Character Development and History
Character development is one of the most important parts to epic and or long stories. Obviously a character who has just receivd a million dollars will act differently then before he gained the money. A character who'se grandmother was just killed by his brother may get psychotic and vengeful. When you develop characters you get to know them, sometimes enough to want to get them better; thus sequals are born.
However overdoing character development is horrible; say you make a fantastic character that everyone loves. He's the hero of your story and he has never done anything evil in your book then all of a sudden someone hurts his sister and he becomes the most bloodlusting evil hound from hell that you've ever created. Thats just horrible -- would such a humble and righteous guy do that in reality? Why not? Because he was righteous for a reason. However it could happen if the character had a history of being emotionally unstable or very insecure about his sisters welfare.
This brings me to history, before you begin writing its great to know who your characters are but its more important to know how they got there. For instance you have a completely evil character who knows no chivalry, but why is he like that? Was he beaten and abused by his father? Was he tortured by an evil wizard? Did he live hungry for years and began to hate the world?
Giving characters "phobias" is very useful to your story. It adds depth, but simply saying your character is afraid of lamp shades doesn't do it. Sure he might be afraid of lamp shades but why? Did his mother beat him senselessly with lamp shades all day? Why is he afraid of lamp shades? What made him that way. Its all very important to writing.
However the number one mistake for new authors trying to add all of this into a story is over zealousness. I've fallen prey to this horrible, horrible massicar of a story. The funny thing is that to you at the time it seems right, but when you go over it in a couple weeks you will be near to puking. The mistake is when you add all your history in at the beggining. If your first twenty pages are only history (sure well explained and such) your readers will get bored, and lose interest and it makes you look so weak as an author.
What you want to do is start the readers off with some action or whatever will make up the main part of your story and then release a fear or personality that a character has. Then later another character may ask them about it and the first character might reveal just what happened in his history that made him that way.
A great example would be the "Da Vinci Code". Langdon walks into the elevator and is very clausterphobic, it appears again later in the movie and Sophie asks him about it; He then reveals that he was stuck in a well as a child and was forced to tred water all night. This just allows you to get to know Robert Langdon that much better.
Also, I find that if I write all the history at the beggining I get really bored with the story, because I have nothing left to give out. You need to draw the reader in, teasing him with information until the climax of the story when you release what you have left to release and blow him away.
Anyone else want to write a parcel of information?