Anyone used this feature?
I was thinking that if I set $ITEMPAGE3 := 122 that it would take the item and put it in that location. That doesn't appear to be working. I am trying to make it so that when a reader uses an item, the item breaks and disappears forever. But, of course, if I just take it out of the player's inventory, the item appears back where it started. Yes, I can set the number of uses to 1, but I really want the item to completely go away.
If I can't get ITEMPAGEID to work, I could start the item in a room that the reader can't get to and set a variable to find out if they've used the item. If they haven't used it and they get to the room where it is supposed to be found, I can put a link in to pick the item up and I can use ITEMSTATE to put it in their inventory. Then, once they use it, I can take it out of their inventory and it will go back to the mystery room -- but that seems like an awful lot of work to make an item disappear...