EndMaster, The Grandmaster of the Dead
"I swear, End, you're like a little poisonous devil that sits on people's shoulders and whispers evil into their ears in an effort to cause the most drama and chaos that you can." - Axiom
"End, you're a whole new level of fucked up." - Steve
Location- The Outer Reaches of Your Mind
Interests- You really don't want to know
Occupation- Destroyer of Worlds
Signature- Writing: It's more fun than a barrel of Ebola ridden monkeys!
Extra Info- I'm originally from that graveyard called Infinite Story, but I came here as a conqueror because I'm a no good dirty tyrant.
If for some baffling reason you ever have the urge to read something really offensive, it can be found here.
Then again if you aren't a complete degenerate and you really have lots of time to waste then you might like this instead.
Some stories have a message...kinda...
WARNING! (The real one)
This story is pretty offensive, it can get graphic and downright ruthless at times so if you don’t like that sort of humor, don’t read this story. But if you read it anyway don’t complain if you get offended, I did warn you and keep in mind it IS only a story.
Also, don't bother trying to "win" either. You can't. Just heed the moral lessons you may learn.
Old monsters never die, they just get meaner.
There are history links for each monster (In the form of your character's memories) and while not neccessary to understand the story, they do provide deeper background. Ignore whatever you might know about various old movie monsters, you'll find that most of their histories are much different in this story.
You may find that this story has a movie feel to it which is appropriate considering the characters involved. The langauge (and violence) can get graphic sometimes, so if you don't like that sort of thing, you probably shouldn't read it.
Finally this isn't really a "win/lose" type story, however there are definitely good/bad/neutral endings. A few endings are even "really good" though they won't be spelled out as such.
One musician's tale in a dying world
If you’ve read and liked Necromancer, then this might interest you as this story takes place during the same course of events of that story. (Not a prequel, not a sequel, but an equal!)
However, this story is definitely more “story” than “game”. In fact you shouldn’t even bother reading it if you’re intent on “winning”. You can’t. That being said, there is a “true ending” to this story and you’ll probably know if you get it. If you do get it, you can consider it a “win” if you like.
There are a few points in the story where there are links that lead to “Letters to Home”. While not necessary to understand the story, they do provide a little more insight into the protagonist’s thoughts and feelings on various situations.
The last hope for a dying empire
This story can be very long assuming you're not dying. Years pass and your surroundings will most likely change. You may very well live a life time in the story.
As with any of my writings, the story comes before the game. However while there isn't a complex inventory and all of that, you can technically "win" by getting one of the epilogues.
There are 13 epilogues total.
There are also several points in the story where there are links that lead to more background information on various people, places, things and events. While not completely necessary to understanding the story, they do give you more insight into it.
Carnivals aren't all fun and games.
While there is only one spot that contains extra histories for this story, it's basically the background information of all the major characters and factions. It's strongly recommended that these are read due to the fact that your character will be interacting with most of these folks in his attempts to successfully accomplish his task(s).
This story has a very factional feel to it, so choose your allegiances carefully to get one of the better endings.
If you see a bright light, duck and cover!
I should point out that this story can be very long assuming you're not dying. Years pass and your surroundings will most likely change. You may very well live a life time in the story if you're lucky. You will also experience a completely different adventure depending on how you escaped the initial nuclear strike. (Assuming you do survive it.)
As with any of my writings, the "story" comes before the "game". However, this story was written in a "game like" format. So while there isn't a complex inventory and all of that, you can technically "win" by getting one of the 4 special endings. (You'll know if you get one because you'll get an epilogue)
This one's for the kids, no really!
This story has clear cut win/lose endings. There is nothing excessively unusual about this story, it's just a simple "children's story".
(Yes, you can still die in it)
Running the family business isn't easy!
In a few places there are links for history or certain characters. While not necessary to understand the story, they do provide further background information.
There are several endings varying in degrees of good/bad or neutral outcomes. Technically there is one very happy ending, but it isn't labeled as such.
Underneath the sickness there's love...
This story contains a lot of graphic content, if you are offended by ultra violence, explicit sexual descriptions, tons of swearing, blasphemy, inappropriate dark humor, and brutal misanthropy in general then DO NOT read this story!
Of course now that I’ve mentioned all the things it contains, you’ll probably read it anyway, you sick little monkey.
Well don’t complain if you get offended, I did warn you and keep in mind it IS only a story.
This also isn't really a "win/lose" type story. While there are some endings better than others, this is basically just a tale about a very twisted man and his very twisted lifestyle.
