Fluxion, The Apprentice Scrivener

Member Since

10/19/2017

Last Activity

9/16/2025 2:44 AM

EXP Points

1,653

Post Count

1319

Storygame Count

12

Duel Stats

16 wins / 3 losses

Order

Architect

Commendations

326

I keep kept forgetting to put something here.

 

Oh, here's something I can put. My highest rated game, and first contest winner:

Shadow of a God-King

 

 

 

Also, a symbol of resilience in the face of betrayal:

Trophies Earned

Earning 100 Points Earning 500 Points Earning 1,000 Points Winner of the 2025  4th Prompt Contest Having 1 Storygame(s) Featured Given by BerkaZerka on 07/06/2024 - Hey, nice to see ya around again! Given by EndMaster on 05/05/2025 - For all your contributions to the site

Storygames

By the Light of Day

By the Light of Day

       

They took everything from you. Everyone you loved, everything you built, and left you to die. They left you to them. But you didn't die. You survived. Now you live, such as it is, for one purpose: revenge.

Some notes: If you couldn't guess by the title, this storygame has vampires! I've taken a bit of an unusual angle on their origins, and have taken some liberties with some fringe Christian theology and a few Biblical passages (using Wycliffe's Bible as the primary translation). Dearest Christians, please remember this is fiction, so no need to be offended. Moreover, neither the story nor the protagonist is anti-Christian. He's just a different kind of Christian. Read the book in the inventory for more clarity on that.

The item system is not too complicated. Certain pages will ask you to craft potions using herb items in sequence, and then using those potions will reveal the next link. Note: you will need BOTH weapons to be anointed eventually.

Special thanks to BradinDvorak for help with scripting regarding the item menu.

Thanks for playing!


Chivalry
In the aftermath of a civil war and subsequent crusade to expand the Kingdom of Agatha, General Malric has betrayed the cause, staging a coup. The King, by all accounts, is dead, and you and the other Knights of Agatha return to take the Kingdom back.

This storygame is based on the video game "Chivalry: Medieval Warfare," a competitive multiplayer medieval melee FPS. The game itself has background lore, but no plot regarding the events that transpire during the game. So I decided to make a plot up. A few of the characters I created are named after the online handles of developers of the game (and/or some of the voice actors in the game).

Here is a trailer to give an idea what the game is about: Chivalry: Medieval Warfare Trailer


Fey Light

Death has come, and now the Lingering begins.

For ages, the Woe has approached. But as the Light of Life wanes, its spread accelerates. The guilty shall reap their cruel rewards, and only you know what you truly deserve. But what of the innocent? Preserve the Lingering, or all will feed the gnawing darkness.

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Some notes: If you plan on playing full screen or making the text larger, wait to do so until you click the "Click Here to Begin" button, or else you may not be able to find the 'Start Game' link. Dark Reader or larger text settings may also alter formatting, and it is recommended that you don't play this on a mobile device. Lastly, it is recommended you do not block images. If for some reason the images don't load, it's likely the hosting site is down. They'll eventually be back up.

TRIGGER WARNING: This storygame has disturbing events, including sadistic violence and cruelty that some would consider offensive. The "anything goes" maturity level is taken seriously here. Do not read this if you can't handle horrifying, vile content.


PSYOPS

What are the limits of human ingenuity? Usually it is Nature who decides when a species is no longer worthy of continuation, but humans alone are able to truly understand their own limitations. However, understanding what you cannot do is not always enough, and eventually Nature decided to put human ingenuity to the ultimate test. Unfortunately, humanity knew they would fail that test the moment it was revealed. Unable to save themselves, they created something that could: PSYOPS.


Featured Story Shadow of a God-King

When does personal sacrifice become madness?

The God-King has subjugated your people for hundreds of years, but you believe he is neither a true god nor a true king. Now, a resistance has formed, and you've been tasked with infiltrating his great pyramid. Will you be able to pay the cost to free your people? Or will self-preservation outweigh the needs of the many?

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TRIGGER WARNING: This storygame explores trauma and trauma recovery. It includes disturbing events, including sexual violence, torture, mutilation, and suicide.

NOTE: This is intended to be the first part of a much larger story. Most choices will alter which side-paths are available, who dies, and things like that—although there is one obvious point where the story dramatically changes based on your choice. There is one "true" ending, which you'll know you have found when you reach the epilogue. Thanks for reading.

UPDATES:

• You can now start at any chapter, for those who want to see different branches without doing the beginning again.

• I've made additions to the meeting to acquire the genealogy book, including the chance to meet a couple of unsavory thieves.

• I've added a birds-eye realistic view of Akhetnakhtep in the main menu. Opening in a new window gives a better view.


