of the site.

Game of Thrones Season 7 on 8/16/2017 4:50:58 PM
I doubt the remaining plot will last longer than a couple months, it seems to reason the White Walkers are at the doors of the North, and a WW conquest wouldn't probably take more than a month if they aren't stopped/challenged, ergo I doubt she'll be facing problems due to the pregnancy in the remaining timespan. She could end up killed by John/Danaerys/Someone else as well, or just take the Tommen Stairs down.

Newbcomer Here (Introduction) on 8/15/2017 1:32:47 PM
Roleplaying used to be a thing, then after time it was just distracting writers from writing actual storygames (the purpose of the site), so now it's banned. This is one of the best sites on the web for playing and making Choose Your Story Adventures, and I highly recommend the games in the Top Rated Games section. That said, you'll have to look elsewhere to get your RPing fix, though I hope there's enough here to pique your interest to this format instead.

The End Times - Fire and Fury Edition! on 8/12/2017 3:29:28 AM
I forgot about both the fibonacci code and the Garfield trivia, the RNG was too much fun. Use MS Excel when working with long lists, the concatenate function is a godsend, for future reference.

The End Times - Fire and Fury Edition! on 8/12/2017 2:36:42 AM
Well, there are no puzzles, nor is the game particularly lengthy. In that regard, you cannot not reach the end if you start (unless you're knocked unconscious by a raccoon or something while playing).

The End Times - Fire and Fury Edition! on 8/12/2017 1:00:27 AM
I'd started and finished with the 'safe' route, but didn't understand why you were getting good scores for humor. The randomly generated name/role/descriptors were good coding serving a narrative purpose, kudos to that. Plus, by the time I saw that, I was curious to see how much content you had coded in (one of the issues of the Javascript coding on CYS is I don't know how to open up the code and see what's inside)

The Internet on 8/11/2017 11:42:02 AM
Ah, no, I was only offering them as examples of alternate internet structures already existing, I'm sure they have their own ups and downs, but mentioning them broadens the conversation. One possible idea is having servers, like MMOs do. You can switch amongst them after submitting a proposal, but they are run by their own moderators. If one gets really rabid, dissolve it and spread its members out amongst a larger number of other servers. It has its downsides, but it does give advantages of distributing madness. Read up on anacyclosis, it's a fascinating topic. The issue here is that the internet can accelerate it, and help it happen in ways never before possible, so it's role is something to be cautiously watched. Education systems are a decent idea, but we don't have 3 generations, I'd say three years at max (given the four year presidential rotation). Within memetic issues, immunity through adaptation may well come (the way facebook morphed from being a place you post anything to one where you only post the 'best' you after people realized their posts were being used against them, though that's a whole different can of worms). What I'm concerned about is the arms race of where new technology that makes more compelling fakes rises as our ability to spot fakes improves. Google Face2Face, THAT is scary stuff.

The Internet on 8/11/2017 10:24:01 AM
I'm not sure where you're implying my advocacy for censoring the internet from. I said I do not like the way it is, and I see that as a problem for stable democracy, I haven't been praising censoring as a solution though, I was favoring restricting anonymity. A large part of the issue comes to having what's called a memetic immune system - being able to differentiate between stable and unstable ideas, which is usually a function of exposure and discernment. A lot of older people I know have a very weak memetic immunity, as in they get taken in by even the laziest picture + text hack jobs and forward them like mad amongst their social networks, because they haven't developed the skepticism to not trust everything on the internet (which comes with exposure). Younger generations are better at being skeptical, but worse at discernment (they can tell something's probably off, but not whether that's a good thing or not). I do not necessarily advocate pulling down marginal (though in an overwhelming number of cases outlandish) thoughts, but I do advocate spreading them out amongst the population, the same way individuals with those thoughts usually are. Moderation helps keep stability (note not moderation in the online version but in the sense that fringe thoughts need not be in excess of rational, grounded ones). I have to say, I sincerely question the validity of your claim that 'the population can/does know better,' based on events like Pizzagate and the shifting goalposts of expectation from presidential candidates. Some people with a bad memetic immunity do very much get caught into those events and come out the worse for it. The theories do not have a large grip on most of the population, but they are strong in their pockets, and it's often a vehement minority that decides policy (the mass is usually too lethargic to care, note history and politics as references). Again, taking a broader picture, anacyclosis happens. It's happening right now as a move from rule of the many to rule of the one (see Turkey, the US, India, many other nations). It's probably a natural thing, and nothing new in politics or nations' histories. That said, it's sad to see it happen in a world with nukes. Now, back on topic, you could argue that memetic immunity will come with time (the same way populations build herd immunity to viruses), but real world viruses have to contend with differing environments and transmission vectors and other constraints. Idea viruses can spread much faster because they attract their intended targets to themselves, and that the internet facilitates. We only hope they don't become too infectious, or reality can suffer.

The Internet on 8/11/2017 8:53:49 AM
I concur. Adding onto this line of thought, reality is resilient, but hoaxes are antifragile. If you want to undermine the truth, there are so many levers you can manipulate (the scientists were paid, the media was paid, the illuminati were behind it, vested interests want to conceal the truth, ad infinitum), and individual attacks can be repulsed, while a tide of them cannot (kinda the principal behind DDOS attacks, come to think of it). Hoaxes are like hydras, kill one head and more replace them. It's whack-a-mole on an industrial/internet scale, and reality will fall (PROVE TO ME OBAMA ISN'T A LIZARD MAN!!! Prove he wasn't born in Kenya! Prove he isn't a stooge for the military industrial complex - though that last one may or may not actually be true). You can fend off a few of those, but if all you're doing is fending off false claims, you're not going to get anything productive done. The defense of reality is possible when everyone agrees that there is a reality, but if everyone is allowed to have divergent views that are not exposed to other, non-extremist views then we have trouble. This has an interesting analogue in modern day American politics - specifically congressional district zoning. Over the past decades, parties have aimed to gerrymander regions where their own loyal voters are concentrated and break up regions where the others are strong, in order to win electoral calculus. The thought behind this was that if there are more electoral ballots for your party, your candidates can win effortlessly. What was not expected was that by extremising the political views of the residents in a district, the extremists would get reinforced, and demand more outlandish demands (NO GOVERNMENT OVERSIGHT, instead of a more rational, co-operative reduced government interference a more moderate community would agree upon). That in a micro-cosm is the issue of network effects. In this case, moderate candidates which would we amenable to reaching a common ground lost in primaries to extremists who promised whatever the hardline wanted, which is good for no one. Extremists are good reformers to keep the rest of the mass from getting complacent, but if everyone being elected is an extremist, there will be no common ground for discussion, and that hurts everyone (which leads to things like the inability to pass a Healthcare replacement despite owning both houses and having 7 years, because no bill can satisfy the moderates and extremists WITHIN the party now, forget across both sides of the aisle).

The Internet on 8/11/2017 8:44:55 AM
No, my issue is with the fact that reality is less attractive than fiction, but networks can make fictions seem real, warping our ability to communicate in reality. Pizzagate was a fantastic example of an echo chamber online causing serious real world consequences. The morality of an action is irrelevant when it's very existence can be assaulted and denied as convenient. The ability to sell dreams is nothing new for politicians. The willingness for masses to buy into ones that are patently wrong vehemently, however, is not.