EndMaster, The Grandmaster of the Dead
"I swear, End, you're like a little poisonous devil that sits on people's shoulders and whispers evil into their ears in an effort to cause the most drama and chaos that you can." - Axiom
Location- The Outer Reaches of Your Mind
Interests- You really don't want to know
Occupation- Destroyer of Worlds
Signature- Writing: It's more fun than a barrel of Ebola ridden monkeys!
Extra Info- I'm originally from that graveyard called Infinite Story, but I came here as a conqueror because I'm a no good dirty tyrant.
If for some baffling reason you ever have the urge to read something really offensive, it can be found here.
Then again if you aren't a complete degenerate and you really have lots of time to waste then you might like this instead.
Some stories have a message...kinda...
WARNING! (The real one)
This story is pretty offensive, it can get graphic and downright ruthless at times so if you don’t like that sort of humor, don’t read this story. But if you read it anyway don’t complain if you get offended, I did warn you and keep in mind it IS only a story.
Also, don't bother trying to "win" either. You can't. Just heed the moral lessons you may learn.
Old monsters never die, they just get meaner.
There are history links for each monster (In the form of your character's memories) and while not neccessary to understand the story, they do provide deeper background. Ignore whatever you might know about various old movie monsters, you'll find that most of their histories are much different in this story.
You may find that this story has a movie feel to it which is appropriate considering the characters involved. The langauge (and violence) can get graphic sometimes, so if you don't like that sort of thing, you probably shouldn't read it.
Finally this isn't really a "win/lose" type story, however there are definitely good/bad/neutral endings. A few endings are even "really good" though they won't be spelled out as such.
One musician's tale in a dying world
If you’ve read and liked Necromancer, then this might interest you as this story takes place during the same course of events of that story. (Not a prequel, not a sequel, but an equal!)
However, this story is definitely more “story” than “game”. In fact you shouldn’t even bother reading it if you’re intent on “winning”. You can’t. That being said, there is a “true ending” to this story and you’ll probably know if you get it. If you do get it, you can consider it a “win” if you like.
There are a few points in the story where there are links that lead to “Letters to Home”. While not necessary to understand the story, they do provide a little more insight into the protagonist’s thoughts and feelings on various situations.
The last hope for a dying empire
This story can be very long assuming you're not dying. Years pass and your surroundings will most likely change. You may very well live a life time in the story.
As with any of my writings, the story comes before the game. However while there isn't a complex inventory and all of that, you can technically "win" by getting one of the epilogues.
There are 13 epilogues total.
There are also several points in the story where there are links that lead to more background information on various people, places, things and events. While not completely necessary to understanding the story, they do give you more insight into it.
Carnivals aren't all fun and games.
While there is only one spot that contains extra histories for this story, it's basically the background information of all the major characters and factions. It's strongly recommended that these are read due to the fact that your character will be interacting with most of these folks in his attempts to successfully accomplish his task(s).
This story has a very factional feel to it, so choose your allegiances carefully to get one of the better endings.
If you see a bright light, duck and cover!
I should point out that this story can be very long assuming you're not dying. Years pass and your surroundings will most likely change. You may very well live a life time in the story if you're lucky. You will also experience a completely different adventure depending on how you escaped the initial nuclear strike. (Assuming you do survive it.)
As with any of my writings, the "story" comes before the "game". However, this story was written in a "game like" format. So while there isn't a complex inventory and all of that, you can technically "win" by getting one of the 4 special endings. (You'll know if you get one because you'll get an epilogue)
This one's for the kids, no really!
This story has clear cut win/lose endings. There is nothing excessively unusual about this story, it's just a simple "children's story".
(Yes, you can still die in it)
Running the family business isn't easy!
In a few places there are links for history or certain characters. While not necessary to understand the story, they do provide further background information.
There are several endings varying in degrees of good/bad or neutral outcomes. Technically there is one very happy ending, but it isn't labeled as such.
Underneath the sickness there's love...
This story contains a lot of graphic content, if you are offended by ultra violence, explicit sexual descriptions, tons of swearing, blasphemy, inappropriate dark humor, and brutal misanthropy in general then DO NOT read this story!
Of course now that I’ve mentioned all the things it contains, you’ll probably read it anyway, you sick little monkey.
Well don’t complain if you get offended, I did warn you and keep in mind it IS only a story.
This also isn't really a "win/lose" type story. While there are some endings better than others, this is basically just a tale about a very twisted man and his very twisted lifestyle.
This story is definitely more "story" than "game", however there are two distinct paths that can be followed, each with their own pitfalls and additional choices. There is also "one true" ending in which can be considered a "win" (You'll know if you got it, because you'll get an epilogue)
This story can get long, and assuming you're surviving, years do pass in it and you and your environment will change. There are a few points in the story where there are links that lead to more background information on various people and things. While not completely necessary to understand the story, they do give you more insight into it. The text that accompanies some of the pics are also done for similar purposes (Your journal entries, personal thoughts, letters written to you, etc)
Humanity never changes...
There are links leading to various background information and your character's current thoughts throughout the story. In some cases these may provide greater insight since some mysterious things can occur in this story.
There are also several endings varying in degrees of good/bad/neutral outcomes. Technically there is one ultimate "winning" ending, but it isn't labeled as such.
Emotions can be wonderful or dangerous...
This story has a few bits that are probably a bit on the disturbing side. Not many, but they are there in places. So if you don't like that sort of thing, you probably shouldn't read it.
