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Article Draft - Top 10 Ways to a Terrible Game

20 years ago

Okay,  if you are reading this I will think of you as a newbie.  A newbie is classified as a person who dosen't know much about the editor here.  There is only one thing you need to make an advanced game.   Well, actually 2.  A unique idea and a creative mind.  These two together may make the best games in the world.  In this section of help I will list the top 10 things that make a game terrible.

1.Lenearness - What does Leanear mean?  It means that you might have a game where there are 4 choices and only one goes to the next page.  The others go to a You Died Page.  Make sure that if you have one ending that there are at least 3 or 4 ways to get there with a 25-75% of not making it there.

2.Short Games - In my opinion a game under a lenth of 4 which is uberly easy to do should be made into at least a 5!

3.One or no death pages - Go play jail.  Some links take you to the first page.  Others kill you w/o warning.

4.No grammer/spelling.  Go play jail again.  It has to be the worst game on the site.

5.Games where it takes 3 turns just to do something that could of been done in 1.  Go play the dragonball game in the Fan Fiction Section

6.Short or No Description.  A game w/o this might not be a game at all.   Again, refer to jail for this one.

7.No Demos!  There is only one time when a demo benifits a game.  Go play the cryptode game.  It should be fairly new.

8.This is a new page or Dead End or a conjunction of both.  The truth is you don't want to play a game filled with dead ends.  A simple back button or a link to a page 2 or 3 links back would work just fine.  For no description look above.

9.I'm running out of ideas.  Don't spam the message board for new games.  All you need is one simple tread witch you should look at for 3 or 4 days.  Putting the URL on other sites is also bad.

10.Don't make it overly complicated.  Don't make it a 100 combination lock unless that is the sole challenge of the game.  And if you make one don't make the person reset for a messed up number.  It is not right.

Advanced Game Maker Help Topic 1

20 years ago
Still lecturing.

Advanced Game Maker Help Topic 1

20 years ago
JJJ, please don't reply unless I miss anything you want to stress on. Alex, please delete all but the first post made by me.

Advanced Game Maker Help Topic 1

20 years ago
Fine. I like demos, why not any.

Advanced Game Maker Help Topic 1

20 years ago
Here is one for people. Pay up those points. This is one of the ones I'm talking about.

Article Draft - Top 10 Ways to a Terrible Game

20 years ago

You get the same starter comment as JJJ:

The first impression I get when reading your articles is that you didn't spend a whole lot of time working on them. That is not meant to be offensive, so please don't take it that way. But, it's evident in the writing (that, and how many you've posted ;-)); you know how the quality of writing changes when you do a PM versus a forum post, or a game? Articles need to be top quality writing, since this is what newbies will be reading. They need a good impression of the site.

Also consider that an article is worth 50 points -- 1/2 of a featured game. I don't know if solostrike posted his article on the ADV Editor, but that is right on target. Well written, easy to follow, and conclusive.

Now for the specific comments ...

I like the concept -- "Top 10 Ways to a Terrible Game".  But it's far from being a complete article. Plus, maybe 10 isn't the magical number. Maybe it's too many (you know how much we love 8), maybe it's too little. It's hard to say, since right now I'm seeing a rough draft / brainstorm.

As far as some of the ideas, I agree with some of them, and disagree with others:
 - 1,3 - they way it's written it seems like its the same idea. But i read closely and see you are talkinga bout linear games  (note, linearness is not a word) and senseless death links. The linear topic really needs to be expanded. Cause I don't really get what you mean from that description
 - 2 - It's not how long it is, but how you use it. I could see a really good short story being turned into a CYOA game, and it being only 10 pages
 - 4 - good point. ironically, you misspelled grammar.
 - 5 - kinda understand, but be more specific, do not refer to specific games
 - 6  -agreed, but again, expand on
 - 7 - yes! However you should point out the alternative -- post a link in the forums section
 - 8 - sounds like a similar point to #6.

Article Draft - Top 10 Ways to a Terrible Game

20 years ago
I'm not really into points. I am just putting down ideas.

Article Draft - Top 10 Ways to a Terrible Game

20 years ago

Here's me ten:

1. No plot

2. Bad grammar

3. Profanity in a non 7-mature game

4. Confusion

5. Complexity in Simple things

6. Endless search

7. Boring

8. One death page

9. Shortness

10. To bizarre

Article Draft - Top 10 Ways to a Terrible Game

20 years ago
One death page isn't that bad, it saves time and makes the user feel like they are REALLY advanced.

Article Draft - Top 10 Ways to a Terrible Game

20 years ago
Well, actually 90% of the games are like that in this world.  We need a pro/con chart as one of the help pages.

Article Draft - Top 10 Ways to a Terrible Game

20 years ago
As long as the pro/con chart isn't ONE persons opinion.

Article Draft - Top 10 Ways to a Terrible Game

20 years ago

Mabey alex should put out a bunch of words and we have people say if they are pros or cons.

Pro:Adventurous

Con:Linearness

Article Draft - Top 10 Ways to a Terrible Game

20 years ago

Pro: Layered Plots

Con: Stupid crappy humour.

Article Draft - Top 10 Ways to a Terrible Game

20 years ago

Pros:Problems leading into problems leading into problems and having them all end at once.

Con:Lenth 2 games.

Also, Alex, can you make an article draft on charts?

Article Draft - Top 10 Ways to a Terrible Game

20 years ago

Pro: Rating 6-8
Con: Stupid short games on stupid crappy subjects.

Article Draft - Top 10 Ways to a Terrible Game

20 years ago

Pro: 6-8 Length with 6-8 Rating

Con: 2-4 Length

Pro: Coolness

Con: Poop Adventures, Drunken Bum, any low-brow game

Article Draft - Top 10 Ways to a Terrible Game

20 years ago

Pro:  High Maturity games that re Well writen.

Con: Crappy Idea for babies.