Elemental kinesis part 1: Astral Waylay

A fantasy storygame by Piomega

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Story Difficulty5/8

"Run through the jungle"

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Maturity Level4/8

"Need to be accompanied by an adult"
Contains content that may not be suitable for persons under age 13. If this were a movie, it would probably be PG.

Air, Water, Earth, Fire, Lightning, Aether and Void. The seven elements that make up everything in the whole of Duranor, is at your fingertips, if, you can complete a certain test, which will determine what element you will have the chance to master.

But... All is not what it is cracked up to be... Those obscure countries which surround Estreluria are building their armies, making harsh demands, and slowly getting ready for war, and have already conquered Astrania, and Cosmine, will their intense jealousy triumph over their long standing peace pact with Estreluria?

Will you even survive long enough to go to war? Or will the increasingly frequent draconic attacks spell the end?

Only you can stand between chaos and order, death and life, but which will you side with? Will you even succeed?

And all through this, the century old question still stands.

Why on Duranor has no-one gained Aether or Void powers since 413AN!?!?

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