This story in general is probably a bit odd and less verbose than most of my other stories. There are also several endings varying in degrees of good/bad/neutral outcomes. While there are some endings better than others, this is basically just the tale of a teenager who definitely has some issues.
Things would be so much easier if your name was Mary Sue
This story is a fully self contained one and can easily be read on its own, however it also acts as:
A direct sequel to the "Good Girl" short story in Tales From The Basement.
A semi sequel to the other TFTB short stories, Repression, TRASH, Love SICK and Geek.
A semi prequel to Ground Zero.
As with any of my writings, the story comes before the game. However while there isn't a complex inventory and all of that, you can still "win" by getting one of the epilogues.
There are 16 epilogues total.
Because Basement Dwellers are people too!
This story is three stories in one. Your first choice will lead to a separate tale of a different “basement dweller”. Each one is mostly different in tone.
Ebay Escapist is weird and random. It’s the least verbose of the three. (Or my stories in general)
Good Girl is the longest and most descriptive of the three. There is some weirdness going on here too, but is mostly kept much more in "reality". There is a cast of characters link in the beginning to help you keep up with who’s who.
Anime Addict has a lot of offensive language and humor, so if you don't like that sort of thing you shouldn’t read this one.
In all the tales there are several endings varying in degrees of good/bad/neutral outcomes. While there are some endings better than others, these are basically just tales of basement dwellers.
Yee Haw! It's a trailer park life for me!
This story has a ton of offensive langauge and humor so if you don't like that sort of thing, you probably shouldn't read it. Though given the setting, the language used is pretty accurate.
This also isn't really a "win/lose" type story. While there are some endings better than others, this is basically just a tale about a typical day of a degenerate that lives in a trailer park.
Articles WrittenEndmaster's Map to (Im)Mature Story Writing
Recent Posts(in)Active members on 9/23/2017 1:43:34 PM
I dunno, this topic comes up every few years or so and once again I’m just not seeing the doom and gloom of “lack of members.” I’m constantly seeing new names pop up at the bottom every day (And most aren't even alts!). Old names too. It’s just not everyone posts on the forums.
Also you need to take into consideration that the place might seem “empty” because some of the louder members of the forums aren’t around to argue and debate (or bitch about whatever is pissing them off at the time).
People come and go on the internet all the time, tis the nature of the beast I’d say and the place is going to have quieter periods at times. It’s happened before the past and it felt a lot emptier than it does right now.
I can’t remember the exact year it was, but there was one year where the only major posting going on were by the same few people playing Mafia on here and the rest of the forums in general were pretty dead.
(in)Active members on 9/23/2017 6:18:35 AM
The problem is there isn’t really any way of giving out a set amount of commendation points for a story.
For story purposes the person gets more the bigger the story is, which doesn't always mean better. Also you can’t take away commendations at all.
This cropped up during Berka’s commending on one of IronPanther’s stories where it seemed like a pretty good story at first, but after some deeper clicking it was apparent that it was a bit dull. It was too late though, IP got those points and they couldn't be taken back. (And IP has now since taken down that story anyway)
This is pretty much the reason why I only hand out commendations to the story comment suggestions (Which is a steady automatic 3) or occasionally posts since those are only 1 point and it doesn't matter quite as much.
If admins could give out a set number for commendations to stories (ALL stories not just the new ones) and take them away if needed, I’d be more likely to hand them out.
Sort of surprsed anyone misses the daily point thing, I usually forgot where you were supposed to click to get them so I didn't have many points based on daily points.
(in)Active members on 9/22/2017 11:39:08 PM
I think he wanted people to earn their points through activity rather than just pressing a button. That was sort of his idea when he came up with commendations.
There was one person called Kumquat who never missed their daily point. I think they got like in the 3000s just by doing those (And the birthday bonus)
(in)Active members on 9/22/2017 11:25:48 PM
JJJ got rid of them when he was overhauling the site.
CYS-Steam Group get together on 9/22/2017 8:53:04 PM
I ask myself that every time I log in at the Villain Lair. (Though exchange the autism for sociopathy)
CYSBOT: CYS Backup Or Transpile on 9/22/2017 8:42:13 PM
As far as I know as long as it isn’t spamming ads/posts, harming the site or something similar I don’t think there’s a problem with this though I imagine JJJ or Alex would probably be the people to directly ask if this is allowable, but who knows when they’ll be around again.
JOKER COMPENDIUM on 9/20/2017 2:16:29 PM
There was an Elseworld story called Batman Lobo which actually had the Joker and Batman as long lost brothers. Joe Chill kidnapped the Joker after he shot their parents (Joe admired the Joker standing up to him) and taught him to be a criminal.
Oh and Lobo does a bunch of killing in the story as usual.
Just being a cunt on 9/18/2017 11:45:03 PM
Beta never said he was a "real Jew" either. I mean he'd be Jewish enough for Nazis to gas him, but he wasn't into the whole religious aspect like Aman and Tan were. (Or at least he said he wasn't)
Everyone forgets about Malk being half Jewish, so if you're not up to the task, Malk can do it I guess.
Just being a cunt on 9/18/2017 10:33:44 PM
I didn't even realize until just now beta had 6 stories and 15 unfinished ones.
A REAL Motivation thread on 9/18/2017 2:10:38 PM
Actually there's only 1 story. She wrote one of them in 2016 so it doesn't count for this year.
The RAPE story is the only thing she's officially written this year, so she needs five more stories to fulfill her self imposed requirement.