Killa_Robot, The Novelist

Member Since


Last Activity

3/22/2019 8:19 PM

EXP Points


Post Count


Storygame Count


Duel Stats

0 wins / 1 loss


Architect Exemplar



Where the hell is my toaster....


Through Time Walk-through

Trophies Earned

Earning 100 Points Earning 500 Points Earning 1,000 Points Administrative contributions and great advanced editor forum help. Having 3 Storygame(s) Featured Posting 6398 Forum Posts Given by BerkaZerka on 01/09/2017 - In memorial of Mythic Nippon greatness Given by EndMaster on 06/14/2014 - For your continued output of quality stories on this site. Given by JJJ-thebanisher on 06/14/2014 - For being the most consistently active community member 2008-2014. Given by madglee on 01/26/2017 - Because you're the man Given by Will11 on 01/15/2017 - For your great stories and years of help on the site


Featured Story Inepta Academy

Welcome to Inepta Academy!

You play as Elizabeth, an intelligent nine year old girl who earned a scholarship to the school. Unfortunately, you've only been there for a month and don't have any friends. To make matters worse, Randolf, the most popular boy in the school (to the boys) has been annoying you lately.

Now he's stolen your bag and hid it in the boarded off area. It's up to you to retrieve your bag from the area after school is done, so that you can study and pass the big test tomorrow. Maybe you can even find a way to get revenge on Randolf somehow while you're there.

Was made as an entry for the School Based Contest 2016.

--Version 2.0 Update [11/23/2016]--

+ Fixed an issue where players found the password too hard
+ Fixed an issue where end game formatting would burn the player's eyes
+ Fixed scripting issues
+ Now tracking your destruction
+ You can also break more stuff now
+ Added more paths and options
+ Added a way to not be punished
+ Added a more satisfying conclusion
+ Added different possible endings
+ Added a page which tells you everything that you did in case you forgot while playing

Special thanks to TheNewIAP for helping with edits.

Featured Story Survive the Zombies

Yep, another zombie game.

No worries though, this one is different, it has phases.

Also random deaths are rare (but still exist), use your head and you should be fine.

Endings are (In order of how good they are)

Best: 9001 points

Secret: 8000 points

Excellent: 4000 points

Good: 300 points

Decent: 200 points

Mediocre: 100 points

Bad: 50 points

Death: -666 points


Update: 07-03-2012

- Fixed grammar & spelling errors (more than I would care to admit)

- Added scores for endings

- Fixed some routes

- Made ending phase harder like it was supposed to be

Stats: [197 Pages, 297 Links, 9 Epilogues, 10 end-game achievements, and many different ways to die!]


Hope you enjoy it!

Featured Story Through Time

You play as Jacob, a 28 year old man who has gone nowhere in life. Suddenly, you wake up to find yourself 10 years in the past. Once there, you meet several people who seem to recognize you, but you can't seem to remember them at all. Is your life the only one that went wrong? What really happened in your past?

This storygame plays out like a visual novel, with a unique route for each main character, and a true route. Replaying it more than once is highly recommended to get the full experience.

I also recommend you complete all the good routes before going for the true end, as it ties everything else together.

How to load a saved file:
Go to
Click restore beside the save titled "Through Time"
(You must be logged in, and have a saved file for this to work)

How to interpret your score:
(Max score) 97531  - You completed every route possible.
Score has a 9 - You completed the true end.
Score has a 7 - You completed Olivia's good end.
Score has a 5 - You completed Ian's good end.
Score has a 3 - You completed Tina's good end.
Score has a 1 - You completed Allison's good end.
The actual "score", doesn't matter, just these numbers.

Special Thanks:
Kiel_Farren - For editing and grammar
Tanstaafl - For editing and grammar

Complete Walkthrough (should you require it): Link

Koi Koi!
To do: -Finish arcade mode [Fix health not being accurate] -images/ui [Keitaro, updates for main menu] -Fix Udo page -Roka epilogue -more testing -Redo risk assessment (arcade bot has newest version)

Articles Written

How to Create a Codex
A Codex is a page with a list of entrees of different creatures. Each creature has it's own page dedicated to it and the page always links back to the Codex. The key thing about the Codex is that it's accessed through an item and as such can be used at any time in the story. Any Page <------> Codex <------> Any Creature Entry

Recent Posts

Bully me please on 3/22/2019 5:14:38 PM
I envy the people who have never met you.

Adding buttons with JavaScript on 3/22/2019 5:13:16 PM
You dont actually need javascript for this. Html can handle it just fine. And why not just use an item anyway?

Link Restrictions Question on 3/14/2019 8:09:16 PM
Link restrictions work the other way. The link is restricted (not available) unless the variables match what you say they should be

Starting to write/ how to pace effectively on 3/11/2019 7:34:10 AM
The awkward part of that isn't that you go from a description to dialogue, it's that you just did a six month time jump and the only thing you really described of it is "you learnt a lot". No real mention of any event that occurred, or reason as to why you're ending the six month jump at this point. EDIT: Actually it looks like you mentioned it followed a long description... But why not post that as well? You can use multiple paragraphs to transition between points.

Just a couple questions from a newbie on 3/10/2019 8:46:32 PM
There's no need to warn them of that rule. Just purge the heretics that make warrior cat stories and never look back.

Help in searching with tags on 3/9/2019 12:24:49 AM
Yeah, tags were the way the new site was planned to organize storygames. So far as I'm aware it's never actually been implemented on the current version.

Hidden links? on 3/8/2019 2:02:56 PM
Html. a onclick="PostBack('FollowLink','1');return false;" href="#" Click here /a Replace the number 1 with the number that the link is, which you can find by creating it normally, then inspecting its html element during a playthrough. Also the a is an anchor tag but it breaks if i use it here.

Hidden links? on 3/8/2019 1:44:32 PM

How do you code "and/or"? on 2/27/2019 1:26:26 PM
I mean, if there's only possibilities yeah, that isn't much of an issue lol.

How do you code "and/or"? on 2/26/2019 11:00:08 PM
Hmm, yeah it was probably that. Spent so long avoiding that problem i forgot the original reason it was breaking lol.