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Suggestions for improvements and additions to the site.
This feature was rejected 4/9/2014: This is a story website, if you'd like to use the advanced editor to create a combat system then feel free but you'll need to learn how to do it with the available resources.

Auto-health

11 years ago

Is it possible to create auto-health for the advance editor? 

Auto-health

11 years ago

What do you mean auto-health? How exactly can health be auto?

Auto-health

11 years ago

I mean the editor sets up the health for us, so it’s not necessary for us to script it ourselves. Say you want a certain health for a certain creature on a certain page, all you have to do is select health, type in how much health, select page number, and type in the creature’s name for that health bar, and it’s shown up on that page.

Auto-health

11 years ago

In other words, you want the editor to have a built in combat system.

Auto-health

11 years ago

Correction, a built in health bar system.

Auto-health

11 years ago

You're quite clearly asking for a combat system lol. A health bar on it's own has no value at all.

Auto-health

11 years ago

Okay, maybe I was asking for a combat system. But is that possible?

Auto-health

11 years ago

Is it possible? Sure.

Will it be made? Nope.

Can you do it yourself? Yes, but it takes a lot of effort.

Auto-health

11 years ago

Also, do you know a way to make certain variables affect other variables?

Say you have a variable Strength=10

You want it to affect variable health=100

Therefore, the more strength you have, the more damage you do to variable health. 

Is that possible?

 

Auto-health

11 years ago

Yeah, you need to use scripting for that.

Something like in the page script of where the story starts, put:

%HEALTH := %STRENGTH * 10

So your health is equal to 10 times your strength (assuming that's what you call the variables).

Auto-health

11 years ago

That's also useful thanks.

But what I actually meant was that if say you have 10-15 attack, ( which means when you attack something, it does damage from 10-15) and you want your strength, which is 10, to affect how much your attack is, which in turn affects how much damage it does to your opponents. Does it make any sense? and is that scriptable?

Auto-health

11 years ago

Yes and yes. You may want to look here:

http://chooseyourstory.com/help/articles/article.aspx?ArticleId=45

Since it actually gives an example of that.

Auto-health

11 years ago

Okay, that was pretty nice actually.

Now, is there a way to make it so that every time your strength is increase, your health increase along with it?

I just tested it, and the change was only along the lines of the first page, as the first original strength is 5, I made it time 10, so my health is 50. Then I added 25 strength, so it went up to 30 strength, but that did not make my health go up to 300.  My health stayed at 50.