JJJ-thebanisher, The Grandmaster of the Written Word

Member Since

3/24/2005

Last Activity

8/1/2014 2:10 AM

EXP Points

5,090

Post Count

20119

Storygame Count

6

Duel Stats

290 wins / 287 losses

I'm 3J, I've been around for awhile, shoot me any questions if you have them.

Trophies Earned

Earning 100 Points Earning 500 Points Earning 1,000 Points Earning 2,000 Points Finding 69 Bugs Won Feb 2006 Make-A-Game Contest, Won 2006 Contest: Runner Up Having 2 Storygame(s) Featured Posting 20119 Forum Posts Given by alexp on 06/24/2006 Given by chocobot on 03/31/2007 - Nice, way to go trp J Given by EndMaster on 06/22/2012 - For several featured stories Given by Fleshnblood_78 on 06/27/2006 Given by Havacoman on 06/23/2006 Given by JJJ-thebanisher on 06/24/2006 Given by madglee on 04/01/2007 - For epic stories and awesome contributions to the site. A really cool guy. 1st to get my trophy. Given by march5th00 on 06/14/2007 - For a long history of commitment to the site, crazy high points, all types of featured games, and for being an all around good guy.  Congrats Given by Sethaniel on 02/24/2008 - The CYS legend -- great games, great site presence Given by solostrike on 06/24/2006 Given by tsmpaul on 02/25/2008 - And the award goes to... (drumroll please)... JJJ-thebanisher for hitting the Top Games list!

