BradinDvorak, The Expert Scrivener

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8/22/2019 11:04 PM

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My hope is that these eventually become obsolete.

CYSCE (CYS Chrome Extension)

CYSFFE 0.6.0 (CYS Firefox Extension)

CYSFiddle (page script testing environment)

CYSugar (syntactic sugar for CYS Script)

But, uh, totally go ahead and use them in the meantime.

art by Ambathy

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De Milite Inprudenti

Do you know what happens to knights who dare oppose me? They’re soundly beaten, torn to shreds, reduced to mere ashes, utterly and completely obliterated. No one can defeat the great and mighty (and—dare I say—quite handsome) Knarr'ator. I’m the best, most awesomest dragon there ever is, was, and will be. And yet here you stand, just a character in my story, challenging me like the fool you are. If you think you stand a chance against me, you’ve got another think coming.

But by all means, go ahead and try.

Slaying Song

It seems you’ve found yourself within
The troublesome affair
Of trekking through the timberland
To slay the dragon there.

They claim it a ferocious fiend;
However will you fare?

My entry for the December 2016 Ballad Contest.

Illustration: Der Kampf mit dem Drachen by Ludwig Richter

___ ______ ____!

___ ___ ____ ___ ____ _____ _______. _____ ___ ____ ___ ____ _____ ____ _ ____ _________ ____ ___ _____. _ ____ ______ ____ _ ___ __ _______, ___ ___'_ ___ ___ ___ ____ __ ___ ______ ______ _____! ___ __? _____? __, _____ ____.. _____ ____, ____ ____ ___ ____!


De Labyrintho Draconis

Lorem ipsum dolor sit amet, iudico mucius praesent eu vim. Cu has indoctum maiestatis referrentur. Vix eu omnes explicari, unum tacimates has et. Mei cu recteque hendrerit, an esse voluptua nam.

Te per impedit percipit consetetur, mel cu quaeque convenire. Liber utinam probatus cu eam. Id vulputate voluptatum sed. Mentitum adipisci postulant no mel. Esse omnis quaestio et eos.

Vides meam barbam, et amas eam!

Image by Acrid.


Dvořák? Check.

Dragon? ...Check.

Kobold? Chick.

> >

Recent Posts

CYS Dev Thread on 8/22/2019 10:59:47 PM

The latest version is now available for Firefox. Chrome forthcoming, for a change. Here's the link, but it should update itself automatically. The main changes are:

  • Some unnecessary scripts were removed, so the download should be smaller
  • Collapse/Expand buttons are fixed (if anyone even noticed they were broken)
  • URLs aren't converted into HTML links if they're inside a script/style tag
  • New option to autocomplete a username when tagging someone
  • New "invert brightness" and "invert color" storygame themes; they're the "dark mode" for the time being
  • Storygame categories now appear in the navbar dropdown
  • It requires a new permission: "Access browser activity during navigation;" it's used to detect when you're navigating to the storygame viewer in order to apply the inverted theme as fast as possible

CYS Dev Thread on 8/22/2019 5:26:26 PM

Changing the bar itself might be too much for a temporary fix, but I might as well add in a total "invert colors" options, too. It's actually less computationally expensive.

CYS Dev Thread on 8/22/2019 4:53:11 PM

It goes "Random, Search, New, Top, Fantasy…" now.

CYS Dev Thread on 8/22/2019 4:51:33 PM

So yeah, I've been working on a separate set of SG viewer themes and decided to just do an invert brightness option in the meantime. Thing is, the FoUC problem I (thought I) fixed on the main site will still sometimes occur in the viewer. No matter what I've tried, the CSS injection can't always keep up with how quickly the page loads, or something.

Hope you don't mind an occasional quick flicker of white before the inversion takes place.

CYS Dev Thread on 8/22/2019 1:54:20 AM

Is this order okay? Or is putting New and Top above Fantasy better? Or something else?

Who Admins the Admins? on 8/12/2019 7:14:03 PM

Admin admins admin admins admin admin admin admins admin admins admin.

Stuk with a script on 7/31/2019 5:06:32 PM

All of those characters should have names (like ¿ for ¿), so you might be able to enter them in a slightly more readable way by running them through this site with the "allow named character references" option checked.

Code in page script on 7/17/2019 6:11:25 PM

Yeah, though it needs a bit of setup. It requires a global page script and a page for the player to enter their name.

Global Page Script

This script sets it up so that the name is at max 12 letters long; can only contain letters, accented letters, dashes, and apostrophes; is automatically capitalized; and replaces every instance of $$NAME$$ on the page.


Name Input Page

All this page needs in its HTML is an input element with the appropriate id.

What is your name?

The page also needs a single "accept/continue" link with a link script to prevent the player from continuing with an empty name.


On any following page, you just put "$$NAME$$" wherever you want the name to appear.

vertices on 7/15/2019 6:43:13 PM

H-hewwo >﹏<

How do you code "between"? on 6/30/2019 4:58:47 PM

This, except you need to change AND to THEN.