Insanity Castle

Player Rating4.27/8

"Too few ratings to be ranked"
based on 48 ratings since 11/28/2016
played 278 times (finished 53)

Story Difficulty5/8

"run through the jungle"

Play Length4/8

"A well spent lunch break"

Maturity Level4/8

"need to be accompanied by an adult"
Contains content that may not be suitable for persons under age 13. If this were a movie, it would probably be PG.

As a knight, you were always trained to fight, protect, and serve. But what will happen when you screw up and must escape the dungeon?

(WARNING: I strongly advise you to check everything in this story,  as there are a lot of items you need to win. Seriously, if you miss one important item you could lose the whole thing. Good luck!)

Player Comments

I enjoyed this a lot. Good use of items, although I kept thinking that I'd missed something when I hadn't. When you search the kitchen, it is stated that you need a key to open the utensils drawer, so I started combing everywhere looking for this key which didn't exist. But I guess that was a red herring.

I also wondered about the "camouflage" option in the Arena, I kept thinking I'd missed something there as well. If there was an alternate way to win, like with a different item, then that would be pretty neat.

Also, taking the watch and gem made me think that we were collecting treasures (since the game told me that they were very valuable), although they did turn out to be useful. If it was a treasure hunt then that would be a bit like the old Colossal Cave Adventure games.

Using the items against the four warriors at the end was a little comical, but it was rather tongue in-cheek and I liked it. Overall, I found this quite enjoyable. A little short, but entertaining.
-- Saika on 9/28/2017 5:15:13 AM with a score of 0
Hey that's pretty good
#remember the flowerpot
-- Steveend on 6/25/2017 7:54:58 PM with a score of 0
This was very fun and funny! I died a couple of times, but I finally found the right way!
-- Doodler623 on 1/12/2017 9:17:54 PM with a score of 0
Knights with swords using a watch to tell the time? I got a bit confused with this story. It was quite fun but very easy and only took me about 20 minutes to complete. Having read the comments before I started, my expectations were low but it wasn't as bad as I feared. So, an enjoyable light entertainment ;-)
-- HM000 on 1/12/2017 4:34:27 AM with a score of 0
There is no reason for one of the first choices you can make end the game.
-- betaband on 1/8/2017 3:18:47 PM with a score of 0
The item use could have been a bit more intuitive, the end seemed a bit like one of those old point-and-click games where you use everything on everything or die. A bit more to the story would've been nice, as well. Other than that, not a bad story.
-- Mangybeard on 1/7/2017 12:10:30 PM with a score of 0
Great use of objects and humorous writing, very good short story
-- Aconc on 12/2/2016 5:29:12 AM with a score of 0
I found this fun, liked the use of objects, pretty good story/game overall.
-- CowBoySkinnyLinny on 11/29/2016 9:55:34 PM with a score of 0
needs more character development to fully flesh out the story, some creative choices when fighting but could use a hint as to what to use instead of just having the reader guessing over and over until they get the right item. It seems like a good start but was very short.
-- BigRonn77 on 11/29/2016 7:53:17 AM with a score of 0
I usually don't like "run around gathering items and then telepathically figure out when to use them" games, (probably because I'm not good at them) but this one was short enough to hold my attention. I wished there'd been a little more backstory of why you're there, and characterization in general. The choices in the fight scene seemed like dumb luck, but overall the problem-solving was enjoyable. People who are actually good at these games might get bored, but I had fun!
-- MsGwinn on 11/29/2016 1:26:44 AM with a score of 0
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