Slay the Dragon
A dragon has kidnapped a lovely lady, and the King himself has commissioned you to save her. Are you hard enough in your resolve to save the lady? When your will is crushed and thrown to the ground, do you have the firm constitution required to get it up? Is that what truly matters? Or is it all about the friends you meet along the way?

The Cottage

Synopsis:

Left to fend for themselves, two children brave a dark forest, and the evil it hides.

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Quick Notes:

This storygame is short, and it's kind of a kid's story. It's actually part of an idea I've been rolling around about a collection of fairy tales/spooky tales, a sort of anthology. It's my take on the classic Brother's Grimm tale, and it's not complicated, nor is it replete with a myriad of parallel plot lines. There are three endings (four if you count dying), but do not expect vastly different outcomes: it basically comes down to who ends up dying by the end.

It's also possible to completely avoid the main plot section (The Cottage), although I wouldn't recommend that path, as the story is short enough as it is. I'm not sure if this falls under fantasy or horror, but I think I'll go with horror, even if it isn't particularly scary. It's a bit macabre in places, but ultimately it is a children's story.

Visually speaking, I'd advise playing with images on, otherwise you might have to highlight text in order to read it in some cases. Also, you might want to scroll the text so it isn't directly on top of the moon on a few pages. A mild annoyance, I'm sorry, but I couldn't implement the full scripting I wanted to in order to handle that problem.

Lastly, admittedly this was put together quickly from a base idea jotted down earlier, due to the nuclear attack on the website over the past month, which put me too far behind to finish the entry I wanted to for Killa Robot's "Feels" competition. It is what it is: just a short take on a classic tale. Not a lot of feels, but a little bit of pseudo-early modern English ;).

Republishing (again) due to image hosting issues. 1/8/2018

And again to change genre from Horror to Grimdark Fantasy, and to fix some minor grammatical errors. 6/4/2020

Not sure why I keep putting dates every time I repost this crappy story, but it's 2025 now and I saw it lying around and need to move it out of my title-hoarding pile.


The Ghost People
This is an entry in the December contest

Writing Prompt: "In 100,000 B.C.E., a boy from a Neanderthal tribe meets a homo sapien girl for the first time, changing the fate of their tribes for all time . . . for better or worse."

A Neanderthal boy is sent on a perilous mission to rescue kidnapped members of his tribe from the clutches of the evil Ghost People, whose magic far surpasses that of his own people.

Some quick info on the setting: It is generally believed that hominids lost their thick fur around 1.2 million years ago or so, give or take. However, for the sake of this story, Homo neanderthalensis will have thicker body hair than Homo sapiens (not bear-thick, but still thicker). There are two reasons I have chosen to do this: (1) They lived in the colder regions. (2) Homo neanderthalensis appears to have had primitive clothing compared to Homo sapiens; basically just fur capes, while Homo sapiens had more advanced stitching and more tightly tailored clothing (which kept them more warm). So I feel having neanderthals a little more hairy than Homo sapiens is a reasonable liberty for me to take in this story.

As for language and technology, both Homo sapiens and Homo neanderthalensis shared almost identical vocal anatomy where it matters. Despite neanderthals not having left behind nearly as much advanced artwork, they very likely had complex language just like Homo sapiens. As for fire technology, for the purpose of this story I am assuming that different hominid tribes were further advanced than others, irrespective of species. The neanderthal tribe the protagonist comes from has yet to master creation of fire.

Anyway, I hope you enjoy!

Update: Put an End Game link on the same page the Epilogue link is, so you can skip it if you want, since it is so unpopular ;) .


The Shameful Dead

The plague has come.

Humanity's brief moment on the clock of existence is winding down. As the undead slowly replace the living, the experts and leaders of the world have told you to accept this new reality, and survive the best you can.

But they didn't tell you the horrible truth. They didn't tell you that trapped inside each mockery of a human being is a helpless wraith, doomed to be a silent witness to the horror and destruction its own corpse wreaks.

And worst of all, they didn't tell you of the shame: the shame you feel as you watch your loved ones being torn apart by your own cold, undead hands...

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The Story of Count Osmond Jorgensen

The Story of Count Osmond Jorgensen

There's no price a good man won't pay to save the woman he loves...

It was an unlikely marriage, but still somehow a happy one. Though he barely knew her, Count Osmond Jorgensen counted himself fortunate on the day of his wedding. Talia was more than he could have ever hoped for: beautiful, temperate, and always smiling. Osmond was fully taken, and believed that he would do anything for her. Over the years, he discovered just how far he'd go for the woman he loved.


