Shoelip, The Reader

Member Since

8/27/2011

Last Activity

1/28/2014 5:46 AM

EXP Points

27

Post Count

2

Storygame Count

0

Duel Stats

0 wins / 0 losses

Order

Architect

Commendations

0
No Profile Entered

Recent Posts

Top 10 CYS villains. on 8/28/2011 12:13:24 AM

Yeah, Hitler was the victim of all those horrid minorities stealing from good true aryans.  Stalin was the victim of everyone being a threat to his power.  Gadafi was a victim of the west putting halucinogens in the drinking water to make his people revolt.

Practically every evil SOB in history was the victim in their eyes.  The main difference is that the Necromancer clearly had a choice.  He very clearly had the chance to consider many possible options, but he always chose the path of death of his own free will.


Top 10 CYS villains. on 8/27/2011 4:02:06 AM

Hi, I've been lurking about for the past few weeks playing games and stuff.  Mostly yours, EndMaster.  In fact, after I played a few of them I just clicked on your name and started going through all your games instead of trying to find good ones in the lists.  Point is I really appreciate your work.

I think it's interesting you mention that "force of nature" thing though.  When I played Death Song I felt that comment was really weak.  Especially since it seemed to convince the hero to play for Cat.  I think the problem was though that I as a player knew for a fact that he did have a choice.  Once you start down the path to killing the world you get tons of chances to stop.  Hell, you even get a last ditch chance to turn yourself into a temporal paradox by becoming the original Great Lich Lord.  So he obviously chose that path.  Of course the protagonist of Death Song didn't know that I guess.

On topic, I'd have to agree that in terms of sheer depravity it'd have to be the protagonist of Love SICK, which literally made me cringe while reading it and worry about the writer's own mental condition.  In terms of scale it'd be the Necromancer.  This isn't truly driven home unless you play Death Song all the way to the end.  Constantly moving one step ahead as the world itself slowly dies around you unltil all you have left is music.

Actually EndMaster, your ability to put the reader inside the character's mindset is what really makes the your games work for me.  Aside from Love SICK which I just sort of skimmed due to how amazingly repulsive it was.  But like, in Necromancer, I never really feel any empathy for any of the characters except those the PC does.  The world is just yours to take, the people are just obstructions.  In Death Song though I really felt this sense of utter despair and hopelessness as I realized that the game was going for Necromancer's Epilogue.  Every time I survived I god some renewed hope that maybe things would turn out, and then they didn't.  The only thing I thought might save the character was that maybe in the end the music taking you to a different place might become literal in a similar way to how the Necromancer's mastery of death to the point of literally killing an entire world just by being on it eventually led to whatever was pulling his strings from the start opening a portal for him.

Speaking of whatever was pulling his strings... Are you going to write another story that possibly reveals something about that?