SteveDW, The Reader
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11/19/2022
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4/21/2023 1:40 PM
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Tools for writing CYOAs to be uploaded online on 4/20/2023 12:29:17 PMI'd like to also suggest Twine (https://twinery.org/) as a user-friendly option for creating or converting your existing CYOA stories, even those with variables. I highly recommend using the Sugarcube story format (https://www.motoslave.net/sugarcube/2/docs/) since it adds plenty of useful functionality to Twine.
Coming from a linear author's perspective, Inkle's scripting language, Ink, tends to be more coding-oriented and less focused on visual cohesion for the overall narrative. That's why I prefer Twine, or more specifically, TWEE notation in any text editor, including Final Draft, as I write CYOA screenplays for interactive audio dramas (and I do use variables to track certain aspects). Keep in mind, though, that Twine 2 can export TWEE files but not import them back in. To work around this, I use Tweego (http://www.motoslave.net/tweego/) to convert my TWEE files exported from Final Draft into a final HTML game file.
What's great is that Twine or Tweego allows you to export the game as a single HTML file that you can host on any web platform without needing external dependencies or folder structures.