Wheeler & Brandt LLP

WARNING: There isn't much by way of blatantly graphic sex in this storygame, but there are plenty of deviant erotic situations, including some pretty rapey ones. If such scenarios disturb you, this storygame probably isn't for you.

At its core, this storygame is a tale of a screwed up BDSM relationship, which you cultivate as the ultimate "sub." The goal of this storygame is to get your boss to engage in as many "unprofessional" acts as possible, and to eventually sway him into falling for you, all without getting fired along the way. If you make the right decisions, the game escalates from event to event, bringing you closer and closer to a relationship with your boss. It's pretty linear, and you'll know for certain if you get the "winning" ending. Let's just say it will involve a leash and some public humiliation. *1/8/2019 Republishing to re-upload background images.

You work in a small law firm, performing both receptionist and data entry roles. Your job is thankless and tedious, but one thing keeps you coming back: your boss, Brandon Wheeler. Aloof and dispassionate, Wheeler exudes a muted but overwhelming power you find irresistible, and you are determined to tame that power, even if it costs you your career.


Witch Hunter: An Uninvited Guest

Synopsis:

The ancient wisdom says, "If any man would not work, neither should he eat."

Fortunately for you, there is enough evil lurking in the dark corners of the world to pay the bills. Or to at least get an extension on them.

Usually, rumors of a witch savaging a village send travelers away in fear, but not you. As a contract witch hunter, you rejoice at such news and the promise of a financial windfall that comes with it. This particular contract, however, seems unusually dangerous. Witches tend to follow certain patterns, the most consistent of which is an attempt to remain unnoticed beyond the village they victimize. This one, however, seems to be recklessly spreading destruction, showing no fear of repercussion. Unfortunately for you, such contracts are rare enough that you cannot turn them down. Risk of life and limb, or worse, simply comes with the job.


Test Game for Ascendance Stuff
unpublished
Somehow this is easier than posting large swathes of text....

Recent Posts

Avo doesn't like Ogre on 9/15/2025 9:44:46 PM
Woah, woah, woah, not you, I think they are not really for kids. You could probably handle The Cottage though, but unfortunately it requires images at this point (You'd basically have to either use Reader view or highlight the text with your mouse to read it, since it's bright text on dark images). So yeah, more Blister, since all those have some dark themes.

Avo doesn't like Ogre on 9/15/2025 9:41:51 PM
You can take that time to read stories in need of more ratings in the meantime.

You might even want to read a couple of mine that have not had enough people finish them (assuming you can handle mature material), such as By the Light of Day and Fey Light. Or maybe even Witch Hunter: An Uninvited Guest. (kind of like The Witcher). Or perhaps even my long unpunslished Brother's Grimm style Hansel and Grettle story, The Cottage, which I wrote way back in 2018 when you were in swaddling clothes, which I just returned to the light of day this afternoon. ;)


Avo doesn't like Ogre on 9/15/2025 9:32:05 PM
There's a corny ass movie based on Street Fighter from the 1990s. Probably worse than the 1990s Mortal Kombat movie, honestly.

Avo doesn't like Ogre on 9/15/2025 9:30:36 PM
Netflix ruined it. If you ever do watch it, watch the original American anime-style show. It has one of the best character developments I have ever seen in any form of media—and I'm not being dramatic or ironic or sarcastic (referring to Zuko, of course).

Avo doesn't like Ogre on 9/15/2025 9:28:35 PM
I am familiar with the game series. Was never a fan enough to even know there was a show though.

Avo doesn't like Ogre on 9/15/2025 9:27:08 PM
It's Azula from Avatar: The Last Airbender after she and her friends beat the crap out of a team in volleyball. She's saying, "Yes! We have defeated you for all time! You will never rise from the ashes of your shame and humiliation!" It's a great scene lol.

Avo doesn't like Ogre on 9/15/2025 9:24:52 PM

Whoever wins needs to post this to their vanquished foe:

Definitely before her time and probably yours too, but still worth the watch.


Avo doesn't like Ogre on 9/15/2025 9:21:16 PM
True, but trash talking before victory is assured (as he has done) is a recipe for humiliation.

I Would Like Some Would You Rather Suggestions on 9/15/2025 9:19:39 PM
Mostly The Lion King and Sir David Attenborough.

I Would Like Some Would You Rather Suggestions on 9/15/2025 9:17:23 PM
I think you should have one where the life is brutal as one choice, or a brainless life where it's less brutal. Like, would you rather be a wildebeest in the African savanna, struggling to avoid predators and starving during droughts, yet intelligent enough to form relationships with other animals, or would you rather be a scabies mite, so low in intelligence that all you can feel is your need to eat dead skin, no real hurts, no desires, no stress. Just feeding, until it's all over.