Megumeme, The Contributor

Member Since


Last Activity

4/6/2020 11:22 PM

EXP Points


Post Count


Storygame Count


Duel Stats

1 win / 1 loss





Hey everyone,

I'm Megu, and really I'm just here to read good stories and possibly make a name for myself with my own. I focus on writing and reading fantasy or realistic adventure or horror. Yes, I know they're completely different genres, but they're what I've found I enjoy writing the best.

I'm a freshman in high school, so with homework, sports, and practicing for band, I don't always have the most time in the evenings to log on. 

I'm working on Halo, or Hell, no! If you want to check it out click that link. If you've got any, I could really use the feedback, just remember it's a work in progress and nowhere near a finished product. Just message me if you have any concerns/recommendations. My goal was to have one of the major branches done this year, but I decided to rework the pacing so that the end doesn't come so quickly. 

I also love to proofread so if you have anything I can look over, I'd be happy to help out.




Trophies Earned

Earning 100 Points


Halo, or Hell, no!

Recent Activity: Maybe working on this again?


Would you prefer to be an angel or a demon after you've died? Would you rather be a bloodthirsty warlord or a powerful magic caster? In this storygame, you have many choices that will greatly impact the flow of the story, with a unique path for each new branch. 

Your score represents the ending you got.
I should mention that the first two choices offered in the set of four you receive result in a game-end. They are simple endings that do not represent the length of the rest of the story. They are there simply for smaller ideas that do not reflect the rest of the story.

A quick warning: there are quite a few vivid descriptions of you dying (there's quite a few ways to die as well), so if you're not cool with that, get gud skrub.


Special Thanks:
Gower for the title.
Mizal and Chef for their great advice.
Shadowdrake and Reader for their amazing critque and proofreading.

Recent Posts

[Untitled Monthly Newsletter] April 2020, Issue #1 on 4/1/2020 9:30:26 AM

I did not capitalize the m in my response.

Collapse - Continuing Story on 3/26/2020 8:38:44 AM

Most windows today aren't thin enough to shatter with the stock of a weapon, and our demolitions expert is back at base. 


e: Never mind, I'm dumb. Just did a bit of research and windows are actually pretty easy to break. We won't be needing to shoot it open.

Collapse - Continuing Story on 3/25/2020 7:45:29 PM

You all unanimously voted to scavenge, so that's what we'll do!

You decide that rest would be pointless if you miss this opportunity to get supplies. Though the lines between fireteams have been blurred due to recent events, your group still behaves as an organized squad. You’re sure he won’t have a problem with it, but you need to ask the squad leader, Henry Stevens, for confirmation before you go.

“Stevens,” you begin to say.

He cuts you off with a wave of his hand. “Just call me Henry. No need for formality here.”

“Right. Sorry, it’s just natural. Anyway, I’d like to go out and look for supplies while there still are some out there.”

“Hm.” He takes a moment to think. He’d always been the cautious type, but you know that he’ll see your reasoning. “Ok,” he finally says. “Have Hunter and Kris go with you. We can’t risk losing anyone else.”

“Got it, thank you.” You give him a nod and call the other two operators to accompany you. 

Kristen Trace, or Kris as you all call her, is your team’s sniper and reconnaissance expert. It makes sense why Henry would send her with you, as well as Hunter Tay, the youngest member of your squad and a rifleman. He’s headstrong and needs more experience in the field, but he’s extremely smart and a straight shot too. You always saw him as a little brother, and Henry seems to have picked up on that.

“What’s up, Chris?” Hunter asks as he reaches you. 

“We’re gonna go take a look around in the city and gather some supplies while we’re out.”

"Alright, cool," he says. Kris simply nods, slinging her rifle on her back. 

“Well,” you say, pulling your night-vision goggles over your eyes, “Let’s get going.”


It’s about half an hour of walking before you reach the huge city. Some of the buildings are only skeletons, while others look almost untouched. 

You assume control of the group, being the highest rank present. “Bound the corners, guys. We don’t know what might be here. We’re looking for a grocery store or an arms dealer of some kind. No guarantee that they’ll have anything for us, but we’ll look regardless." Your squadmates give their confirmation, following you through the desolate city. 

Another fifteen minutes of searching brings you to a convenience store with its doors shut and windows intact. It looks like at least no one forced their way in, but it’s completely possible that the doors are unlocked. You have the advantage nonetheless, since it’s likely anyone inside won’t have the equipment you do.

It’s only now that you realize that only Kris on your small team has a weapon for situations like this, and hers is just a pistol. Your MCX Rattler and Hunter’s FN SCAR-H aren’t exactly compact, so combat in a tight space would not be ideal for either of you. However, you have to press on.