Storygames

Mattias the One Knight
Disclaimer: I was about 12 years old when I wrote this. - 3J Play as Mattias, a young boy destined to do great things. Become King, befriend a samurai, get the Destiny sword, gather knights, make a friend in the form of a horse. If that wasn't enouph you also will fulfill a prophecy, meet a water nymph and greet a magician. All here in Mattias, THE one KNIGHT! UPDATES, PLEASE TAKE A LOOK V1. Completed, Many spelling errors. Please Forgive V2. Eased it up a little bit, changed two restrictions. V3. Changed Description, fixed a few spelling errors. V4. Fixed first of Mining village bugs. (Added link to steps) V5. Fixed the rest of the Mining village Bugs. (Took the price from 7000 down to 1400 and fixed some bad links) and Added some clues and another way to get the Destiny Sword. Thanx March I cant wait to be on the front page. V6. Added tons of pictires fixed some spelling errors and slightly edited the description. V7. A couple more spelling errors fixed, I think from Tidus3?
Featured Story Paraplaniac
The ParaplaniacsOne in a million, Few Total.Power, Speed, Intelligence are key.They deliver the desperate hopeEliminate the Engineers of EvilAngels?The Groke don't think so.The Paraplaniacs are benevolent.Aren't they? Special Thanks madglee - TestingSethaniel - TestingAerostar - Came up with the name for the Grokes. First to listen to my idea for the Paraplaniacs.The Matrix & Jumper - Influences. Notes You can save only at Shrines.If you die, your link will be only a number, the higher the number the better you've done.If you find yourself with very few options, try going back to your last shrine and spending your experience differently. Choices in battle are affected by your abilities. A negative score, is a result of screwing all of the known universe. A positive score, is a result in success. Versions 1 - Published.
Star Wars, a new Galaxy
In a galaxy even further away from the last one, the sith have taken control of the inner thirty five planets and have destroyed the other ourty five hundred. All this in hope of keeping the galaxy entirely to themselves. The sith have fled from the last galaxy when Luke Skywalker destroyed them. Four endings. Author - JJJ-thebanisherIllustrators - Simpsons, somerandomperson (many thanks)Editors - Miccy2000, somerandompersonGame Tester: Somerandomperson, JJJ-thebanisher, Eddy, Canucks.Special thanks to - Alexp, MikeJ & Jedisplurge.com, also starwarss.com (Its meant to have the extra S) has been an amazing help. Any of the score totals could go over by a couple hundred. Best Ending - Saved the jedi monarch and converted the galaxy to a peaceful rule. Destroyed sith mothercruiser. (Will have around 62, 000 points.) Good Ending - Converted Galaxy to a peaceful rule. Destroyed Sith mothercruiser. (Will have around 21, 500) Mediocre Ending - Converted Galaxy to a peaceful rule. (will have around 13, 000 points) Bad Ending - Died or became incapacitated along the way. (Could have next to any amount, but probably not more then 5000, could not possibley be more then 11, 000) version 1 - Completed, edited and some pictures.
Featured Story The Order of the Midnight Sun
Blue versus red in a classic battle of good versus evil and right versus wrong. This is more story than game and a lot more story than anything I've written previously. There is one true ending (marked by a stirring legend), one other really good ending and there are at least two other legitimate endings. All legitimate endings include epilogues.
The Tower
G(l)aile is a young man, living in the outskirts. His father is a wealthy merchant in Sanctum. He plans on setting out to see his father, but many things turn up and his adventure goes rotten. Hunt for your food, collect ten different weapons each with a generic set of uses in the game,complete difficult puzzles, defeat trolls, persuade orcs, complete quests, evade or hunt massive tribes of wandering cannibals, combat shadows, save your father, find out a long dead truth about your family and yourself and destroy the tower -- pillar of evil. All here in the Tower. Special Thanks madglee - Thank you for helping me with editing, providing support and testing. Actually you've tested my game a BAZILLION of times, and I thank you so much. Your pinpoint editing skills have come in more then handy. You rule dude. Actually you go beyond that, you just plain KICKASS!Exiled Phoenix - You really supported me and gave me great compliments that helped me keep going.Havacoman - No matter what are differences are, you kick ass at pictures.Weedy - Thanks for some of the item pictures man. Table of Contents -- Chapters The OutskirtsThe Road to SanctumThe City of SanctumThe Mountain passThe FringesOrc HighwayTroll CanyonCannibal CreekShadow TerritoryThe Tower. Tips and Hints Visit everything you can before leaving an area, always upgrade your statistics if you can. If you don't you may find yourself stuck. READ EVERYTHING. Also visit libraries for important tips on the game. Getting the most weapons as you can is essential as well. Endings There are three/four endings. One of them you don't get to leave comments on. Death - No commenting.Bad - Commenting (Score in the negatives)Medium - Commenting (Score in the positives)Good - Commenting (Score over 100 Grand) Do not say this in your comments PLEASE!!!! I realize that not every link displays a page number. This is because, previous page links, next chapter links, and links that have nothing to do with the story get nothing. DO NOT BASE YOUR COMMENTS ON THIS!!!! I also realize that its very possible to cheat in many parts of the game. Deal with it. Cheaters will be cheaters. I also also realize that sometimes when you die or win a battle, the events will be hazy. There are two reasons for this, one I cant reveal as it partains to the story. However battles in this game are not "hollywood-ised". Often people die without knowing what happened. Suddenly your laying there with blood pooling from your arteries and you have no idea what happened. That happens quite a bit in the game. Length The length in this game varies based on your difficulty level and your choices. It can be anywhere from a length six to a length eight. The JJJ Challenge If you either beat this game with the best ending I will send you (via e-mail) a formatted strategy guide of the tower including how to get the best possible score, in the making, secrets of the game, complete walk through, and most importantly G(l)ailes epilogue.
The Tower: Embarking from the Far Land
You will need the password from the end of the first "Tower" to play this game! (The one in invisible text between two brackets on the last page). Don't worry; if you forgot it and can prove you beat the game by having a comment of over 100,000 score, then I will tell you the password. What happened to Glaile post death? Can't give away much because it can ruin the Tower I! This will be the introduction to the land of Serennia. Think about it like the Hobbit to the Lord of The Rings. STORY: 0 - Arrive from Far Land (Everywhere) View http://www.myadventuregame.com/story/All_About_Serennia.aspx for more about the timeline. Special ThanksSir_Lancegalawain - Excellent support and quest writingmadglee - My most trusted advisor (And Goddam can he ever write :D Go mommy Go)Solostrike - ScriptingJava - Pics and Some proofreading (on mine because Lance's work is usually without error)October - Some Editing.DarthVader_13 - Testing.Commentors (fans) - Thank so much Authors Note I would have liked to keep Lance as co-author but his life became busy and he could not help me in the end. Thank you for writing the quests you did! You were my number one special thanks.

Articles Written

8 Steps to Writing an Epic
I figure I may as well pass some of my knowledge on.
Going Advanced
A bit about navigating the advanced editor and learning about what you can do with the power. A game already published.
How to write a quiz with the advanced editor.
You must have seen the massive amounts of quizzes that have been added to the site? Yet, you wonder how you make some of the ones that are impossible to cheat on. Find out here.
Members to Seek Out
A list of members that anyone can look to for help.
Minimum Site Standards for Storygames
Storygames on chooseyourstory.com are held to a minimum standard of excellence and they are outlined herein.
Trophies
The lowdown on all trophies.

