TheChef, The Dramatist
Figured this was due for an update. Welcome to my profile!
I'm the Chef, connoisseur of all things horror. If you don't believe me, feel free to read anything from my wide collection of two storygames below.
Currently working on a sci-fi survival game using the variable and item systems on CYS, hopefully it comes out sometime this year. If you need any help with writing or site stuff, I shouldn't be your first choice with all the experience on this site, but I'll still help anyway.
Play as Tyler, a young man just trying to make sense of dating. When he gets some advice and a Disney+ account from his friend, Brad, there's only one logical thing to do.
Entry for Bucky's Year's End Contest
My entry for Gower's Contest: Battle in the Ruins of a Dead Civilization
Explore the not-so-uninhabited ruins of Japan, after it had been completely annihilated in World War Two. Fifty years later, the travel ban is lifted, and James and his crew may be the first people to get a peek into this relic of a country. However, expect the unexpected, for James and his crew are not the only residents of the Land of the Setting Sun!
Hope y'all enjoy it! Please leave a comment, any feedback would be much appreciated!
V.2 - 183% less POV and tense errors, partly in thanks to the help of Shadowdrake27 and Mizal. Thank you both!
"[REDACTED], I'd like to begin with an apology."
Recent PostsSlay the Spire on 2/22/2020 6:03:41 PM
Changed it to save myself the trouble/embarrassment. Got the win on ascension 2 with an even more ridiculous build (notice the 8 "Creative AI's" which all add power cards into my hand at the start of my turn). Was fucking around with some minions trying to see how high I could get the defense counter, when I accidentally spawned a ton of electric orbs and killed them.
The final boss for this run was called "Time Eater" and was easily the hardest of the final bosses I've encountered. His gimmick is really fucking annoying.
Slay the Spire on 2/22/2020 3:55:13 PM
It was my real name, actually. Or at least my first name.
Slay the Spire on 2/22/2020 3:54:28 PM
Just sayin, if you play as the Defect, he's got a move called Melt or whatever that removes all opponent block and does ten damage on top of that. Lol
Slay the Spire on 2/22/2020 5:00:07 AM
Played through a few games, finally ended up beating the first Ascension with the Defect after creating some sort of build that basically became nigh-immortal after the first three turns. Here's the build for power cards (some of which were acquired via other power cards lol):
The melting green donut (and his buddy that died earlier in the fight) ended up getting some good hits in early on, until the block/lightning loop sphere started generating like 100+ block every single round. This was especially disgusting when the attack came around that provides 3 attack per all block orbs channeled in the fight (which of course was a shit-ton). Getting to this point in the game, where you essentially break the fuck out of it, is routinely the most fun I get out of it.
It's also worth noting that I chose the artifact after The City that provides you with an additional energy every turn, but prevents you from seeing the enemy's next moves, which nearly killed me several times. I personally feel like Darkest Dungeon gets a little too punishing; the payoff on power never really came around when I was playing it. It's nice to earn a kick-ass build and feel like you deserve it.
Hello I'm new here on 2/16/2020 12:24:45 AM
What's up. Welcome to the site. I had to google what "otome" is, I can't think of any stories on the site off the top of my head that are that style, but there's an entire section for romance you can check out.
Cave of Time vs Everything Else on 2/9/2020 5:00:07 PM
I can certainly confirm that writing a Cave of Time style story is more fun than a game-like story. Planning for every single combination of choices a reader could make is often tedious and sometimes I get into my own head, wondering about the implausibility of the number of people reading the story coming across a specific piece that I'm writing. Even if your game-like story has only a few variables, it can get pretty outrageous.
Whether or not it's more fun to read relies heavily on whether the person who wrote it took care to heed to game mechanics, rather than just the writing portion. Instead of just writing a cohesive series of storylines, you now have to start thinking about how to direct the reader to the fun. Game-like stories without this can easily be seen as dull, when perhaps you didn't play the game the author intended for it to be played.
Who is your favourite author? on 2/7/2020 4:56:55 PM
Plus we'd certainly not get along if I were to ever meet the guy. Obviously.
Who is your favourite author? on 2/7/2020 4:43:10 PM
Yeah OSC is a strange guy, outside of those books his other works that I've read have been pretty shit. I could only get up to about halfway though "Children of the Mind" before checking out completely, and the one time I tried to depart from the Ender Saga into his other works, I read some weird Christopher Columbus sci-fi alt history of his that made me want to jump off a balcony.
Who is your favourite author? on 2/5/2020 5:12:52 PM
Orson Scott Card, I could read Ender's Game, Speaker for the Dead, and Ender's Shadow in an infinite loop until I die probably. Some of the later books in the series get dull and weird though.
CYS Book Club: Book Ten on 2/4/2020 3:35:12 PM
I pretty much had the same experience you both had. With a little more time and thought, this could've been a really compelling story.