You set your hand on the door handle as Hunter takes the other side of the door and Kris places a hand on your shoulder. You take a breath as you prepare to breach, but the handle doesn’t move. 

“All that setup for a locked door, huh.” You relax your body and think of what to do next.

Hunter gives a small laugh, but he too seems unsure of what to do. The door opens outward, so you can’t kick it open, but the windows seem thin enough to break with a few well placed bullets. Your integral suppressor and .300 blackout rounds should conceal your shots somewhat, but they will still be audible. You could also just find another place to loot. That might end up being easier.

OPTION 1: Force entry into the convenience store
OPTION 2: Keep looking for another store
OPTION 3: Remember the location and go back to base to prepare better

CYS Western on 3/24/2020 8:41:08 PM

This is too perfect lmao

Collapse - Continuing Story on 3/24/2020 6:32:26 PM

The squad was originally two fireteams of 4 plus a squad leader, but since two are now dead, we have 7 remaining members.

Collapse - Continuing Story on 3/23/2020 9:35:48 PM

Before you read, I would like to say that I am not copying off of mizal with this, we just happened to be working on these things around the same time, and I was in a mood to write about a virus. I don't know if she's still planning on continuing it, but mizal's story is linked here.

In this continuing story, once the player dies, that character is dead permanently. Perspective will shift to another character until all are dead, or we reach a conclusion. There will be 2-3 choices at the end of each post, so please vote for the choice that you want below the story. I'll try to update this every couple days, depending on how many replies I get.



Flames from the fire dance, casting dull shadows on the walls of the ruined building. You sit with your chin resting in your hands, looking to the others around for any assurance that you’ll survive the days to come. You find none.

The mood at the camp is somber. Over the past 48 hours, society had collapsed entirely. Some new virus had swept across the globe, turning people into homicidal maniacs, spreading quickly and mutating unpredictably. After the first day of its arrival, national governments still existed, but could do nothing to control the panic and chaos gripping their people. Quarantines failed due to the tendency of infected people to behave erratically, and that the contagion shows no symptoms for the first week or so after infection. Soon, people in high positions in the government and military contracted the disease, solidifying the end of organized society. Many militaries, like the US’s, reacted violently to the outbreak once their control was dissolved. Cities were decimated in last-ditch efforts to control the spread of the virus.

Your squad happened to be on duty at the time of the outbreak, so you managed to avoid most of the commotion. But of course, things had to get worse. The leader of your fireteam, Holly Kusora, must have been infected at some point before most people started showing symptoms. On the second day of the outbreak, she dropped her gun and leaped onto Lance Murray, your pointman. In a second, she’d ripped his throat out with her teeth, and looked ready to pounce again.

She was too far gone, and you knew it. You pulled the trigger, killing her instantly. 

That was four hours ago. Now, as you sit in the makeshift camp with your six squadmates, you push down on the spring of your magazine. It gives just enough to fit one more bullet, and you wonder what it would have been like if you’d kept that 31st round. 

You feel a hand on your shoulder and turn to see the other fireteam’s rifleman and your best friend, Sam Green. “You did the right thing,” he says with what he can muster of a smile. “I’m sure she doesn’t blame you.”

You look up to the sky and let out a long sigh. “I sure hope she doesn’t. Otherwise there’ll be hell to pay.” You both share a weak chuckle.

The night is very calm compared the events of the past two days. You have some supplies in your bags, but you know that you’ll run out eventually. You’re not sure when you’ll see another calm night, so you might want to go out to scavenge. Then again, it might be good just to camp out for a while and rest after the recent chaos.

OPTION 1: Scavenge for supplies in the city
OPTION 2: Stay at camp and get some rest

Corona Tag! on 3/15/2020 8:32:25 AM


Corona Tag! on 3/15/2020 12:53:35 AM

Probably should have proofread this before I edit locked myself.  Oops.

Corona Tag! on 3/15/2020 12:45:50 AM




Corona Tag! on 3/15/2020 12:45:09 AM

You take a breath and hold, gazing intently through the scope. The bandit stands still and you pull the trigger, sending that familiar hiss through the barrel of your rifle. You chamber another round as you watch the body fall to the floor. 

“Target down, Kusora,” you say into your headset. 

The voice of your fireteam leader comes back through a few seconds later. “Good. Stevens wants you to meet up with Nam for some recon. You’ll scout the area ahead of us out and try to figure out where the hell these bandits are holed up.”

“Ok. Where am I meeting her?”

“A block north from where you are. There’s a little terrace in the middle of a few stores.”

“I see it.”


