Player Comments on Cannibal Apocalypse
CANNIBAL APOCALYPSE: 76%
Preview: Can you, an unhinged cannibal with a high-tech space suit, successfully defeat the invaders threatening your generational ship?
Plot & Characters: 7/10
As far as I could tell, in this story, you’re a cannibal living on an incredibly chaotic and disorganized spaceship. The ship has come into contact with some other people, who are threatening the resources the ship needs to sustain itself, so the ship’s AI contacts you to take out the invaders.
However, everything is seen through the lens of the narrator, who is largely only driven by slaughter and searching for his next meal. The narrator has a limited understanding of the world around him, he calls elevators “Beasts”, and speaks in disjointed phrases. The narrator’s limited understanding leaves the player to piece together what is really going on in this world, giving a sense of uncertainly and mystery to the world. I thought this added to the plot, the world the story takes place in is confused and uncertain, it makes sense that the player should feel the same way.
It’s a pretty short story, so there’s not much in the way of character developement. The narrator is a simple archetype (though with some intriguing hints that he may have once been something more), and the other characters are not on screen long enough to have any meaningful development. The most interesting, I thought, was “Bella”, who I understand is in command of the ship, and quite probably an AI.
I thought the death scenes and loss endings were well written, and appreciated the attention given to them.
Overall, this story left me wanting to know more about the world. It was full of little details, (such as 40 being considered “quite young”) that implied a deep history. The idea of an enormous spaceship fractured into different political factions and the chaotic lower levels is quite interesting. I wanted to learn more about ths ship’s origin and purpose, what happened that made it descend into its current chaos, and more about the history of “Bella” and “Gregor”, who I assume is the narrator. This story feels like a very small dip into an expansive and much larger world.
Mastery of Language: 3/3
The writing is evocative, and does a perfect job of setting the grim tone.
Mechanics & Coding: 0/0
Branching: 0/2 (usually 3)
This is a pretty straightforwards linear story, without presenting any real choice to the player. The only choices are save-or-die type choices, and there’s only one real plot for the player to follow.
Player Options/fair choice: 1/1 (usually 3)
The options the player is given are good, and the outcomes are logical. Never is the player cheated into a death ending.
CONCLUSION: 16/21 = 76.19%
on 10/2/2021 2:42:44 PM with a score of 0
This was pretty intense.
on 9/16/2021 2:00:41 PM with a score of 0
You know, though I can see that it was a game you typed up in three hours, the prose was pretty good and as vivid as I would like to see!
Although it's not for the faint of the heart, it's nice entertainment for a few short minutes.
on 9/11/2021 2:19:25 PM with a score of 0
I do enjoy Enter's writing, so it's a bit disappointing to see a rushed entry like this. He does a fine job at setting tone. There's a certain feel that the reader experiences with his stories, including this one that is immersive and draws you in. Since this story is rather short, it makes it well worth the time, despite the obvious desire for more.
on 9/8/2021 4:54:31 PM with a score of 0
Weird. With moments where flow moves quick and others remaining still like frozen solid, It has a trance feeling at it. With Polish could have to be something more grounded, still good work.
on 9/8/2021 8:56:32 AM with a score of 0