Recent Posts

Invigilate on 7/31/2014 8:13:56 PM
Found another bug but it's a little harder to explain: So, I went 3-0 (twice against nmel and once against quiller) and then I went to play James. At this point, I'd bought the pieces that I thought it took to make the perfect deck and I'd upgraded my HP once. When I click James and said I wanted to challenge him, there were two links: Opponents Turn and Pick Deck (or the like) I thought that was weird, but I click Pick Deck. I decided to go with my current deck, so I clicked Current Deck, but now it contained 75 pieces and it wasn't just all of my pieces multiplied by 3, either. In the deck, I should have had 2 charismatic generals but I had 4. Anyway, now I had 75 pieces in the deck and the page had no links on it too. I went back two pages and just chose 'opponent's turn'. I figured this might be a work around. It let me start the game and James made two moves and then it brought me to my hand... which only contained 9 pieces. I knew this was a bug at this point, so I went back and just decided to make a new deck altogether. Only, now my collection consisted of 119 pieces (I'd bought 5 at most at this point). Weird bug.
Commander: Drak vs Feanor [Tier 1; FINALS: Game1] on 7/31/2014 7:45:19 PM
That sounds horrible. Don't stress over it. You're moving faster than all of the other games, still.
Rallying the Troups! WHITE SAIL! on 7/31/2014 12:44:28 PM
Man, those cats really, really disturb me.
Commander: Drak vs Feanor [Tier 1; FINALS: Game1] on 7/31/2014 11:01:40 AM
DRAKILIAN'S ORDERS and Lane 1: Crossbow Platoon [1AG] [Attack: 10] [Defense: 0] [Yes] - Attack Crossbow Platoon [1AG] [Attack: 10] [Defense: 0] [Yes] - Attack Counterspy [1AM] [Attack: 0] [Defense: 0] [Yes] - Look all cool and smug Shortswordsmen Company [1AW] [Attack: 1] [Defense: 7] [No] - Defend Shortbow Platoon [1AB] [Attack: 5] [Defence: 1] [No] - Attack Shortbow Platoon [1AB] [Attack: 5] [Defence: 1] [No] - Attack Shortbow Platoon [1AB] [Attack: 5] [Defence: 1] [No] - Attack Sling Platoon [1AH] [Attack: 2] [Defense: 1] [NO] - Attack Sea Lane 1: Nothing FEANOR'S ORDERS Land Lane 1: Charismatic General [1AK] [Attack:0] [Defence:0] attack Spy [1AL] [Attack:2] [defence:2] attack Short sword company [1AW] [Attack:3] [Defence:9] defence Shortbow company [1AB] [Attack:7] [Defence:3] attack Shortbow company [1AB] [Attack:7] [Defence:3] attack Sea Lane 1: SUMMATIONS DRAKILIAN Land lane 1: 37/7 Sea lane 1: 0/0 FEANOR Land: 16/9 Sea: 0/0 DAMAGES Land Lane 1: Feanor takes 28 damage; Drakilian takes 7 damage CASUALTIES Drakilian - Counterspy - Land Lane 1 Feanor - Shortbow Company - Land Lane 1 Drakilian has a massive lead.
Invigilate on 7/31/2014 9:33:48 AM
Another bug, I went to play nmelssx for the second consecutive time and chose 'build a new deck' but it didn't clear the old deck so I was stuck.
conquest kingdom medieval games? on 7/31/2014 2:56:52 AM
October liked that too!
Commander: Drak vs Feanor [Tier 1; FINALS: Game1] on 7/30/2014 11:36:28 PM
It wasn't caught, so it's not an error, but Drakilian only deducted 11 instead of 21 currency from his treasury. I'll fix that now.
Was the Red Wedding justified? on 7/30/2014 11:07:42 PM
I'm biased because I've read all of the books, but I definitely felt that in the books it was totally inevitable that it would happen. I didn't predict it happening, but in retrospect (and on my second reading), it was totally called-for.
White Sail Sails True on 7/30/2014 10:54:24 PM
To be fair, it's will he get 3rd/21 or 4th/21
Was the Red Wedding justified? on 7/30/2014 10:53:01 PM
You asked if it was justified. Pragmatically, it was a great call.