Saika, The Novelist
Hi! I'm Saika. I like sci-fi & fantasy, Kirby, and 90s video games. I'm just here to write my heart out, nothing more. Send me a message if you want to chat.
Word count: 2,803
Status: Just starting out, who knows what will happen?
At the end of the day, all you have is what you've accomplished and the effort you put in to achieve it. If you achieved nothing, then that's fine. If you were too demotivated to try in the first place, then that's fine as well. Nothing is set in stone.
Time will move on, with or without you.
Set goals, remove distractions, and cut off people who try to stop you from doing what is best for yourself. Don't hesitate. Always keep moving, one step at a time. Don't make excuses. Try not to procrastinate, but understand that what you don't do today might turn into something bigger tomorrow that you might not be able to handle.
You are never worthless.
One day, you'll reach a point when you can no longer do the things that used to give you so much joy. Don't despair, but stick to what you know. Retain a sense of purpose. If that's impossible, then do the next best thing.
The people around you will disappear sooner than you think.
Don't try to please everyone, or you will please nobody. Some people live their entire lives without ever falling in love or hate, whilst others never stop experiencing those emotions over and over again. Sometimes you just can't get a happy ending. Relationships aren't everything, yet people will change and there's nothing you can do to stop that.
Don't try to give someone the world if you know they aren't prepared to do the same for you. Just don't bother.
Sometimes the smallest things can have the largest impact. There are connections in life which you will never truly forget and will learn to treasure close to your heart. This works both ways: some people in life will never forget you and will always remember what you really meant to them.
There's nothing wrong with wanting to be alone, but there's a difference between being a loner and being lonely.
Each and every one of us is connected, perhaps in ways that you can't begin to imagine. Every thought, feeling, action that you take will affect how other people perceive you.
Just write and let nothing slow you. The worlds you create are yours and yours alone.
You play an ordinary teenager going out for some last-minute shopping on a Saturday afternoon. Better keep those knives sharp, because we're going for a ride. Featuring crazy friends, screaming pedestrians, the scariest bus journey you'll ever experience, and an army of miniature robot geese! Be careful out there, Alex, and have a really pleasant day.
There are multiple ways to reach the best ending, and one way to majestically screw everything up. Remember that there is always a way forward. If you find yourself in a position where you cannot progress, then it is possible that you have missed something important.
This is my entry for Berka's 2017 Summer Slam Contest.
Update: Fixed a bug in the supermarket area which led to a page with no links. All should be fine now.
You're drifting in limbo above the surface of a dead world decimated by decades of war. Will you regain enough hope to survive, or fall into oblivion?
This is my first Storygame on here. Originally I wrote it for a different game engine before changing it and was part of a much bigger story, but I've cut it down into this. Just my first foray into Storygames.
There are five endings: two bad, one neutral and two good. Kudos to you if you get Ending 4 on your first try.
You can't remember when the world first started shaking, but then one day everything started crashing down. It's not a case of fixing it, or even surviving the aftermath. You can only rebuild and start again.
This is my entry for the March 2017 Chaos Contest.
There are 18 endings in total. A few of them may be very similar to each other. Bear in mind also that some endings cannot achieved without saving a particular character (or not saving them).
- The objective of this game is to survive the effects of the chaos on the world around you and reach a location of appropriate stability which will bring you contentment. There is an exploration aspect to this. You will not learn everything about the world around you in just one playthrough.
- Most of the "chaos" taking place in the game world is not immediately visible to the protagonist (aside from some special endings), but it is primarily responsible for the effects on the surrounding environment and therefore remains the central theme.
- I started writing this 7 days before the deadline, so it isn't quite as long and detailed as I wanted it to be. Examples of this are the fleshing out of particular character backgrounds, implementing multiple foreign languages, cultures, technologies and fantasy races. Some aspects are deliberately left up to the reader's imagination.
