So, I'm in the process of coding the stats for Brothers in Arms. The player can either input their stats from the first game, or make a character from scratch, with a few choices to determine what their stats are. It all seems to be working fine the first time I test it... But I've added an option that if you're not happy with your stats, you can reset the game and try it again... This is where it gets weird.
If I choose to reset the game, some of the variables stat acting up. Basically, any variable that doesn't start out as a 0 at the beginning of the game will change to a 0 when you reset the game... For example, the variable that tracks the character's age is set to 12, but if you reset the game, it'll change to 0... What's up with that? (Note: This doesn't happen if I press the "Reset Game" button at the top of the screen. It only happens if I click a link that resets the game.)