MrAce321, The Reader

Member Since

11/19/2020

Last Activity

12/4/2021 4:10 PM

EXP Points

91

Post Count

34

Storygame Count

0

Duel Stats

1 win / 1 loss

Order

Warden

Commendations

2

No Profile Entered

Storygames

Crime PG story
unpublished
dcas

Placeholder for story about PG
unpublished

No


The Candy Man
unpublished
paper slingers but with kids selling candy in boarding school

Recent Posts

O'wl draw you! on 12/2/2021 11:08:59 PM
I love it <3 Thanks!

O'wl draw you! on 12/1/2021 3:12:50 PM
turtle

Bracketed Dueling #1 on 11/22/2021 6:55:44 PM
Story 1, not just because one of the graverobbers in story 2 was named "Rob"

Bracketed Dueling #1 on 11/22/2021 6:33:58 PM
Story 1, not just because one of the graverobbers in story 2 was named "Rob"

it's high noon on 11/17/2021 10:37:00 PM
What if I beat the two losers? Then could I fight the champion in a wild card match?

it's high noon on 11/17/2021 9:51:06 PM
If it's legal I'll fight the champion of the bracket. This is the battle of the losers after all.

Rant of the Lameness on 11/13/2021 1:42:30 PM
I agree kinda boring rant tbh While I've never used BPI, I have used IXL and I'll say it's alright. Not the best tool for learning but it's okay and I personnally like being able to just work problems based around whatever concept is being tested. Though I have no idea how you'd be asked a multiplicaiton question since how IXL works is you click on a concept then answer questions about it, so I have no idea there. One thing that confused me is that you are in A2 (which I'm going to assume means Algebra 2) and you're 17. For reference I'm 15 and also in Algebra 2. This is normal if you're just an old junior, but if your a senior (at least where I am) then you should have taken algebra 2 the year before. Just something I thought was odd. As far as your point that school doesn't know how to teach, well duh. That topic has been beaten to death time and time again. School is good at what it is trying to do, teach you the things it thinks are important. Whether or not those things are actually important is another issue, but I'm of the opinion that knowledge for it's ownsake is pretty cool, so I don't really have a problem with that kind of thing. Either way you know the rant is lame when my response is longer than your "rant"

D&D on 7/26/2021 8:36:55 PM
So I've run a few games, and am typically dm, so I guess I'm a little qualified to give some advice here. So first you have a choice to make, you can either run a prewritten or make something original. Whatever you choose, I recommend making a oneshot, meaning that it's all in one session. This will let your players have something fun and fulfilling without either you or them having to commit much. Now assuming you make your own oneshot, a couple things. First you don't need to plan everything out, and you especially don't need to write it all down. Have bullet points of plot things, if you have a map you might want to plan what's in each room, but you don't need to do what I did my first time and write down the dialogue an npc makes if the players make a specific skill check in this one spot. Another reason beyond just saving time is that your group will probably goof off a lot and might mess with the plot a little. If you have an idea of what needs to happen you can come up with alternative ways to lead them down that path, but if you have all this planned out and count on them going in the exact rooms in the exact order you planned, either you will mess up your plot, or you will railroad your players into doing a thing, squashing the fun out of it for them. Going off of your group goofing off, keep in mind that the whole point of dnd is to have fun. Don't squash it for your players by keeping everything 100 percent serious. If a player wants to go up and tame the giant skeleton dog that shouldn't be tameable, try to let them. At least let them try, and if it's towards the end letting them have it can be a game defining moment that you'll laugh about down the line. And since your players probably won't be trying to speedrun the mission as fast as possible, try to limit how many things you put in. Things will take a lot more time than you think to do, and you don't want to have to rush at the end to do everything. Now as far as running the game, it might seem daunting to have to learn all the rules and do everything perfectly, but here's a secret. You don't! Now it is important to learn the rules, but you don't need to know all of them by heart. And if a rule is dumb, feel free to change it. It's your game, design it to be the most fun for your players. (This works because your players don't know the rules super well either. You will probally want to tell them that you're doing a rule this way before doing it.) For an example when a player drops to 0 hit points the player rolls a death saving throw every turn. 10 or lower is bad, and 11 or higher is good. Roll bad 3 times and you die, roll good 3 times you go back to 1 hp. Now players can also heal each other to escape this and get them to 1 hp. So what I did, granted I saw this idea online, is that I would roll their death saving throws and they wouldn't know what they were. This creates suspense since everyone is panicking since the last 2 rolls could have been bad. Just try not to break the game, but if you do it's a one shot so it doesn't really matter. So that's all I can think of in my current tired state. I'll post an additional post if I think of anything else. I wish you good luck in running your games.

SUP I’M A HUGE FAGGOT on 5/17/2021 8:29:48 PM
That was my plan if he responded to me lmao.

SUP I’M A HUGE FAGGOT on 5/17/2021 3:32:19 PM
Belt, a CYS classic. E: Since Sent has already suggested a belt, allow me to suggest you something else. You log off the site, go lay down and grab some lotion to jack off with for the 3rd time today. You pull out the scrapbook of pictures with your ex. She never really loved you. You know this. I mean if she really loved you she would have appreciated the fact that you kept up your end of the deal and payed her 250 every week. Never late, not once. But she didn't. You caught her with 3 other guys in your bed! When you walked in she just laughed at you, and told you to get out. You left without saying a word, hell you're still paying for that apartment's rent, dispite moving out. You look at the picture of her. Clothed of course, the only time you saw her naked was the last time you saw her. As you look her body up and down, you furrouisly start to jack off. As you try you go limb, and nothing can get it to rise again. A week and a doctor visit later you learn you're impotent. Something about not having enough testostrome, and not catching it in time to give you any supplments. Overcome with grief, you grab a belt. You then relize you don;t know how to tie a noose. You look up some tutorials, but they are too complex for you. You go into the kitchen and look at your knife drawer. At least you know how to do this.