I was doing a quick refresher on dice rolls and was reading through the article How to use Random Variables. This describes being able to use the variable reset function and inputting a dice roll in there. However those dice rolls are not working correctly for reset, along with the other variable changes (addition, subtraction, multiplication, division, percentage).
With a 2D5, I'm only getting rolls of 2, 4, 6, 8, and 10. The roll should add up to anything between 2 and 10, including odd numbers.
With a 5D2, I'm getting rolls of only 5 or 10. The roll should add up to anything between 5 and 10, including odd numbers.
However dice rolls are working just fine when using them as a script, so this can be worked around at least.