- Many characters will appear to speak to you in a foreign, cryptic language (referred to as "Common Tongue" by themselves). Readers may or may not recognise this to be a form of substitution cipher which is easily decipherable if you know how, but it is not essential to know what they are saying.
EDIT: I'm so glad someone decided to poke the mutant with a stick and uncover another previously unseen scenario. It wasn't until later that I realised the majority of people would probably never ever see that part of the story.
Recent PostsMy idea on 10/9/2017 3:49:44 PM
Is that your first page, or just a rough plan of what your first page will be?
TIM remembers obscure shit and makes YOU find it! on 9/28/2017 2:13:54 PM
BZ's Summer Slam Contest Results! on 9/24/2017 6:20:56 PM
Congrats to AzBaz and Ogre! This was a really close one. And well done to everyone else who participated, I really enjoyed reading everyone's stories.
Help categorizing a story? Also ideas/feedback on 9/24/2017 7:32:09 AM
I agree this would be Fantasy.
Although I have to say that the description doesn't fill me with much enthusiasm. Animals conquering the world and taking over from humans? What, so the animals all have superpowers? Are all the humans dead following the war? Or is it some kind of dystopian future where humans have been enslaved by humans (which would make some sense, but the imagery is really weird - it'd be like Planet of the Apes except that all animals are in charge...insects, birds, pigs, whatever).
I can imagine some kind of fantasy world where humans simply don't exist, or maybe they drove themselves to extinction, where the animals survived and gained powers of their own to control the new world. What if you want to play as a slug or a sloth? Or a flea? If the smaller animals mutated and grew gigantic then that would be a world that would be quite fantastic and slightly terrifying (giant bees, giant spiders, etc.)
I don't know, maybe I'm just looking too much into this. I'm just trying to imagine how animals would create their own civilisation, make their own cities (which would certainly be different from human cities), research, build, use tools, communicate with each other...I mean, sure they have superpowers, but there should still be some common ground.
CYSBOT: CYS Backup Or Transpile on 9/22/2017 1:28:21 PM
I've always disliked ChoiceScript, mainly because the layout reminds me uncomfortably of those proficiency questionnaires that companies give you on job interviews. Given a choice, I would certainly prefer Twine.
Imagination on 9/19/2017 1:29:59 PM
Sometimes I imagine that too. The part with Seiken Densetsu 3, that is, not the the part with the Asian guys.
BZ's Summer Slam Link Thread on 9/16/2017 11:00:46 AM
CYS casino: you commit or you lose.
Contest SHAME 4: SHAME SHAME Pants City! on 9/16/2017 9:05:53 AM
We had a surprising number of newbies enter the contest, and absolutely all of them got shamed.
BZ's Summer Slam Link Thread on 9/16/2017 9:00:02 AM
Just saying, you can see a story's word count by hovering over the "story length" when you view it.
I can't look at my specific story stats without unpublishing it, but I had something in the region of 240-250 pages. My final product is also not how my story was supposed to go; I wasted about a week writing about mass child murder and mental trauma before cutting everything out and reducing it to what it is now. Hell, I didn't even plan any of this, I just kept writing because I was afraid of losing motivation. I also wanted to put in 7 extra endings, which would probably really help the story, but by that time it was 6 hours before the deadline and it just wasn't worth it.
Oh, and you know how lots of people somehow thought the deadline was day later than they thought it was (due it being at midnight)? I was the opposite. I misread my own time zone, and thought I had to finish 10 hours earlier than I really did. That might have played in my favour though since I had more time to proof-read the whole thing. (Not enough time, though.)
All in all I do not consider this one of my best works, but I did have fun writing it. I am also glad to finally write something for Modern Adventure, since I find it hard to write for that genre for some reason.
BZ's Summer Slam Link Thread on 9/15/2017 9:21:42 PM
Hmm, I didn't see that. I'll have to fix that afterwards, looks like a small scripting issue. It doesn't affect the rest of the story though.