Survive as a leader

a Horror by loqman

Player Rating3.27/8

"Too few ratings to be ranked"
based on 36 ratings since 11/11/2014
played 1,080 times (finished 41)

Story Difficulty3/8

"trek through the forest"

Play Length3/8

"A nice jog down the driveway"

Maturity Level3/8

"must be at least this tall to play"
Contains content that may not be suitable for persons under age 10. If this were a movie, it would probably be between G and PG.

Zombies aren't your problem...

Its taking care of your people that is... Keeping their morale and happiness...

Gather people, make them stay... and don't lose your control over them...

you only have a month to do your best !

Player Comments

Ok ... uh... there's a lot that could be said here and I'm short on time at the moment, but let's see if I can do this quick:

First, please try playing your game before posting next time, you may notice some errors / bugs that you wouldn't have caught otherwise. The only thing I'm referring to in this case that I am certain of is that some of your scripting did not work out too well, apparently.

Next, I can see you put a lot of effort into this and that's very good. I like the fact that you included picture gauges of morality and happiness, it's a good game mechanic idea that I myself was planning on using at some point and it's not a common thing around here.

I like the concept of trying to keep things like morality and happiness up for you and for your group. I think it's a good game-play mechanic as well. I do think more could be done with it because I've seen more done with it, but this was good.

I agree that you're approaching the zombie apocalypse from the proper perspective: The greatest problem is not the enemy. It's self and group management. Honestly, regardless of the disaster, if moral dies, you die. It's good, common sense that ... is unfortunately not very common. Again, there's probably more that can be done with it, but I like your way of thinking at any rate.

I was playing the part where you start -really- getting into leadership, but it got a bit ... dull for me, I'm sorry to say. Maybe I'm just not into the concept of building up a base for defense when I could be out fighting the threat, but it felt less active and therefore--to me, maybe only to me--less interesting. The other issue is that that's when scripting errors started to show.

Also, I'd recommend shooting for better graphics if you're going to include pictures of building / street / town layouts and so forth. It's great to have a visual, but a better picture quite often (though not always) makes a clearer concept, savvy?

All in all, it wasn't a great game per se, but it was an excellent first go at this sort of thing. Good effort. 5/8.
-- Kiel_Farren on 11/11/2014 3:31:57 PM with a score of 0
keep pushing the metaphorical bicycle petal to the medal abd keep on dreaming kid your foing laces. i hope olivia makes it out alive nut not anne,
-- fakeybro on 2/3/2019 11:48:56 PM with a score of 0
An one more thing... please tell me what you thought about this game honestly
-- loqman on 11/11/2014 5:57:02 AM with a score of 0
I Made this sorry game... hope you'll like it
-- loqman on 11/11/2014 5:50:35 AM with a score of 0
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