This story is definitely more "story" than "game", however there are two distinct paths that can be followed, each with their own pitfalls and additional choices. There is also "one true" ending in which can be considered a "win" (You'll know if you got it, because you'll get an epilogue)
This story can get long, and assuming you're surviving, years do pass in it and you and your environment will change. There are a few points in the story where there are links that lead to more background information on various people and things. While not completely necessary to understand the story, they do give you more insight into it. The text that accompanies some of the pics are also done for similar purposes (Your journal entries, personal thoughts, letters written to you, etc)
Humanity never changes...
There are links leading to various background information and your character's current thoughts throughout the story. In some cases these may provide greater insight since some mysterious things can occur in this story.
There are also several endings varying in degrees of good/bad/neutral outcomes. Technically there is one ultimate "winning" ending, but it isn't labeled as such.
Emotions can be wonderful or dangerous...
This story has a few bits that are probably a bit on the disturbing side. Not many, but they are there in places. So if you don't like that sort of thing, you probably shouldn't read it.
This story in general is probably a bit odd and less verbose than most of my other stories. There are also several endings varying in degrees of good/bad/neutral outcomes. While there are some endings better than others, this is basically just the tale of a teenager who definitely has some issues.
Things would be so much easier if your name was Mary Sue
This story is a fully self contained one and can easily be read on its own, however it also acts as:
A direct sequel to the "Good Girl" short story in Tales From The Basement.
A semi sequel to the other TFTB short stories, Repression, TRASH, Love SICK and Geek.
A semi prequel to Ground Zero.
As with any of my writings, the story comes before the game. However while there isn't a complex inventory and all of that, you can still "win" by getting one of the epilogues.
There are 16 epilogues total.
Because Basement Dwellers are people too!
This story is three stories in one. Your first choice will lead to a separate tale of a different “basement dweller”. Each one is mostly different in tone.
Ebay Escapist is weird and random. It’s the least verbose of the three. (Or my stories in general)
Good Girl is the longest and most descriptive of the three. There is some weirdness going on here too, but is mostly kept much more in "reality". There is a cast of characters link in the beginning to help you keep up with who’s who.
Anime Addict has a lot of offensive language and humor, so if you don't like that sort of thing you shouldn’t read this one.
In all the tales there are several endings varying in degrees of good/bad/neutral outcomes. While there are some endings better than others, these are basically just tales of basement dwellers.
Yee Haw! It's a trailer park life for me!
This story has a ton of offensive langauge and humor so if you don't like that sort of thing, you probably shouldn't read it. Though given the setting, the language used is pretty accurate.
This also isn't really a "win/lose" type story. While there are some endings better than others, this is basically just a tale about a typical day of a degenerate that lives in a trailer park.
Articles WrittenEndmaster's Map to (Im)Mature Story Writing
Recent PostsSteve's Progressive! on 5/27/2017 8:04:38 AM
Let's abort all the gay fetuses, they're obviously defective from the norm.
Steve's Progressive! on 5/27/2017 5:59:21 AM
Figured it would be a nice surprise for you when you woke up.
Steve's Progressive! on 5/26/2017 11:03:43 PM
So basically you and Steve both agree on eugenics and hating Muslims.
Glad you guys found common ground at last.
Steve's Progressive! on 5/26/2017 10:56:34 PM
He also said "broken" which probably means any sort of physically or mentally impaired fetus.
So yeah, basically Steve's just being a shitlord as usual.
Or in this case, a progressive shitlord. Lol.
EDIT: And Danaos agrees with him. Always a good sign!
Steve's Progressive! on 5/26/2017 10:04:08 PM
I can see Steve's closer than ever to gaining your trophy. Lol.
Alien: Covenant on 5/26/2017 3:42:09 PM
Yeah I can see where there would be appeal in keeping it all mysterious, but since Ridley was already going this route I wouldn’t have minded some more lore on them.
I remember laughing while watching Prometheus in the theaters when they wake up the Engineer and they were trying to communicate with him and he’s calm for a moment, and then he just suddenly goes hostile and starts killing them all. Lol.
Alien: Covenant on 5/26/2017 1:50:21 PM
I might take Steve a little more seriously if he wasn’t the same guy who was praising Mass Effect: Androgynous like it was the greatest thing ever. Talk about your shit tastes. And Malk, fuck off too, since I already know you're bitching as well about this.
The pair of you can go back to sucking Rogue One dick with it's "complex characters and storyline" Lol.
Anyway, not sure what he’s talking about with the xenomorph anyway since it killed a bunch of people in the movie. Obviously it wasn’t going to kill the “final girl” with plot armor. Even the old one couldn’t do that.
