Fluxion, The Reader
I keep forgetting to put something here.
Left to fend for themselves, two children brave a dark forest, and the evil it hides.________________________________________________________________
This storygame is short, and it's kind of a kid's story. It's actually part of an idea I've been rolling around about a collection of fairy tales/spooky tales, a sort of anthology. It's my take on the classic Brother's Grimm tale, and it's not complicated, nor is it replete with a myriad of parallel plot lines. There are three endings (four if you count dying), but do not expect vastly different outcomes: it basically comes down to who ends up dying by the end.
It's also possible to completely avoid the main plot section (The Cottage), although I wouldn't recommend that path, as the story is short enough as it is. I'm not sure if this falls under fantasy or horror, but I think I'll go with horror, even if it isn't particularly scary. It's a bit macabre in places, but ultimately it is a children's story.
Visually speaking, I'd advise playing with images on, otherwise you might have to highlight text in order to read it in some cases. Also, you might want to scroll the text so it isn't directly on top of the moon on a few pages. A mild annoyance, I'm sorry, but I couldn't implement the full scripting I wanted to in order to handle that problem.
Lastly, admittedly this was put together quickly from a base idea jotted down earlier, due to the nuclear attack on the website over the past month, which put me too far behind to finish the entry I wanted to for Killa Robot's "Feels" competition. It is what it is: just a short take on a classic tale. Not a lot of feels, but a little bit of pseudo-early modern English ;).
Republishing (again) due to image hosting issues. 1/8/2018
Some quick info on the setting: It is generally believed that hominids lost their thick fur around 1.2 million years ago or so, give or take. However, for the sake of this story, Homo neanderthalensis will have thicker body hair than Homo sapiens (not bear-thick, but still thicker). There are two reasons I have chosen to do this: (1) They lived in the colder regions. (2) Homo neanderthalensis appears to have had primitive clothing compared to Homo sapiens; basically just fur capes, while Homo sapiens had more advanced stitching and more tightly tailored clothing (which kept them more warm). So I feel having neanderthals a little more hairy than Homo sapiens is a reasonable liberty for me to take in this story.
As for language and technology, both Homo sapiens and Homo neanderthalensis shared almost identical vocal anatomy where it matters. Despite neanderthals not having left behind nearly as much advanced artwork, they very likely had complex language just like Homo sapiens. As for fire technology, for the purpose of this story I am assuming that different hominid tribes were further advanced than others, irrespective of species. The neanderthal tribe the protagonist comes from has yet to master creation of fire.
Anyway, I hope you enjoy!
Update: Put an End Game link on the same page the Epilogue link is, so you can skip it if you want, since it is so unpopular ;) .
The Story of Count Osmond Jorgensen
There's no price a good man won't pay to save the woman he loves...
It was an unlikely marriage, but still somehow a happy one. Though he barely knew her, Count Osmond Jorgensen counted himself fortunate on the day of his wedding. Talia was more than he could have ever hoped for: beautiful, temperate, and always smiling. Osmond was fully taken, and believed that he would do anything for her. Over the years, he discovered just how far he'd go for the woman he loved.
Additional notes: This short story is tangentially part of the Witch Hunter series. It is a more fleshed out historical account of Count Osmond Jorgensen, which is briefly mentioned in the inventory book "On Witches, Werewolves and Wyverns."
WARNING: There isn't much by way of blatantly graphic sex in this storygame, but there are plenty of deviant erotic situations, including some pretty rapey ones. If such scenarios disturb you, this storygame probably isn't for you.
At its core, this storygame is a tale of a screwed up BDSM relationship, which you cultivate as the ultimate "sub." The goal of this storygame is to get your boss to engage in as many "unprofessional" acts as possible, and to eventually sway him into falling for you, all without getting fired along the way. If you make the right decisions, the game escalates from event to event, bringing you closer and closer to a relationship with your boss. It's pretty linear, and you'll know for certain if you get the "winning" ending. Let's just say it will involve a leash and some public humiliation. *1/8/2019 Republishing to re-upload background images.
You work in a small law firm, performing both receptionist and data entry roles. Your job is thankless and tedious, but one thing keeps you coming back: your boss, Brandon Wheeler. Aloof and dispassionate, Wheeler exudes a muted but overwhelming power you find irresistible, and you are determined to tame that power, even if it costs you your career.
Recent PostsBreak! (The Contest) on 7/5/2020 10:24:28 PM
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Prompt 20. BTW what is this "freeform" stuff?
Items are annoying on 6/27/2020 5:08:59 AM
Ways around the title formatting (red lines) on 6/14/2020 6:42:10 AM
(1) I can remove the title entirely using dark1border and hidden visibility, and that removes the red lines, but doing this requires creating a custom page title header. This would be fine, except now the text (and my custom title) begins some twenty pixels lower that I would like it. This is going to be what I will go with if I can't find something better.
(2) I can make the two parallel red lines kind of collapse by typing /div into the title, so that they take up only a few vertical pixels, but the red lines are still there.
If there is a way to simply adjust the padding of the page it could solve my problem, I think. Especially if I can collapse the title and then just move the page text up.
If none of that is possible, is there a way to change the color of the red lines to something that doesn't clash with my background image? Or could the visibility:hidden thing work with them like it does for the entire dark1border?
Thanks for any help. I'm pretty much open to anything that will solve this problem except sexual servitude (and that is actually somewhat negotiable; this does not constitute a legally binding contract or agreement to serve various Dark Lords and creatures from the Abyss. Soul sold separately.).
Ford's Articles Of Interest on 6/7/2020 7:18:05 PM
Fixing an image to a page. on 5/24/2020 10:11:44 PM
Obviously this will do little for arbitrarily sized viewer choices.Hopefully the rest of this is useful.
You should be able to use on-page scripting for that. For example (using brackets instead of less-than/greater-than symbols):
[img src="INSERT IMAGE URL" width = "xxx" height = "yyy"]
If you want to move the picture to the center, you could use text align before posting the image script:
[p style="text-align:center][img src="INSERT IMAGE URL" width = "xxx" height = "yyy"][/style]
What browser do you use? on 5/10/2020 5:22:34 AM
What browser do you use? on 5/7/2020 8:35:10 PM
MS DNA Cloud Storage | Ford's Articles Of Interest on 4/16/2020 8:11:27 PM