You fold the bipod of your sniper and move to a crouching position, picking up the pillow that was beneath your chest. You’d been told to pack light, but your officers clearly didn’t know how long you’d be here. Stretching your limbs to work out the cramps, you make a mental note to just bring a mattress regardless of what they tell you next time.

You make it quickly to the terrace, finding a depressing scene of ransacked shops with broken glass and flickering lights. You’re surprised that the city still has electricity, though you suppose that with the bandits in control, they’d probably want it. 

“Kris!” you hear from behind you.

You turn and see the other designated marksman of the squad fiddling with something as she waves. You give her a fist bump and a small smile. She’s one of the few people that you feel relaxed around, and you’re glad that you’re often given assignments with her. You look down to what she’s holding. “Whatcha got there, Ji?”

“Oh, just something I found in one of the shops.” She holds it up, showing you a broken Roomba. “I wanted to see if I could get it to work so that we could have it around base. At least that way Stevens won’t be on our asses so much about keeping the place spotless.” 

“Or will he?” 

She chuckles and sets the Roomba down. “Well, let’s get going. I’ll take point, just follow me. Bump the corners.”

You nod and sling your rifle, pulling your handgun out of its holster. It’s a SIG M11-A1; an older SIG model, but still performing just as well. It’s gotten you out of several tight scrapes, so you don’t plan on replacing it any time soon. 

Jihye leads you through the mostly abandoned streets, save for the few people still milling around outside. It’s a few minutes of walking before she tells you that you’re coming up on a very tall building that would be good for assessing the area from. You saw it too, but something was off-putting about the building. Surrounded by ruin and chaos, the skyscraper with intact glass windows looks out of place. Regardless, you trust Jihye’s decision and follow her to the entrance.

You reach a corner looking onto the entrance of the building. Jihye peeks around the corner, but snaps back to your side. 

“I think we found our bandits,” she says through a nervous smile. “I don’t think they saw me, but if they did, we’re in some trouble. There’s two guards at the door plus a few inside. They had some kind of rifle but I couldn’t see what.”

You give her a nod. “I’ll let Kusora know.” You switch on your radio. “Kusora, we found the bandits’ base. It’s a tall, glass office building. We might have been seen, but either way we need some backup.”

She tells you to stay put or get out if you can. You turn to Jihye to tell her the news, but she puts a finger to her lips and motions to where the guards were standing. You can hear voices and footsteps moving toward you. 

Two guards round the corner. Within seconds they’re on the ground with their throats cut open. Not knowing if there are more, you and Jihye make a quick dash to cover. 

“Kusora, we’ve definitely been seen,” you say into your microphone. “We need backup now.”

“Shit, ok. The rest of the squad’s on the way, but you’ll have to hold out for a few minutes.” The line goes dead and you give a questioning look to Jihye. She shrugs and mounts the bipod of her rifle on the concrete barrier in front of you. 

You do the same, peering through your scope and watching the corner. Another bandit rounds it, cautiously checking his angles but reacting too slowly. Two bullets take him down; a .338 to the head and a 7.62 to the chest. You chamber a fresh round, taking a deep breath. If they didn’t want to kill you before, they sure do now. You can hear commotion by the building, and you hope the confusion will give you some time to reposition. 

“Cover me,” you say as you pat Jihye’s shoulder. 

Slinging your rifle, you run down the street to a better position. On your way to the building, you’d spotted a building with a fire escape leading right to the roof. It’s on the right side of the street, overlooking the hot zone. You jump and climb the ladder to the stairs and ascend quickly to the top. You can hear suppressed shots from the street, and you can only hope that Jihye can lock the corner down until you get in position. Finally reaching the roof, you realize that the building is much taller than you thought. You catch your breath as you set up your sniper, killing a bandit soon after.

Jihye sees you and takes her chance to move back. You pull the bolt and slide it back into position, quickly sending another round down the street. 
Time seems to slow as you clear the chamber once more. You know that you only have two more shots to cover Jihye before you’ll have to reload. You see the barrel of a rifle, no, two rifles, come around that deadly corner. You squeeze the trigger and drop one of the men, chambering the last round in your magazine. You squeeze again.

You miss.

The bullet punches into the ground to the right of the rifleman, sending up dust and chunks of pavement. You freeze as you hear him fire a burst from his rifle. You can see it clearly. An HK-416 with a holographic sight; its muzzle lights up in a vibrant fireball, sending four rounds of 5.56 down the street. You turn your head as you hear a scream, seeing a new sprawled out body on the ground. 

You reach for your handgun, but your hands barely feel the plastic and metal before a bullet pierces through your skull.