Sort of wish Ridley had made more of a proper sequel to Prometheus like he intended though, since I wanted to see more about the giant engineers, but people bitched about that one not having enough "alien" in it.
Alien: Covenant on 5/26/2017 10:25:49 AM
I think Blade Runner is supposed to be taking place around the same time as some of these movies.
It’s brought up in Covenant, that David and the android models based directly on him apparently started becoming “too human” (Thinking for themselves, etc) so they stopped making them and started designing synths that were more machine like.
At least the Weyland Corp (Later Weyland-Yuntai) didn’t want synths to be so autonomous. Probably better for them business wise to have obedient machines that were loyal to the corp.
Whereas the replicants were made by a competitor called the Tyrell Corporation and they didn’t have a problem with designing them the way they did since they were supposed to have a limited life span.
For more crossover fun there was an old movie called Soldier with Kurt Russel which implied to have connection to Blade Runner. (Replicant soldiers were replacing the “trained to kill from birth” human ones)
Seems like most of the replicants were designed for combat so they probably were given more freedom to act more human since having programmed androids on the battlefield is great and all, but having something that can act independently and come up with attack/defense plans spontaneously when the need arises is probably more effective. And again they had a limited shelf life (Either getting killed in battle or dying within 4 years).
Or rather the replicants were supposed to have a limited shelf life at least.
Alien: Covenant on 5/26/2017 9:12:48 AM
I think Ridley Scott is probably only counting his own movies as “canon” so basically just Alien, Prometheus, Covenant and whatever other sequels he does after this one.
There’s supposed to be some brief Blade Runner connection to the Alien movies (Probably the synthetics/androids) so who knows maybe that one is set in the same universe as well.
Interesting comments 2 on 5/26/2017 8:03:10 AM
Found this old post on another website talking about us.
Some guy called Dark (Seen that name around here before) commenting on several stories and had some rather strong opinions on Mommy. Lol.
Dead man walkng was exceptional, as was dungeon stompage, I also enjoyed the crab fighting game just for amusement value though that is hardly a story.
Snow however I didn't rate at all, sinse it seems A, that the thing was so on rails you got little choice before the end, and for most of the game there was so clearly a correct vs not correct path it made for nothing to play, and B, the relationship and circumstances were so generic as to feel artificial.
I have read stories of that romance followed by slightly ghostly tinge before, however they need to have som implicit reality in the romance, to make you think this is a character who really existed. Some generic fantasy girl who ticks all the hollywood boxes just won't do the thing justice at all, likewise the trope of "dead girl isn't it sentimental" hacknied at the time of dickens, indeed Dickens' own story the signalman which take the supernatural visitor premeise premise but uses a very realistic character and totally avoid the romance angle is probably the best story I know with that theme.
so, credit on the attempt with snow, but the execution, generic plot, lack of choice and pretty unrealistic romance just made the hole thing down right disappointing for me.
Regarding mommy can I go out and kill tonight, well my feelings are a little mixed. Technically this was is down right awsome, having rpg mechanics almost as serious as in dungeon stompage and it was pretty obvious that the author was experienced with descriptions and character creation.
My problem however was the entire theme and ethos of the story. Ooooh look, your a hard case who's awsome at everything, and you have a bad but somehow beautiful girlfriend, and you swear and carry guns and are a bad ass but also have some sort of generic anxty tragic past!
Frankly it just ticked every box I hate about hollywood heroes and completely unrealistic main characters or responses, indeed I confess this trope of "look man who goes through bad experience and is an ultimate hard case" is rapidly getting A, boring, and B, very irritating for it's unreality sinse of all the responses I've seen to really traumatic personal events becoming some sort of mix between rambo, blade the vampire hunter, james bond and lethal weapon just isn't one of them.
In fact, to be brutally honest this sterriotype of "oooo! look at my amxt, look at me being an arse hole" just dam well annoys me and I often want to see the vilains win against such characters!
even when not carrying a gun the amount of references to him being able to just kill people by scowling angrily at them and the "oooh look, here is a police officer doing his job, look how much a bad arse you are sinse you think about brutally killing him for no reason with your amazingly weerd skilsl" just got up my nose.
As I said, technically the game was great, I just found the overdose of machismo and attempt at anxt really irritating and rather formula and annoying.
Weird, I don’t really remember the protagonist being overly macho asshole. I guess I’d have to re-read the story.
In any case at least Berka has a really big fan out there as he liked all his stories.