JerryJellyson, The Reader

Member Since

10/24/2014

Last Activity

9/16/2019 3:06 PM

EXP Points

30

Post Count

1

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0

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Sage

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Storygames

Advanced Game Test vb
unpublished

Test


Cup of Tea
unpublished

My aim with this was to go from the most mundane, boring setting possible to something completely crazy, and I think it delivers in that regard. Hold on for the first few pages... it gets better.

Also, bear with me here. This is my first CYOA.


Recent Posts

Special items on 11/7/2014 12:01:57 PM

I'm quite new to the advanced editor, and the answer is probably right in front of me somewhere, but I'd like to have numerous "special items" in a game, which the player can collect. They won't have a use, but at the end of the game, the player will be told how many special items they found. This might lead to bonus short stories within the game, but that's my basic idea. How do I go about this?