imadgalaxyx, The Contributor
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I read Alpharune by Imadgalaxy and was so angered I had to share my thoughts with the internet. I still have it, but it's not insulting enough, so below I have summarized my thoughts on the storygame.
The story is repetitive and boring. A semi-promising start (a good idea, I suppose, though riddled with bad grammar, formatting, and description), but an incredibly disappointing story. After the seventh link I started just clicking through it without even looking, because I knew it would be the same continuous drivel. I honestly feel sorry for the creator of this game, because they probably spent several months writing so many words, and it turned out to be dull, two-dimensional, pointless, and linear, not to mention the inconsistent tense. The level of detail varies, sometimes spending a whole paragraph to describe one animal, and sometimes mentioning an important plot point (not that there are any) only in passing. The sentences are either too short or use an abhorrent amount of commas, which makes the story seem to crawl by at a snail's pace when coupled with the varying amounts of description. Items were included in the game, for a reason I cannot discern as they are useless ninety percent of the time and illogical in their use for the other ten percent. A beautiful example of this is the rock: you pick it up and aren't able to use it as a weapon, because its destined use is...to be thrown at prison bars and make them collapse. Just...why? In what world, during what part of this twenty-five-thousand word story does this make sense?
Moving on to the plot: It's bad. The premise could be carried out well, though it's very cliché: some random dude walks up to you and tells you that you must save the world by collecting a bunch of things on a bunch of different planets. On each planet you gain a 'friend', who you have to leave at the end of the chapter. Predictable and repetitive, the story drags on forever. It feels like you're supposed to care about the characters, but that's a task more difficult than defeating the 'big boss' since they're all either 'rugged' or suck-ups to the main character. Each and every character, including yourself, the antagonists, and the monsters, is boring, flat, and lacking a personality. The most interesting character through all the planets was some alien cultist that hermited itself in a cave. Really says something about the story when that's the character with the most personality.
Choices are sprinkled throughout the story, but there's only a few that truly matter, and the only way to really 'win' is to try every choice until you aren't dead. It's said that consequences come of killing, but it doesn't make a difference whether you murder every monster you come across or not, it doesn't affect you at all. No choice makes an effect on the future except for the 'live or die' ones, which have no context as to which one will lead you to success. The most striking example of this was in chapter 3, where upon landing on the new planet you have the choice of whether to kill or spare a few random forest creatures. Soon after, you are captured by a chief of a tribe, and accused of upsetting the balance of the forest's ecosystem, whether or not you killed the animals or not. Two choices are given to you, with the exact same wording, and one of them leads to death while the other lets you continue. It was incredibly disappointing as I thought that the previous choice would make a difference, yet it doesn't change a thing.
Overall, Alpharune was long, boring, meaningless, cliché, and a complete waste of time. I do not recommend reading it (not that you can, since its creator has deleted it in shame.)
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Solving the calculus problem on 'Night Shift' on 4/29/2025 8:55:27 PMHello! If you're struggling on Bezros' storygame 'Night Shift' I gotcha. On one of the branches, you'll get an equation that looks like this:
lim [x?0] [(e^2x)-1]/x.
Some of you may have never seen a problem like this in your life and just picked until you got the right answer. But in this thread, I'll show you how it's done.
So, this question is asking you to find the limit as x approaches 0. That means plugging in 0 into the equation. I will solve the equation arithmetically. Just note that e is it's own number, equaling 2.71828... Also, the '^' symbol is an exponent power.
Step 1: {[e^2(0)]-1}/(0)
Step 2: [(e^0)-1]/0
Step 3: (1-1)/0
Step 4: 0/0
What results is called the Indeterminate Form, or 0/0. You can't divide 0 by 0, so it creates a paradox. However, there is a way to solve this.
However, in order to solve this properly, we first need a knowledge of derivatives, which is basically a function for the slope of a function. To learn more, you can read this article to get a head start.
Now, assuming what derivatives are and how to find them, we will introduce the main method to solve this problem: L'Hôpital's Rule. Basically, if you're finding a limit and the result is an indeterminate form, you can differentiate both the numerator and denominator functions to get a proper answer.
For the function mentioned, we will differentiate (e^2x)-1 and x respectively. Here's the end result after applying L'Hop's Rule:
[2e^(2x)]/1
Now we can solve for the limit as x approaches 0 without getting the indeterminate form.
Step 1: Remove the /1. The function simplifies to 2e^(2x)
Step 2: 2e^[2(0)]
Step 3: 2e^(0)
Step 4: 2(1)
Step 5 2
Thus, the limit as x approaches 0 is 2.
Variety Video Game Checklist on 4/27/2025 7:35:26 AM
Undertale not mentioned? Whoever made this list is really missing out
Black, Female or Gay? on 4/22/2025 7:52:06 PM
Imad: Straight White Male - Straight Black Male
Interesting comments 10 on 4/8/2025 3:56:32 PM
Oh god, not Tomorrow's Teachings.
I’m so fucking stressed 😩 on 3/20/2025 9:24:58 AM
When I get home from college I usually just head straight to bed and take a nap.
Thunderdome: Valentine's Match on 3/8/2025 2:57:43 PM
Story A was more immersive and I could picture myself in the scene more easily, but Story B was a lot more mysteirous and surreal.
My vote goes out to Story B.
Gazette Survey! on 2/18/2025 1:24:47 PM
Done!
Happy Valentine's Day! on 2/14/2025 7:21:44 PM
I had some lobster mac and cheese for lunch.