Where's my Storygame Password?

Player Rating3.82/8

"Too few ratings to be ranked"
based on 27 ratings since 11/16/2018
played 159 times (finished 37)

Story Difficulty5/8

"run through the jungle"

Play Length2/8

"So short yo' momma thought it was a recipe"

Maturity Level1/8

"appropriate for all ages"
Stories with this maturity level will not, by design, have any potentially objectionable content. An example of a type story with this rating would be a quiz on mathematics.

Tags

"Oh no... where's my password! Calm down... I'm sure it's somewhere. But what if I can't find it! All my stories... lost? No... I need to find it."
Help this budding author find her password... or all will be lost. (All her storygames, I mean.)

Player Comments

Hmm, Not exactly a "story" as it is in pure honesty, just a novelty puzzle, but I'll bite.

Story: The best thing I can really say is that there is one at all, which for a tiny puzzle like this isn't that bad actually. Especially for your first story game (though I'm reluctant to call it a story).

Puzzle: Cute, really cute. The puzzle is definitely the meat of the story and is the only thing that really makes it worthwhile. It's not a bad puzzle so it kinda works, but if the reader wasn't impressed with the puzzle, there's not much else to be impressed by. You know what I'm sayin?

Grammar and Descriptions: I'm pretty lenient when it comes to things I find trivial (Like grammar!). So as long as it doesn't interfere with the story, your fine. Btw, Your fine. Descriptions on the other hand, could use a bit more vivid imagery especially to make up for the single (admittedly easy puzzle). I see you did a little bit of it when talking about the library "the rest smell like dust and are possibly in danger of falling apart," I just kinda wish you applied that more and to the other pages as well. Otherwise you'll find that your readers'll need to take a coffee before your stories, just to keep from falling asleep. I also found that you did alot of internal dialog instead. This isn't to bad but by its lonesome without any descriptions to back it up, its a little underwhelming. Something like this;
"I walked to the computer screen. The computer tower rung audibly in the back of my mind, as I stared blankly at the login screen. What a pointless endeavour has this become? The keyboard became a Mayan calendar before my very eyes. Letters ceased to mean anything as I gingerly tapped my index finger impatiently on the M key. What manner of state was I in to create the unmemorable prose, that is my password? Was I drunk? Was I tired? Or maybe I'm just simply autistic? Surely this is the epitome of futility."
Obviously this example I created, doesn't exactly match up with the theme your going for. But I hope it shows you how well both internal monologue and descriptions of the surroundings can work together to create a detailed world (even it it take place, entirely within your house)

Overall, It was a little underwhelming in most places except for the actual puzzle. But for your first story game. I'd say it was pretty decent. ESPECIALLY considering the stuff I usually read when pressing the random button.
-- ProminentPenguin on 11/30/2018 12:02:52 PM with a score of 0
Well, what do I really say about this storygame?

It gives you exactly what it advertises. You're playing as a character that's looking for a password. Short and simple. This story doesn't advertise itself as something that's trying to "reinvent the wheel," as they say, nor does it promise that you'll go on some sort of epic journey and that's something that I keep in mind whenever writing these reviews.

The grammar and punctuation are very good. There weren't any noticeable errors during my playthrough and that's certainly a plus in my book.

The story, however, is almost non-existent. It's very simple, very easy to get through. I think if you were going to go the route of making a puzzle game, whether or not this was just your way of testing your skill with the advanced editor, you could have put a little more effort into making the puzzle a bit more challenging.

So...yeah there's really nothing else to add to this. Just not much content. This storygame has a start and finish, no dead links that I spotted, good grammar and punctuation. What really affects my score is that this isn't a story nor is it really a game. It's extremely linear even for a mock puzzle game. That being said, my verdict is a 3/8.
-- Domitus on 11/28/2018 8:40:26 PM with a score of 0
Kind of cute. The puzzle is definitely not as hard as the rating, but it still did take me a second to figure out how to actually uncover the password. This is basically what I expected, based on the title, so good job with not being deceptive.
-- Austinc on 12/12/2018 9:13:00 AM with a score of 0
Well, a new take on storygames. Nice
-- TheMobile on 11/26/2018 12:09:19 PM with a score of 0
That was quite a weird story...., 4/10
-- llllooop on 11/19/2018 12:01:46 PM with a score of 0
It was a little too easy for my liking, but I enjoyed it nonetheless. It's good if you're looking for a (possibly) quick game to play. I also could have just gotten lucky on my choices, so it might not be that fast for everyone.
-- Anonymous on 11/18/2018 8:25:48 PM with a score of 0
Assuming you wanted to test the editor, this doesn't have broken links and you managed to make little to no grammar mistakes. That of course was easy to achieve given that the game is so short. I found the password within a few seconds, so for future reference if you want to write a riddle storygame you should at least try to make it more complex and create different types of tests.

One more thing, the description of the story should stay outside of the actual story and not on its first page (unless you have a really long set of instructions to give to the reader). And don't worry about genderlocking on here.
-- undr on 11/17/2018 12:28:28 PM with a score of 0
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